I'm probably feeling crazy, but if there's anything going on regarding moneyhats with Destiny, I imagine it to be Microsoft spending money to spread negative public awareness for this release.
It's an xbox game too, you're definitely crazy.
I'm probably feeling crazy, but if there's anything going on regarding moneyhats with Destiny, I imagine it to be Microsoft spending money to spread negative public awareness for this release.
I get it! There's absolutely no reason that PR companies have budgets for this type of operation, or any precedent in believing that such a thing has not happened in the past.
Anyway, I prefaced the post by saying that it was a crazy thought, so obviously I am not making factual statements.
It's opinions, dude. From what I remember of the train sequence, that was just one huge set piece that wasn't all that fun to play again. The enemies were extremely generic, lacking in personality and were incredibly dull to fight against. Nothing like the fun Vex, Hive, Fallen, and Cabal that's in Destiny.
To each her own.
I get it! There's absolutely no reason that PR companies have budgets for this type of operation, or any precedent in believing that such a thing has not happened in the past.
This. UC2 got many Goty awards. It was game of that console generation for me. And people think Destiny beat it? Well I'm glad you are enjoying the game but you need to realize your view is a bit of an outlier.Nobody said anything about Uncharted in here.
This. UC2 got many Goty awards. It was game of that console generation for me. And people think Destiny beat it? Well I'm glad you are enjoying the game but you need to realize your view is a bit of an outlier.
This. UC2 got many Goty awards. It was game of that console generation for me. And people think Destiny beat it? Well I'm glad you are enjoying the game but you need to realize your view is a bit of an outlier.
This is probably the best plan. The last page has brought some of the most bizarre opinions I've ever seen on Gaf. I had to reread a bunch of them multiple times just to be sure I didn't get them completely wrong.
Have any of the reviewers been able to play the Venus Raid?
After playing it(we're almost done!)I don't see how anyone can objectively score this game without having played the absolute best part of the entire thing..
After TONS of hours leveling and doing repetitive shit
Sounds like everyone at IGN is relieved to finally get it out. Maybe the reviewer got overwhelmed by having this big of a review?
There is something going on behind the scenes at IGN for this review. I am 100% not saying they are being paid, or pressured. It looks more of a personel or time-management issue.
It's an opinion.
Are you talking about mine?Some can be pretty shitty tho
The review was delayed 1 more day due to a last-minute video production hiccup, but it was never really scheduled to go live earlier than that, although there was certainly desire to try and condense the production schedule to get it out sooner.
Destiny is a really really big game and IGN didn't get early access. Just had to power through as fast as possible as soon as the servers went up. A normal "big" game probably takes ~1 week. This took a couple more days than that. That's all.
As for the motion graphics - yeah, they totally take extra time and add production complexity. BUT - IGN has a dedicated motion graphics employee. So if he wasn't working on this, those production days would have been spent on a different video project.
Have any of the reviewers been able to play the Venus Raid?
After playing it(we're almost done!)I don't see how anyone can objectively score this game without having played the absolute best part of the entire thing..
After TONS of hours leveling and doing repetitive shit I was starting to wonder what it was all about myself. Then after the first night of the Raid it all made a hell of a lot more sense to me. It's bloody brilliant, and everyone owes it to themselves to at least give the game long enough to level up and give it a shot, you won't be disappointed.
This isn't a game to play to 'finish' it and to expect a satisfying story finale. It is designed around the gameplay itself, and the multiplayer options.
...then you may as well just fucking score it before then. Because a LOT of people aren't going to persevere long enough to ever play it.
Destiny is not a big game. It's quite constrained, in fact.
You're talking about ONE mission. I don't care how good it is - you can't say that drastically changes the score for an entire game.
No one said that.Given that they're completely different games, it's a bit odd to say that people can't prefer Destiny over UC2.
The jetpack Cabal are the only ones I'd even nod to if I saw them in the street. Their jump looks great, and the oil spouting headshot death is so satisfying. The other enemies though? Nothing special, and some like the Fallen Wizards and groups of Knights boarder on annoying. "Generic, lacking in personality, and incredibly dull" is a line I'd lob at like 95% of the enemies and encounters in this game. One Brute riding a chopper across a sand dune is worth 100 Vex.
I'm probably feeling crazy, but if there's anything going on regarding moneyhats with Destiny, I imagine it to be Microsoft spending money to spread negative public awareness for this release.
"It's time consuming to get to what is said to be the best part of the game so we didn't bother playing it either." Now apply this logic to how anything else gets reviewed.
