Still not a fan of the screen size myself. It'll be decent for handheld play, but when the device is docked by a kickstand I can see it being very small indeed.
Area of a 16:9, 6.2" display:
16.2"
Area of a 10.6", 6.2" display:
47.84"
The latter is 3x the size, or 195% bigger. The reason I chose 10.6" is because that's the same screen size as the Surface tablet -- and I think the screen on that is just about acceptable enough for viewing at a distance with the device docked by its kickstand.
The Switch's display is significantly smaller, and remember that games are unlikely to have their interfaces scaled for Kickstand mode versus having the device in your hands.
Very disappointed in the 720p screen. I can easily tell a huge difference in quality between a 1080p video/picture and 720p on my tiny 5 inch phone. Pretty sad a new device coming out in 2017 can't hit 1080p. Classic Nintendo move.
That's got more to do with the fact that the 720p video is being upscaled to a 1080p display than anything else.
The benefits of going 720p far outweigh 1080p for that screen size (220ppi, same as Vita), in my eyes. Much better battery life and less power used pushing pixels users won't see at any acceptable viewing distance.