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Homeworld 3 devs banning players from Community Hub for complaining about Sweet Baby

STARSBarry

Gold Member
So the thing to remember
The narrative apparently has all the telltale signs, but no confirmation by the devs.

The devs ARE part of the problem too! Look at the quality of games coming out when they are in accordance with SBI..

So in this case I believe they probably didn't use a firm...

Why? Because BBI has been social justice pushers for a very long time. Just play their prior title ship breaker, no consultancy group needed and wildly regarded to have one of the most extreme tonal shifts during early access from a game people liked to this day the forum still begging for a mode that let's play the story mode... with the story removed.

Compare comments from


Vs a few years later after the complete tonal shift in the story mode.


The funniest thing is this was all brought in after they hired Jennifer Scheurle who has just been ejected from NCSoft for what we now know to be abuse.



She was let go after this, but they went put of there way to hire someone like that, and have been doing so for the past couple of years. Essentially they might as well pivot towards being one of these firms rather than making games. It's what they hire for.
 

STARSBarry

Gold Member
The narrative apparently has all the telltale signs, but no confirmation by the devs.

The devs ARE part of the problem too! Look at the quality of games coming out when they are in accordance with SBI..

So in this case I believe they probably didn't use a firm...

Why? Because BBI has been social justice pushers for a very long time, they dont need one, they are the problem. Just play their prior title ship breaker, no consultancy group needed and wildly regarded to have one of the most extreme tonal shifts during early access from a game people liked to this day the forum still begging for a mode that let's play the story mode... with the story removed.

Compare comments from


Vs a few years later after the complete tonal shift in the story mode.


The funniest thing is this was all brought in after they hired Jennifer Scheurle who has just been ejected from NCSoft for what we now know to be abuse.



She was let go after this, but prior they went out of there way to hire someone like that, and have been doing so for the past couple of years. She was a very vocal "I hate white men, white men should die" on social media and they still hired her, thats the type of people they want in their development studio.

Essentially they might as well pivot towards being one of these firms rather than making games. It's what their good at.
 
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Dr.Morris79

Gold Member
So in this case I believe they probably didn't use a firm...

Why? Because BBI has been social justice pushers for a very long time, they dont need one, they are the problem. Just play their prior title ship breaker, no consultancy group needed and wildly regarded to have one of the most extreme tonal shifts during early access from a game people liked to this day the forum still begging for a mode that let's play the story mode... with the story removed.

Compare comments from


Vs a few years later after the complete tonal shift in the story mode.


The funniest thing is this was all brought in after they hired Jennifer Scheurle who has just been ejected from NCSoft for what we now know to be abuse.



She was let go after this, but prior they went out of there way to hire someone like that, and have been doing so for the past couple of years. She was a very vocal "I hate white men, white men should die" on social media and they still hired her, thats the type of people they want in their development studio.

Essentially they might as well pivot towards being one of these firms rather than making games. It's what their good at.
Holy crap..

lwL59zo.gif


More fool me though, I jumped feet first into this one. Shan't be doing that again.

Cheers for the heads up.

Modern gaming really is a cess pit. Indy gaming really is the way forward in most cases it seems. Manor Lords blew me away and reminded me that there are still some brilliant talented people in the industry that get what gaming should be, fun.

Not a vehicle for agendas or other nonsense.
 

STARSBarry

Gold Member
Christ, I now remember this lunatic after looking her up and that drama..!

cbPDpKE.jpeg


I'd forgotten all that 😔

Yeah, that was awful.
Yep, and think about how toxic she was when NCSoft ejected her (which when called a layoff, strangely her batch of layoffs at NCSoft was one employee, her) and BBI went out of their way to pick her up. She had just accused and doxxed a white guy to BLM for something he didn't do and been caught and detained for handing out weapons to protestors.

Anyway, it's no mystery Homeworld 3's story sucks, it's been their MO for a long time now.
 
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Dr.Morris79

Gold Member
Yep, and think about how toxic she was when NCSoft ejected her (which when called a layoff, strangely her batch of layoffs at NCSoft was one employee, her) and BBI went out of their way to pick her up. She had just accused and doxxed a white guy to BLM for something he didn't do and been caught and detained for handing out weapons to protestors.

Anyway, it's no mystery Homeworld 3's story sucks, it's been their MO for a long time now.
What a wonderful Web of weirdness. Utterly disgusting behaviour.

What the hell happend to gaming, and these people.
 

