The Dear Leader
Banned
Sub 15 FPS for extended periods of time is insane, coupled with below low settings and a sub 720p resolution... I don't see any sort optimization making this game anywhere near where it needs to be.
it takes you 50 hours in a game to realize that though? just doesnt make sense
and thats kinda my point, if you feel something is broken/unplayable how could you spend more than an hour or so with it.Think the exact same. This is the main game for all my mates atm. I can't bring myself to play an hour in it.
Sorry but this stupid idea that having spent a certain amount of hours with a game negates your opinion is pointless. I'm not even going to go into how many hours I've sunk in this but I will say that the game has changed a lot in bizarre ways. If you can't see that in 800 hours play I don't know what to tell you.
The devs attempts at providing end game content have created nothing more than unstoppable, unbalanced powerhouses that rely on constant round the clock monitoring to keep up with the most dedicated. Anything less and you will be destroyed by a Gigano or wave of overpowered dinos they bred.
Out of over 100 friends I made in the game only one even plays it anymore because of what they did to the balance. And the balance is only one of many glaring issues they continue to ignore. I mean that's not even counting the dinosaurs that demand 8 hours or more of constant babysitting to tame.
and thats kinda my point, if you feel something is broken/unplayable how could you spend more than an hour or so with it.
i see how you cant and that makes sense cause as you said, you can barely spend an hour with it. but if you spend 50 hours with something it was playable for you.
Their exact words were "broken/unfinished", nothing about the unplayability.
It runs on a 2X 980TI, and usually drop under 30fpsThe PC version looks way better than the Xbox One version too, it's just terrible, hope they'll optimize and work on consoles as much as possible...
you are arguing something tottally different
you are arguing balance and direction.
my argument on the 50 hours is him saying the game was broken and unplayable and dumb, yet he continued to pour 50 hours into it. so obviously it was playable
Maybe.The engine is UE4 so it shouldn't be an engine issue. Just needs more development time.
Yeah I guess. I don't think I'd quite classify it as broken or unplayable, but at the same time I can understand why it could easily seem that way. Technically it is a balancing issue but if I went and started a new character in a public server right now and that was my first experience with it I'd feel like something isn't right.
Maybe.
A game engine isn't some magic "make it run gud!" thing. An engine is only as good as the code going into it, and it's also only going to be suited to certain kinds of experiences. It's very possible that Unreal is just not built for the experience they are trying to achieve, and no amount of traditional optimization will fix that.
As I understand it, Ark has a lot of simulation elements to it, with lots of AI characters in a really large open space, and apparently even things like temperature and weather simulation. If they are doing "real" simulation which is updated frequently, then that probably compounds to be a huge resource sink. Additionally, Unreal is typically not regarded as a "simulation-focused" game engine; it may not be geared to the level of simulation that the Ark developers want to achieve.
The fact that many people say even high-end systems struggle with the PC version, seems to suggest the game is simply simulating a ton of stuff and that they would either have to cut features or cut the detail of their simulation to make the game run better. Maybe they aren't willing to do that because they think it would hurt the gameplay.
(I haven't played Ark, just speculating.)
https://www.youtube.com/watch?v=w6EMc6eu3c8I understand that the engine isn't magic at all. I was just responding to another user that this isn't an in-house developed engine.
I don't even know if UE4 was a good choice for open-world, heavy CPU simulations either. Are there any currently released open-world UE4 games?
https://www.youtube.com/watch?v=w6EMc6eu3c8
That kite demo for how good it looks, runs well on hardware @ realtime.
This is why early access will never work on consoles. Developers can have users with powerful PC's just brute force the code to test the game out and play it. On console, ~20fps on average will just ruin the user experience.
This is why early access will never work on consoles. Developers can have users with powerful PC's just brute force the code to test the game out and play it. On console, ~20fps on average will just ruin the user experience.
https://www.youtube.com/watch?v=w6EMc6eu3c8
That kite demo for how good it looks, runs well on hardware @ realtime.
