Not big enough
Yep bigger the better for me.
Not big enough
6 inches is pretty big for a handheld.
I'm sorry, why is the control detachable again, ?
I'm guessing so that there can be a variety of controller types. Other than that, not sure.
Write it in stone.
1. So that people can take the tablet on the go, if they want.
2. Instant, anywhere two player multiplayer.
3. Motion controls.
4. They could potentially be combined to make a more traditional controller. Perhaps with some sort of shell in the middle.
I just hope there's a middle section that the conroller sections reattached to when the body is docked. I don't want to have to play with half a controller or two pieces of a controller.
I hope this mechanism is worth it. Seems like it would be easier to just have a separate controller for TV mode .
For local multiplayer on the go. I personally don't like it as it will add bulk and limit the controller. It is such a limited application I don't think the positives are worth the drawbacks personally. Most multiplayer is going to be on the big TV at home so people can get out the a NX pro controller. The controller and lack of a TV only version are just baffling IMO.
I actually prefer two untethered controllers. It allows for better motion controls and pointer functionality than a single traditional controller.
It also future proofs any upgrades for VR.
6 inches? that sounds massive.
iphone 6 plus has a 5.5 inch screen and it's massive
It makes a lot of sense, and also fits with being much cheaper than people anticipate.
Just saw this since I'm catching up. Holy shit yes this looks perfect!Here's a mockup I created for this concept, taking some creative liberties with it. This is with a 5" screen. It is a little slimmer and less tall than a 3DS, but wider with the controllers attached.
My opinions on this idea:
-The controllers aren't detachable so that two people can play with them, that's silly. They're detachable because it makes this the perfect competitor to phones which really only suck because they don't have proper controls, in which case it can be sold to young people buying their first phone which is where Nintendo's handheld market is currently being gouged out. The idea that it's "too hard", and Nintendo should abandon their biggest market to go after the saturated home console market mid-cycle is ridiculous. You want something hard? Try selling a $400 console to people who already own one. Meanwhile we're not going to run out of teenagers buying their first phones anytime soon and that could be a huge market for Nintendo.
-With the controllers detachable, this could be one of the best VR solutions out there if sold with a Galaxy Gear-like headset and maybe a motion tracking device, because you could take the controller bits off, place the device into the headset and use the motion controls from those two controllers similar to Vive's or Oculus'.
-Why are people complaining about power? This is an example of Nintendo focusing on power for the first time in a long time - if they're using the Tegra X2 especially, this is about the most powerful handheld you could possibly build. If Sony wanted to do their Sony thing of releasing a more powerful handheld right after to compete with it they would have a hard time. This would be the most powerful handheld ever, which is a huge departure from the DS and 3DS strategy.
-Combining their handheld and home console software production will partly eliminate software droughts.
You seriously think that a controller with a tegraX1 in it and streaming to a phone make a lot of sense? Like really?
2 controller sides is not one of the options I considered, was thinking detachable clamshell. I guess they stay separate Wii style rather than recombining into a pad.
Right, as brainchild said in this post and another one, the two detachable controllers are primarily to be used for console play. Eurogamer tweeted after posting their original articles that the controllers (rather than combing to form a single controller) are each two separate detachable controllers. I do wonder how big local MP using just the screen and controllers will be. I doubt it would be terribly too popular but I'm not the best arbiter of what the younger market in particular wants in gaming. Also, I wonder if these will be the two main controllers original they will be for players 2 and 3. Regarding cinrorlleda for the console, I mean.
As Servbot24 said, having detachable aides also means you could get all manner of different controller add-ons. Sky's the limit there.
3DS XL top screen I think is just under 5". I'd be surprised if NX was too much bigger, especially with those detachable controllers. I'm wondering if they expand to slide over and over the screen somehow. I don't think the JP market will jump eagerly on too big of a HH. They'll be thrilled for the minimal living room real state of a dock, though.
I was just about to post that! I'd also expect a clam shell device. They can even keep two screens that way...
Not only that there is so much wasted space on each side of it if you move the speakers, a 6" screen is doable.The 3DS XL already has a 4.88-inch stereoscopic 3D display screen.
Another inch doesn't seem too much bigger.
Here's a mockup I created for this concept, taking some creative liberties with it. This is with a 5" screen. It is a little slimmer and less tall than a 3DS, but wider with the controllers attached.
