What does everyones materia and equipment look like around chapter 8? I'm stuck on a boss that feels IMPOSSIBLE. I'm on hard mode
i think I have neglected the stat boost materia, i'll try to focus on that.I am at the start of 7 but I have something like Dark Firaga mastered, Curaga, Attack up+ with 11 attack base, Blizzara Blade, Thundaga blade. Barrier master, HP up + with 240%. I think you just need to fuse stuff to get higher MP/AP/ATK/VIT/SPR on those materia. I have 60 att and 6k HP. And 3 accessory slots from missions is a must. Bosses still feel like sponges at times, while normal enemies are cake.
EDIT: So I did a dozen of side missions, made Death Blade and put 280% HP++ on it. STR is 75 now. Its just all about doing missions, finding materia, fuse them for the passive stat boosts. The biggest pain is mastering materia, the moogle summon never comes up. Perhaps you can sit out the slot reels.
You can literally just run in circles in a fight and level up your materia pretty quick.I am at the start of 7 but I have something like Dark Firaga mastered, Curaga, Attack up+ with 11 attack base, Blizzara Blade, Thundaga blade. Barrier master, HP up + with 240%. I think you just need to fuse stuff to get higher MP/AP/ATK/VIT/SPR on those materia. I have 60 att and 6k HP. And 3 accessory slots from missions is a must. Bosses still feel like sponges at times, while normal enemies are cake.
EDIT: So I did a dozen of side missions, made Death Blade and put 280% HP++ on it. STR is 75 now. Its just all about doing missions, finding materia, fuse them for the passive stat boosts. The biggest pain is mastering materia, the moogle summon never comes up. Perhaps you can sit out the slot reels.
DF was quite complimentary of the Switch version, frame pacing aside. Sounds like another game Squenix gave the Neir: Automata treatment on the Switch to, which is a superb effort.Kind of a shame Switch can't handle this game as well as the othrr systems as its literally perfectly matched for it. Love the short reused asset side missions, you get decent rewards from them.
Ugh i tried maxing out stat boost materia to fuse it with my magic/command materia but it just results in a new stat materia. This part of the game has deflated me...
You do know they are the original fmvs from the psp.Wow the CG cutscenes look SO. BAD. And to make matters worse they stutter!
And? Type-0 was also remastered from the PSP, and the pre-rendered cutscenes in that game, while definitely blurrier than regular cutscenes, still looked good.You do know they are the original fmvs from the psp.
And? Type-0 was also remastered from the PSP, and the pre-rendered cutscenes in that game, while definitely blurrier than regular cutscenes, still looked good.
It also had some newly made ones added too.I think the FMVs in Type 0 had the same problem as CC for me. In so far as the resolution was lower and the colors were muted.
Even in the original release, the pre-rendered cutscenes in Type-0 seem to have a bunch of filters and effects, so that’s probably what leads to the more muted colors.I think the FMVs in Type 0 had the same problem as CC for me. In so far as the resolution was lower and the colors were muted.
Even in the original release, the pre-rendered cutscenes in Type-0 seem to have a bunch of filters and effects, so that’s probably what leads to the more muted colors.
With Crisis Core, though, the artifacting for me is super apparent, the characters have weird outlines, the hair looks stringy, there’s some sort of smoothing filter that seems inconsistent, and to top it all off, there’s stuttering.
Idk I just wish they did a much better job with upscaling them.
i think I have neglected the stat boost materia, i'll try to focus on that.
An action RPG sounds way more appealing than an RPG that involves RANDOM FUCKING BATTLES (which I loathe).
100% random battles.Well shit. I heard this ran pretty solid on the Switch at 720-ish-p (don't give 2 shits about frame pacing or dips under 30 fps here or there), so I nabbed a physical that'll be here next week. An action RPG sounds way more appealing than an RPG that involves RANDOM FUCKING BATTLES (which I loathe).
I hope this will help me appreciate other folks' love for the series.
