I mean, maybe the dungeons are all mechanical and quite similar, but we still have no idea how to get there. If one of the dungeon is only accessible by finding a key in the depth of Death Mountain, the whole journey will be pretty awesome.
Maybe dungeons in this game will feel more like rewards in and of themselves, and the build up is very rewarding. At least I hope so.
Maybe dungeons in this game will feel more like rewards in and of themselves, and the build up is very rewarding. At least I hope so.