is 343 considering expanding to other new categories of cards in the future?
For one potential example, I think the cosmetic cards for different end match poses/celebrations would be awesome (maybe non-permanent cards would be best).
Which celebrity do we expect to do the voice over for that video? Will Arnett? Jimmy Fallon? 50 Cent?
I think so. You had to HOLD melee to assassinate. Just tapping it would be the usual quick bonk to the spine KO.I've never triggered an Assassination when I didn't want one, and I played plenty of Reach. Was that some kind of glitch I just missed? Or was that by design?
Forge is very much alive.
You can turn off asassinations entirely in your control scheme I believe.
Correct.
I'd Would be cool to see a version of EVA. all open and round with the emblem transparent. It would be cool i think.
NiceCorrect.
Careful... LolArmor lock should be a req card.
Greenskull
Armor lock should be a req card.
Correct.
YessssssssssssssssssssCorrect.
I really like the REQ system. Prefer it to having items locked behind rank.
Greenskull
Correct.
When can we expect a video and fancy write up?
What makes you think it's dead? They said they will talk about it Soon.
There's no way Forge is dead, they said they'll be announcing more details about it in the coming weeks
Forge is very much alive.
They only said we couldn't Forge for Warzone, and I'm assuming it's because of the scripted AI, and ridiculously large levels that NEED req stations and bases in a certain area, whilst maintaining 60fps.
But we played on forged maps in the beta. It exists and they've said they'll talk about it closer to launch. Who knows, maybe with the insistence of making the game 60fps and dedicated servers all the time, they had to switch up how they approached Forge?
Firefight needs to come back. I was so disappointed when it was dropped. It's a great way to give campaign players access to the essence of Halo's gameplay. It should be a standard feature in all entries going forward.I was just hoping that the reason we haven't seen anything in regards to Forge was because they were going to do a big reveal where they'd tell us that we could make our own Firefight maps. That's all I really want. Firefight. #gonetoosoon
Firefight needs to come back. I was so disappointed when it was dropped. It's a great way to give campaign players access to the essence of Halo's gameplay. It should be a standard feature in all entries going forward.
Yes! Spartan Ops was a mistake. It's nothing but trash.Then evolve it to where it is similar to.zombies mode in cod. Plus flood/covie/forerunner are better enemies than zombies.
Edit: no more spartan ops. Thnx and pplz 343i. Well maybe the cinematics but no to the rest.
Forge is very much alive.
Sneak Peek of some Req cardsSPARTAN-II’s are drilled to be clinical, efficient, and detached from the chaos of battle. Weapons are simply tools to be used and discarded as the tactical and logistical equation changes, without any sentimentality or emotion. Spartans are expected to use their extensive experience and the resources available to them through NAVSPECWARCOM to personalize their weapons only enough to maximize lethality and ergonomics, with no wasted time or materials.
At least for the first few years of the Covenant War this attitude prevailed, but it was not long before Spartans began to pay more personal attention to their wargear, making small, unapproved modifications and adding charms that reflected the idiosyncrasies of their personality and mementos dedicated to dead comrades and burning worlds. Subtle at first, these were the first signs that the horrors of the Covenant War were eroding the supposedly unbreakable indoctrination that had forged the SPARTAN-II candidates into super-soldiers who strode the battlefields of the 26th century like war-born demigods.
Oathsworn is one example of these personalized implements of death and destruction. The current Oathsworn was not the first, nor will it be the last. Many Oathsworn’s have been abandoned on various battlefields over the years, only to be rebuilt for another battle – another mission. Each one is subtly different, though the markings have remained the same for years. The words whispered while it is carefully rebuilt and tuned change each time, but not the intent.
In-game description:
Memories of loss and dreams of vengeance, sealed in steel and composites. Mythic Shotgun with increased damage, accuracy, and rate of fire. The user's movement speed is also increased while Oathsworn is equipped.