spectators their chance to challenge Nick Heidfelds 1999 41.6s course record set in a Formula 1 car
So they chose Silverstone, Brands Hatch and Goodwood. Disgusting.
The Cadwell / Oulton Park dream is dead in the water
Last summer a team from Sony made of at least fifty people of Japanese nationality travelled to Ronda in order to take images of the track and facilities at Ascari and the main monuments in the city, like the Puente Nuevo ("New Bridge") or the Plaza de Toros ("Bullfighting Arena"). They flew over the locations in a helicopter which could be seen today in the promotional video made public trough YouTube. The game also includes a virtual visit to the Ascari Circuit facilities and, according to the franchise, the improved track-maker tool will offer incredible landmarks that will include, among others, the Ronda mountain range."
..According to Durán, the participation of Ronda in this project was decided took place last summer during a visit from Kazunori Yamauchi, the legendary creator of Gran Turismo. He visited the circuit (Ascari) and got to know Ronda itself, he then left a signed contract that materialized last summer with an impressive filming in Ronda that, in the circuit alone, took more than 86,000 pictures..
Ascari is the longest track in Spain, and “one of the most spectacular in the world”.
The full circuit is 5,425 metres long, with a consistent width of 12.2 metres. It can be sub-divided into three different sections or combina- tions, enabling separate events or aspects of driver training to be run simultaneously.
The 26 corners of this anti-clockwise circuit are divided into 13 right- hand and 13 left-hand turns, offering a balanced course for both the driver and the vehicle. Variety ensures a good mix of tight bends and sweeping curves. To further challenge both car and driver, the track includes bends with up to 18% banking, 12% ascents and descents, and demanding chicanes.
goodwood is nice and everything, but come'on... show us Bathurst
So they chose Silverstone, Brands Hatch and Goodwood. Disgusting.
The Cadwell / Oulton Park dream is dead in the water
"Last summer a team from Sony made of at least fifty people of Japanese nationality travelled to Ronda in order to take images of the track and facilities at Ascari and the main monuments in the city, like the Puente Nuevo ("New Bridge") or the Plaza de Toros ("Bullfighting Arena"). They flew over the locations in a helicopter which could be seen today in the promotional video made public trough YouTube. The game also includes a virtual visit to the Ascari Circuit facilities and, according to the franchise, the improved track-maker tool will offer incredible landmarks that will include, among others, the Ronda mountain range."
Sounds amazing! I once drove from Malaga to Ronda and if the track environment if anything like that mountain road I am all for this. (Can't watch youtube where I am right now.)I pointed out earlier in this thread about one very interesting prospect for GT6 that has being discovered - in terms of beautiful connecting the dots - by GTPlanet member CarBastard.
In his thread he is laying the foundation to point out various details about extremely possible inclusion of the famous Ascari Race Resort.
- Ascari Race Resort is in the very vicinity of the city of Ronda and Gemasolar solar-power plant, both announced for the GT6
- he found out Spanish website that clearly says the following under the title "Ronda and Ascari to be included in Gran Turismo 6":
It's another example of why GT is not like other games. Few studios would make the effort, but Polyphony appreciate the historical significance.Hill climb course is fine and all, but it seems like a lot of modelling effort for a point-to-point course that can only run in one direction that lasts about one minute.
Sounds amazing! I once drove from Malaga to Ronda and if the track environment if anything like that mountain road I am all for this. (Can't watch youtube where I am right now.)
Ronda is also a an amazing old city located on two peaks divided by a narrow ravine. The last Moorish stronghold IRC. Some nice photo mode locations there. Recommend everyone to go there IRL.
The Ascari track is completely sick. They cherry picked the best corners from tracks all over the world, and made a circuit out of it. I'd love to see it in.
To be honest, they only named "resembling" corners by the real-world *siblings* on Ascari track.
What you describe has been properly done only by Porsche, on their famous Leipzig course.
SMS modeled it for the pCARS but they had to pulled it down before publishing, even under fake name. It was suppose to be part of the cancelled "Automaniax" demo-game too. I did not.
One day there will be a game with the Leipzig course. It will be interesting to see which game will it be.
http://youtu.be/33XHZ0A51ck
has this been posted already? Not sure
That's so... short. And mostly straight.http://youtu.be/33XHZ0A51ck
has this been posted already? Not sure
Not really! It is actually one of the many ProStreet assets they got from EA during their SHIFT intermezzo and then decided the keep some of them for the future....
SMS modeled it for the pCARS but they had to pulled it down before publishing, even under fake name. It was suppose to be part of the cancelled "Automaniax" demo-game too. I did not.
One day there will be a game with the Leipzig course. It will be interesting to see which game will it be.
http://youtu.be/33XHZ0A51ck
has this been posted already? Not sure
Not really! It is actually one of the many ProStreet assets they got from EA during their SHIFT intermezzo and then decided the keep some of them for the future.
BTW Leipzig Test Track was featured in NFS ProStreet.
Seeing all those car trailers from PD I can't believe what Porsche is missing, EA probably screwed them on one point in the contract which Porsche might have overlooked, who knows...What an utter waste of the license. I still can't comprehend why Porsche does not bail out of the deal once and for all.
Seeing all those car trailers from PD I can't believe what Porsche is missing, EA probably screwed them on one point in the contract which Porsche might have overlooked, who knows...
Thanx for this info B, I didn't know that, much appreciated.
What a gigantic facepalm regarding NFS ProStreet. Okay, I can completely understand why I didn't know about it. I do not even feel guilty
What an utter waste of the license. I still can't comprehend why Porsche does not bail out of the deal once and for all.
BTW Badned, what is going on with the Forza 5? There was no single news after E3. Why? Do you have any insgiht about issue with this-gen (Fanatec) X360 wheels and their use on Xbone/FM5?
Or Porsche is indifferent about it?
I always believed that part of the reason Mitsubishi became popular in the West was due to all the gamers that grew up with Gran Turismo.
Mistubishi has specifically credited GT with the Evo's popularity in the west.
Speaking of which, it will be damn interesting to see what will happen with TVR now when brand has been re-launched and have a passionate new owner who is again British.
Evilore reporting on car news now?
http://youtu.be/33XHZ0A51ck
has this been posted already? Not sure
Have they said anything on how they are improving the UI and Menus? It is such a pain to have to go check race requirements, then go get your car from the garage, then go into the tuning menu, then go get the oil changed, then go back to the race menu to find out you have some PP issue and you need to delimit your power, then finally get back to the race only to find out out you have a shitty gear ratio and get pull away for shit in straight aways...
I hope they rethink navigation a ton.
It's also really easy to solve in hardware. Just open the pedal base, clean them up, and/or make sure the meters are still securely in place (they may have moved a bit, it can happen also when someone has been a bit violent pressing the brake). Should be youtube videos on how to do it. You get some kind of auto-calibrate in GT just by unplugging the wheels and plugging them back in, that alone solves the problems for a bit sometimes, but cleaning up the pedal base should solve it permanently.
Does anyone know if GT6 will have the right analog stick look feature?
Thank you ,
Wheels are expensive and not everyone has space for one.
If you mean in 3rd person view, no.
Not behind car, but if your in it and you would want to look out your side windows.
If you mean in 3rd person view, no.
Yes then, and it's already possible in GT5.
Ok I will bite, is it a option in the main menu? Sorry if I'm a GT5 fairly newbie lol
No, it's on by default, unless you binded the right stick to something else.
If you mean in 3rd person view, no.
I did take the gas and break off the right stick. Would that take the look feature off?
Wait, gas and break is on by default? Maybe i got it the other way around, either way, just assign look left and right to the right stick and itll work.