"It's time consuming to get to what is said to be the best part of the game so we didn't bother playing it either." Now apply this logic to how anything else gets reviewed.
Speaking as someone who's on the fence about the game, if your game doesn't pass muster with it's single-player content, then don't even bother devoting resources to it in the first place. I'm not big on Titanfall, but I understand it was a game that was, first and foremost, about a core multiplayer concept. Anything else was secondary.
I watched about three hours of this on YT, to get a feel and see if it might be worth picking up a PS4 for. It has one of the most vague and poorly-written openings to a game in recent memory. You get a cutscene of guys discovering this huge monolith, and then we cut to x years later with no explanation of what happened in between besides some vague references later about how the Traveler elevated society in certain ways... I guess it built that city? They reverse-engineered the Ghosts?
Then you have the character introduction, which was so laughable that I thought it was a parody. You're just some random dead guy a ghost pulled out of the rubble to be a Guardian, you have the personality of a doornail and there's really no compelling reason to do anything other than this vague "darkness" that's coming. The villains seem really generic, and I just didn't see anything that swayed me.
Ingueferroque, pls.
"It's time consuming to get to what is said to be the best part of the game so we didn't bother playing it either." Now apply this logic to how anything else gets reviewed.
If the best bit comes...
...then you may as well just fucking score it before then. Because a LOT of people aren't going to persevere long enough to ever play it.
It's opinions, dude. From what I remember of the train sequence, that was just one huge set piece that wasn't all that fun to play again to me. The enemies were extremely generic, lacking in personality and were incredibly dull to fight against. Nothing like the fun Vex, Hive, Fallen, and Cabal that's in Destiny.
To each her own.
Have you played it? I'd call it more than just one mission. It's 10 hours, which is probably longer than the story took most people.
More importantly, it provides some context for all the repetitive grinding.
how many Ninja Gaiden Black reviews completed the entire Mission Mode mode tho
This is quite possibly the funniest post I've read in defense of the game so far.Uncharted's encounters are subpar, on average. There's nothing in Uncharted 2, in terms of the quality of its encounters, that ranks better than anything in Destiny or even meets it halfway.
I haven't touched the games in a while, but the problem with Uncharted was little-to-no enemy feedback, the shallow difficulty increases (if I recall, an increase in difficulty just added more health to enemies), and a lacking in how many enemies to place in a certain encounter.
These same problems leak into The Last of Us and contribute to that game's poor gameplay.
I wasn't expecting a "you just saved the world" ending but at least something beyond a horrible cut scene where the speaker talking to guardians says "these guardians". How about the traveler showing some signs of life, a scene of the people in the city doing better, or something about a new weapon or strategy that needs to be worked in the future?But.. what did you expect? This isn't a game to play to 'finish' it and to expect a satisfying story finale. It is designed around the gameplay itself, and the multiplayer options.
You did not enjoy the gameplay?
I don't know, the Vex, Fallen and Hive were all kind of boring shooting gallery fodder that generally just stand there or poke out of cover and shoot. Cabal are a lot of fun from the Phalanx shielding to the Legendary's flying around and mixing things up.
So the raid didn't seem to make up any of that IGN review, unless I missed it.
So the raid didn't seem to make up any of that IGN review, unless I missed it.
"It's time consuming to get to what is said to be the best part of the game so we didn't bother playing it either." Now apply this logic to how anything else gets reviewed.
These Ninja Gaiden Black comparisons don't even work, as the game wasn't shipped with them not even being playable lol.
This is quite possibly the funniest post I've read in defense of the game so far.
So the raid didn't seem to make up any of that IGN review, unless I missed it.
With Gamestop's 40$ trade in deal, it was such an easy choice to make.You made a good choice. TLOU has a greate story and very fun multiplayer.
I rarely trade in games, but I'm thinking about doing it with Destiny - there are so many games coming in november that I want.
IGN all these reviews are a joke because:
IGN
8.9 TitanFall
7.8 Destiny
Polygon
9/10 Titanfall
6/10 Destiny
It's obvious to most Destiny is a better game than Titanfall. How can anyone trust reviews?
IGN all these reviews are a joke because:
IGN
8.9 TitanFall
7.8 Destiny
Polygon
9/10 Titanfall
6/10 Destiny
It's obvious to most Destiny is a better game than Titanfall. How can anyone trust reviews?
IGN all these reviews are a joke because:
IGN
8.9 TitanFall
7.8 Destiny
Polygon
9/10 Titanfall
6/10 Destiny
It's obvious to most Destiny is a better game than Titanfall. How can anyone trust reviews?