No, enemies spawn in set spots. And most fights can be skipped by hugging the walls.100% random battles.
Yup it’s same as PSP version, you literally can skip 90% of random encounters.No, enemies spawn in set spots. And most fights can be skipped by hugging the walls.
You can literally just run in circles in a fight and level up your materia pretty quick.
alternatively, if you have the fairy ring you can just pick the first mission in the game, kill all but one soldier and leave it running for a few hours/overnight and boom, leveled up everything.
In a literal sense, correct… they are preset. Most people would just consider them random battles through. You can’t see them, they trigger in every ”open” area of a corridor. Hugging the wall doesn’t make that sound any better.No, enemies spawn in set spots. And most fights can be skipped by hugging the walls.
Finished the game last night before the end of the year. The story is really bad but everything else is really good. I'd play it again but I'd skip ALL the cutscenes. You lose all mission progress when you clear the game.I can't stand Genesis...
100% random battles.
I just started it and it's CRINGE AS FUCK.Lol the writing in this game is peak Nomura
They’re not random, you can skip encounters by hugging the walls of the room if you want to.
I beat it on hard. You have to find the right moves for some of the bosses. Energy works well on BehemothsHard mode is weird. I could get through all chapters without break limits. But the final boss is impossible or takes ages to beat, same goes for the Behemoth. I didn't feel like doing a few dozen missions just to get those items so I dialed back to Normal and beat the final boss within a minute. I didn't save the clear data so maybe one day I back and wrap up all missions.
Its a fun game, but way too many useless cutscenes interrupting the game. I liked the Shinra Mansion chapter. It goes into detail. Its baffling though that the cutscene with Cloud and Zack escaping was optional in the original FFVII. Its extremely important. But perhaps they wanted to show you the truth about Cloud by chance.
Genesis is terrible.
So, is there any point to buster sword proficiency? It builds at a snails pace. I get like 0.02% for each enemy killed while in sword stance. I'm up to like 7% proficiency, but I doubt I'll bother raising it much higher than that unless there is some sort of juicy prize for doing so.
Fuck missable trophies.
I have a 3060 and played it at 3440x1440 and held a solid 120fps the whole time. Something feels off if you're not able to keep 60fps at 4k.Is it me or the game run like crap? I have 5600x and 3080 and i play it on my 4k tv and it sure doesn;lt felt like 60fps. Movement is also sluggish... is it due to the psp origin?
Is it me or the game run like crap? I have 5600x and 3080 and i play it on my 4k tv and it sure doesn;lt felt like 60fps. Movement is also sluggish... is it due to the psp origin?
I'm around level 67 with 97k HP and 99k Costly Punch damage, also in chapter 4 near Aerith. All the open missions are now done (Mission Completion = 60%) except the Minerva mission, which I want to save till the end of the game.Hey guys am I overleveled for Chapter 4? I’m Level 54 with 33,000 HP and I do around 92,000 damage with Costly Punch
Use Electrocute for Behemoth as it hits multiple times due to Behemoth's size. Energy is also good, but Electrocute has more base power so requires less setup to buff damage....takes ages to beat, same goes for the Behemoth.
Well damn!!I'm around level 67 with 97k HP and 99k Costly Punch damage, also in chapter 4 near Aerith. All the open missions are now done (Mission Completion = 60%) except the Minerva mission, which I want to save till the end of the game.
So I guess I've pretty much finished the main game that is the missions. Now I can play the side game which is get on with the story, lol.
Use Electrocute for Behemoth as it hits multiple times due to Behemoth's size. Energy is also good, but Electrocute has more base power so requires less setup to buff damage.
My head cannon for Crisis Core is that Zack is a Soldier and his life is to beat missions day in day out and get strong enough to eventually beat a God (Minerva) at the end. The side characters like Angeal, Genesis, Sephiroth, etc have their own stories, but the main story is the missions and Minerva, lol.Well damn!!
Honestly half the reason why I ended up doing so many missions/leveling is because Chapter 4 is so painfully boring lol