Doom 1 > Heretic > Doom 2 > Blood > Shadow Warrior > Duke Nukem 3D > Hexen
Dem's fightin words
Doom 1 > Heretic > Doom 2 > Blood > Shadow Warrior > Duke Nukem 3D > Hexen
If I remember correctly the Build engine couldn't do that either, at least not visibly have two areas on top of each other. You could have two rooms above each other (which Doom could not I believe), but never have them both in your line of sight. I tried that in the Build level editor and the graphics would go all freaky.
Apart from, you know, those that didn't. Japanese computers like the MSX and PC-88 had games. Not sure why you'd just pull that statement from nowhere.
Oh, and Doom II.
SHARP X68000, I saw one back then and it was awesome.Can You name any Japanese PC game from that era? I personally cant.
SHARP X68000, I saw one back then and it was awesome.
Also Konami MSX because Metal Gear lol.
Can You name any Japanese PC game from that era? I personally cant.
I loved Doom 2's puzzle-style levels. Of course they made no sense from a narrative point of view (why is a demon guarding a room full of explosive barrels?) but from a purely mechanical standpoint those levels were so much fun to play and figure out.
I feel like Doom 1 was the designers' chance to "tell" the story of Doom and with that out of the way Doom 2 was free to just be a game.
Duke Nukem 3D is Sonic 1.
Doom is Super Mario Bros. 3.
Whenever I try to play duke I can't get into it. Doom still holds up for me using GZdoom and Brutal Doom.
Plus, it helps that Doom still has an active modding community. Duke 3D does have some decent mods, but it's just not getting played these days.This. It's my goto FPS, still. But even vanilla Doom is a timeless masterpiece. Duke3D is only getting nostalgia votes, I doubt anyone really still plays it on a regular basis
I think people are confusing great level realism and theming (Duke) for "level design" which complements gameplay (all those small spaces in Duke are quite oddly contrary to dukes movement, also the enemy attack pattern and the way they damage duke is generally completely uninspired). Inspite of the middle half of Doom II's levels being jsut odd at points, its beastiary, weaponry, and some levels (Dead Simple is so cool) are above Duke (inspite of how much I love duke).
This. It's my goto FPS, still. But even vanilla Doom is a timeless masterpiece. Duke3D is only getting nostalgia votes, I doubt anyone really still plays it on a regular basis
Doom > Duke 3D > Doom 2.
This. It's my goto FPS, still. But even vanilla Doom is a timeless masterpiece. Duke3D is only getting nostalgia votes, I doubt anyone really still plays it on a regular basis
This. It's my goto FPS, still. But even vanilla Doom is a timeless masterpiece. Duke3D is only getting nostalgia votes, I doubt anyone really still plays it on a regular basis
Bull. The megaton edition was on plus a couple months ago, and I have been regularly playing it since.This. It's my goto FPS, still. But even vanilla Doom is a timeless masterpiece. Duke3D is only getting nostalgia votes, I doubt anyone really still plays it on a regular basis
Duke 2D was fun as well during shareware era
The first Duke Nukem game was titled Duke Nukem, but Apogee learned that this name might have already been trademarked for the Duke Nukem character in Captain Planet and the Planeteers, so they changed it to Duke Nukum for the 2.0 revision.[3] The name was later determined not to be trademarked, so the spelling Duke Nukem was restored for Duke Nukem II and all successive Duke games.