The enemies are a little more insectoid in Appearance, but stupid flying insects have been in Halo since Halo 2.
Drones can fuck off.
The enemies are a little more insectoid in Appearance, but stupid flying insects have been in Halo since Halo 2.
Metroid was the first game that sprung to mind when watching the Halo demo. I said on another forum, atleast we get that Metroid game we all wanted on Xbox
I have also coined the phrase when mentioning Halo 4 - Haloid
This the Hud gives me a very Metroid vibe. More so when explosions light up the inside of the helmet a bit.
I remember during the E3 conference, saying out loud ".... it looks like Metroid Prime!" in complete surprise.
I remember during the E3 conference, saying out loud ".... it looks like Metroid Prime!" in complete surprise.
This is a good thing. Metroid Prime was the best game of the last generation, and frankly not enough devs learned from it.
Aren't there some people who worked on Metroid Prime now working on Halo 4?
Chief is really a woman under there with a voice modulator.
And what would a 'Metroid' game be?
Chief is really a woman under there with a voice modulator.
Ah, cool. I just wanted to be sure that this was something that you identified to be on a subjective level. I think most of us can agree on the core elements, but everything else has kind of been disregarded on a per entry basis for years now that an objective standard is nearly impossible to come up with on what Metroid is exactly.Ah, that's the crux of the argument. I'd say the answer is multifactorial, with a few essential core elements (pathfinding, upgrades), and many supporting ones. The supporting ones are the ones that usually trip up gamers and where many arguments originate. Is complete solitude essential? Ostensibly alien worlds? Does the music have to adhere to a certain style or ambient tone? Your answers to this may differ from mine, but I'd argue that Corruption's environments were both distinctive and uniquely otherworldly in a way that the original Prime was not and that by not relying on constant beam switching, the gameplay actually resembled the 2D games more than other entries.
Unfortunately it won't play like it, I assume.
I certainly wouldn't want a Halo game to play like a Prime/Metroid game. Halo's combat/AI is extremely integral to the experience. Having Metroid level AI and combat would be incredibly disappointing in a Halo game.
Nintendo should just get Retro to make a Metroid Prime 4. That's the only thing (other than SMG3) that could interest me in a Wii U right now.Of course not. It would be a pretty awesome game though*..plus the outrage would be hilarious.
*well for those who love MP obviously.
That Space Pirate looks great. MAKE METROID HD RETRO!
You are never getting a Metroid Prime 4, you guys. Ever. Prime is done.
1UP "The company launched with clearly Xbox 360-quality footage of Halo 4, as Master Chief witnessed something crash, something else fly off into the distance, then poked around in a jungle, initially taking out familiar Covenant aliens."
Nintendo should just get Retro to make a Metroid Prime 4. That's the only thing (other than SMG3) that could interest me in a Wii U right now.
wtf @ this writing.
The words, they escape, after dawn, coming fight covies.Holy smokes.
I'll buy it at a high price.Hmmm I'd fucking love a Metroid Prime for Wii-U.
wtf @ this writing.
wtf @ this writing.
I will gladly welcome two years of fps copying Metroid Prime after Halo 4's success. Crysis 4: metroid, Killzone 4: metroid, and Doom 4: metroid.