My opinions on this idea:
-The controllers aren't detachable so that two people can play with them, that's silly. They're detachable because it makes this the perfect competitor to phones which really only suck because they don't have proper controls, in which case it can be sold to young people buying their first phone which is where Nintendo's handheld market is currently being gouged out. The idea that it's "too hard", and Nintendo should abandon their biggest market to go after the saturated home console market mid-cycle is ridiculous. You want something hard? Try selling a $400 console to people who already own one. Meanwhile we're not going to run out of teenagers buying their first phones anytime soon and that could be a huge market for Nintendo.
-With the controllers detachable, this could be one of the best VR solutions out there if sold with a Galaxy Gear-like headset and maybe a motion tracking device, because you could take the controller bits off, place the device into the headset and use the motion controls from those two controllers similar to Vive's or Oculus'.
-Why are people complaining about power? This is an example of Nintendo focusing on power for the first time in a long time - if they're using the Tegra X2 especially, this is about the most powerful handheld you could possibly build. If Sony wanted to do their Sony thing of releasing a more powerful handheld right after to compete with it they would have a hard time. This would be the most powerful handheld ever, which is a huge departure from the DS and 3DS strategy.
-Combining their handheld and home console software production will partly eliminate software droughts.
Since the brain is in the control, not in the screen... What about a "controls only portable"
In the cheap package you get the two controls and no screen.You can use your cellphone as screen. Or your tablet... Or your TV.
They can sell it cheaper that way.
Yes, that's what I was suggesting.
NX treats your device - whatever it is - like the NES treated your TV.
Not big enough
It is not only a handheld tho.6 inches is pretty big for a handheld.
How exactly would that work? Bluetooth? Streaming the game to the screen? Ehhhhh...
Here's a mockup I created for this concept, taking some creative liberties with it. This is with a 5" screen. It is a little slimmer and less tall than a 3DS, but wider with the controllers attached.
My opinions on this idea:
-The controllers aren't detachable so that two people can play with them, that's silly. They're detachable because it makes this the perfect competitor to phones which really only suck because they don't have proper controls, in which case it can be sold to young people buying their first phone which is where Nintendo's handheld market is currently being gouged out. The idea that it's "too hard", and Nintendo should abandon their biggest market to go after the saturated home console market mid-cycle is ridiculous. You want something hard? Try selling a $400 console to people who already own one. Meanwhile we're not going to run out of teenagers buying their first phones anytime soon and that could be a huge market for Nintendo.
-With the controllers detachable, this could be one of the best VR solutions out there if sold with a Galaxy Gear-like headset and maybe a motion tracking device, because you could take the controller bits off, place the device into the headset and use the motion controls from those two controllers similar to Vive's or Oculus'.
-Why are people complaining about power? This is an example of Nintendo focusing on power for the first time in a long time - if they're using the Tegra X2 especially, this is about the most powerful handheld you could possibly build. If Sony wanted to do their Sony thing of releasing a more powerful handheld right after to compete with it they would have a hard time. This would be the most powerful handheld ever, which is a huge departure from the DS and 3DS strategy.
-Combining their handheld and home console software production will partly eliminate software droughts.
How exactly would that work? Bluetooth? Streaming the game to the screen? Ehhhhh...
How exactly would that work? Bluetooth? Streaming the game to the screen? Ehhhhh...
How exactly would that work? Bluetooth? Streaming the game to the screen? Ehhhhh...
I've seen some dumb theories but this without a doubt the dumbest. And people have suggested no touch screen or D-Pads so thats something.Since the brain is in the control, not in the screen... What about a "controls only portable"
In the cheap package you get the two controls and no screen.
Since the brain is in the control, not in the screen... What about a "controls only portable"
In the cheap package you get the two controls and no screen.You can use your cellphone as screen. Or your tablet... Or your TV.
They can sell it cheaper that way.
I still don't think the tech is there to just shove all the components into two parts of a controller in order for the game to run on any phone.
I've seen some dumb theories but this without a doubt the dumbest. And people have suggested no touch screen or D-Pads so thats something.