The thing is, even powerful cards like a gtx 980 or a FuryX paired with a 6700k have a very hard time to deliver 1080p/30fps on high settings, on Ultra settings even a Titan X has a lot of problems.
It runs on a 2X 980TI, and usually drop under 30fps
Eh the game has been the top downloaded title many times and it's usually around the 6-7th most played game. I'd say it's working pretty fineThis is why early access will never work on consoles. Developers can have users with powerful PC's just brute force the code to test the game out and play it. On console, ~20fps on average will just ruin the user experience.
if your console is underpowered just make shit up
single titan x , 4k, some epic, some medium
not a looker for sure, least it plays well
WTF is up with the IQ in this shot?
the game isnt even finished....
if your console is underpowered just make shit up
single titan x , 4k, some epic, some medium
not a looker for sure, least it plays well
if your console is underpowered just make shit up
single titan x , 4k, some epic, some medium
not a looker for sure, least it plays well
I would expect maybe around the summer. It took Elite Dangerous four months to come out of preview.When does it come out of Game Preview / Early Access?
if your console is underpowered just make shit up
Epic preset, sub 1080p, 6 days old benchmarks.
I really do not understand your point or what you are trying to sell. I was talking about the epic preset in 1080p. Not mixed settings, a random screenshot with a fps value that could go down to 25ish in another scene and '4k'.
I was talking about recent benchmarks (6 days old) and I tend to believe them and not you.
edit: And why do you even think I own a xbox one?
Are they taking advantage of things like Distance field AO and other heavy UE4 features? What exactly explains this game's GPU hunger?
The game lets you punch dinosaurs. I died something like 15 times during my 1 hour trial and loved it.I tried it out and found it pretty much unplayable. Not only the framerate, but the atrocious screen tearing. I have a difficult time understanding how so many people are OK with this and are seemingly enjoying the game in its current state. If I were to review the game right now, I'd give it a 2-3, based mainly on the horrendously unoptimized performance.
if your console is underpowered just make shit up
single titan x , 4k, some epic, some medium
not a looker for sure, least it plays well
As far as I know they implemented distance field AO some time ago and generally the game is surely on the eye catching side with some effects, like High-resolution reflections, an impressive dynamic lightning model, high resolution godrays (and we know how taxing high .
Dips to 8fps with heavy screen tearing is not fun (no matter how much you want to punch baby dinosaurs)The game could be fun.
Ground Zeroes was more or less early access to the phantom pain, the game run like a dream on every piece of hardware (60fps). This game here is barely 15fps, it's sub-hd and the Xbone version looks absolutely awful.its supposed to run like shit.... its early. What is the point making a spectacle of its performance when its not fully optimised??
Very strange to me as well, triple x titans and you'd rather play at 15fps at 640p. So 1440p or 1080p 60fps is not a better option?Runs bad in 4K ... yeah, so let's play in 640p 20fps instead.
I guess you're playing on that platform because of your friends which is totally reasonable, but that sentence is just beyond salvation.
That's about Alan Wake's resolution on the 360, very close to 480p, this is beyond ridiculous for any developer.They should render 540p for better scaling and triple buffer that suckah.
Very strange....., I can understand a 30fps game, not a sub-hd game that runs in the teens.Same, I'm playing it on Xbox and loving it (and hating it at the same time) with some mates. Its not pretty but its just been brilliant.
(I have a PC with a tripple Titan X setup and it still runs bad on that in 4K but I play on Xbox One)
Loving this game on my Xbox One. Play it everyday with about 6 of my friends, I have a private server set up for us. So much fun. Although my high level Spino is pretty much destroying everything right now.
Are you seeing wicked hitching and all the time like the video when you play? Much of the video showed 18-25 on the frame counter but there were huge stutters the whole time. Almost like the recording was bad or something. Is the game like that?
Isn't this game famous for running like crap even on powerful PC's?
if your console is underpowered just make shit up
single titan x , 4k, some epic, some medium
not a looker for sure, least it plays well