No screen? The brain isn't in the screen? Omg. Thanks for making the day entertaining. Needed some funny jokes to read.
i'm not seeing how the controllers would be attached to the console in ChrisRo's mock-up. The sides of the console where you would attach the controllers are just flat?
.I'm sorry, but... you really think they're selling us a phone? Sounds insane from a business standpoint.
I'm sorry, but... you really think they're selling us a phone? Sounds insane from a business standpoint.
It's pretty obvious Eurogamer was referring to the entire NX unit when they said "inside the controller". It makes absolutely no sense for the "brain" to be in the detachable controllers. Context.I have to relearn English if "within" means "between". Googling for the definition isn't helping either, all show "within" meaning "inside".
It's pretty obvious Eurogamer was referring to the entire NX unit when they said "inside the controller". It makes absolutely no sense for the "brain" to be in the detachable controllers. Context.
But that's why you move back a few eras when they did cool things with fewer(bigger) pixels.
The requirements for a high res in VR that you read about regarding Oculus and Vive are aimed at the photo-realistic type images that they want to display.
I'm saying take your imagination to as far back as the NES era resolution graphics.
It's pretty obvious Eurogamer was referring to the entire NX unit when they said "inside the controller". It makes absolutely no sense for the "brain" to be in the detachable controllers. Context.
Edit : and there's no way this is going to be a phone folks, c'mon
Seriously, GAF seem to have forgotten small tablets exist.
LTTP, but a 720p screen for VR would be the worst thing possible. Huge screen door effect or a blurry mess (if the optics would try somehow to compensate) or both. That's even before talking about what's rendered on that screen. It will make you want to grab this thing off your head and throw it before even you start a game.
The detachable controls with motion controls would be ideal for VR, but the screen needs to be at least 1080p and even X2 won't be good enough for decent VR games, no matter the artstyle.
It's pretty obvious Eurogamer was referring to the entire NX unit when they said "inside the controller". It makes absolutely no sense for the "brain" to be in the detachable controllers. Context.
You know what might come out on this?
Pokemon Sun & Moon.
Nintendo's biggest portable game playable on the TV in HD for the first time.
Here's a mockup I created for this concept, taking some creative liberties with it. This is with a 5" screen. It is a little slimmer and less tall than a 3DS, but wider with the controllers attached.
My opinions on this idea:
-The controllers aren't detachable so that two people can play with them, that's silly. They're detachable because it makes this the perfect competitor to phones which really only suck because they don't have proper controls, in which case it can be sold to young people buying their first phone which is where Nintendo's handheld market is currently being gouged out. The idea that it's "too hard", and Nintendo should abandon their biggest market to go after the saturated home console market mid-cycle is ridiculous. You want something hard? Try selling a $400 console to people who already own one. Meanwhile we're not going to run out of teenagers buying their first phones anytime soon and that could be a huge market for Nintendo.
-With the controllers detachable, this could be one of the best VR solutions out there if sold with a Galaxy Gear-like headset and maybe a motion tracking device, because you could take the controller bits off, place the device into the headset and use the motion controls from those two controllers similar to Vive's or Oculus'.
-Why are people complaining about power? This is an example of Nintendo focusing on power for the first time in a long time - if they're using the Tegra X2 especially, this is about the most powerful handheld you could possibly build. If Sony wanted to do their Sony thing of releasing a more powerful handheld right after to compete with it they would have a hard time. This would be the most powerful handheld ever, which is a huge departure from the DS and 3DS strategy.
-Combining their handheld and home console software production will partly eliminate software droughts.
Why does it make no sense?
Because handhelds have traditionally always had an attached screen that the form factor had to be designed around?
What if the world we live in is one where everyone already has a screen with them anyway, and trying to sell you another one is redundant cost?
Emily Rogers ‏@ArcadeGirl64 14 h14 ore fa
@Matbtz The last two days have been reports from Eurogamer, MCV, and Wall Street Journal. I'm sure we'll see more soon.
How would these two detachable controllers communicate with each other to display a game? Assuming each holds different components (GPU, CPU, RAM, etc)? How will they be docked to display on a TV while still being able to be held and controlled by the player?
I've seen some dumb theories but this without a doubt the dumbest. And people have suggested no touch screen or D-Pads so thats something.
No screen? The brain isn't in the screen? Omg. Thanks for making the day entertaining. Needed some funny jokes to read.