Klosshufvud

Member
Christ, I now remember this lunatic after looking her up and that drama..!

cbPDpKE.jpeg


I'd forgotten all that 😔

Yeah, that was awful.
Where do all these people even come from? When I'm about just walking downtown I see only normal people. But every time someone posts an photo of a western story writer/community manager it's always like out of a dystopian sci-fi movie. It's certainly noteworthy how this industry is attracting these extremes, or maybe it's more having to settle for those extremes due to lack of competition.
 
Where do all these people even come from? When I'm about just walking downtown I see only normal people. But every time someone posts an photo of a western story writer/community manager it's always like out of a dystopian sci-fi movie. It's certainly noteworthy how this industry is attracting these extremes, or maybe it's more having to settle for those extremes due to lack of competition.
They don't go outside so you don't see them. They live online.
 
what is it going to take for these morons to fucking learn that the vast majority of their revenue comes from sweaty nerds who hate shit like Sweet Baby Inc? But no, they double down and alienate their audience. It’s like they all want their own business to fail or something

The wife of one the CEO's works for a SBI like 'consultancy' firm.


Wish I knew this from the start as I wouldn't have bothered waiting for it.
 

Dr. Claus

Vincit qui se vincit
So in this case I believe they probably didn't use a firm...

Why? Because BBI has been social justice pushers for a very long time, they dont need one, they are the problem. Just play their prior title ship breaker, no consultancy group needed and wildly regarded to have one of the most extreme tonal shifts during early access from a game people liked to this day the forum still begging for a mode that let's play the story mode... with the story removed.

Compare comments from


Vs a few years later after the complete tonal shift in the story mode.


The funniest thing is this was all brought in after they hired Jennifer Scheurle who has just been ejected from NCSoft for what we now know to be abuse.



She was let go after this, but prior they went out of there way to hire someone like that, and have been doing so for the past couple of years. She was a very vocal "I hate white men, white men should die" on social media and they still hired her, thats the type of people they want in their development studio.

Essentially they might as well pivot towards being one of these firms rather than making games. It's what their good at.
Wow. I had bought hardspace when it first entered early access, loved it at the time but there was little to no story.

Haven’t touched it since. Now I probably never will. Shame these devs are this mentally challenged.
 

Dr.Morris79

Gold Member
Well I was wrong

JJabRdl.jpeg


Aaaaaaand iv refunded. Didn't enjoy the 3 missions I did play and kept my play time under 2 hours before I made a decision to ditch it or not next week.

Well that's me ditching it now, today.
I'm done :messenger_tears_of_joy:

No more new games for me.

I do find it funny that there will be people who put forward the idea that having the DEI department in a game means nothing, but when you look at all of the games that have incorporated it, they're all complete dog shit.

It's just a cacophony of talentless hacks.
 

STARSBarry

Gold Member
I'm done :messenger_tears_of_joy:

No more new games for me.

I do find it funny that there will be people who put forward the idea that having the DEI department in a game means nothing, but when you look at all of the games that have incorporated it, they're all complete dog shit.

It's just a cacophony of talentless hacks.

Aww don't be like that, just yesterday I bought.





And



Now... the last one I want to highlight, because it's SUPER woke, but I respect Midboss because they said "we want to tell our stories" founded their own studios and made them. Their not bad, not bad at all. Also a lot of the gender issues etc make sense in their setting which is the future where the human body is essentially commercialised, no one knows wtf they are, add in memory manipulation on top and yeah, everyone's fucked.

Anyway enough about that, the point I wanted to make is that people with this type of culture can make interesting and engaging games. The issue is that many of them can't, so seem to latch on to existing franchises and fuck them. But there's plenty of good games just released every week, and sometimes SBI involvement won't be enough to fuck over a project completely... we just don't have many examples of it currently.

But Homeworld 3 was just... bad, like one of those bad Starwars Sequels, it had the right look and sounded right, but its a completely different tone, I just couldn't enjoy it.
 
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Oh my sweet baby summer child..

The devs ARE part of the problem too! Look at the quality of games coming out when they are in accordance with SBI..

The old guard have been given the boot and replaced with wet flannels who can't do their job properly..

Take Homeworld 3, no sub system destruction, why? Probably because they don't know how to do it like the original developers! They're pretenders, they latch onto I.P's, do a shit job, cry when it fails and call the customers ism's

Look at Hollywood, it's exactly the same!

Now, I'm left with a sore bum as I took my eye off the ball and bought this fucking thing 😑

Thankfully it wasn't full price. I went back to the originals with mods after playing 3. I forgot how fun they actually were, when they were made with devs who could do their fucking job properly!
Happy Married At First Sight GIF by Lifetime
 
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xrnzaaas

Member
I'm done :messenger_tears_of_joy:

No more new games for me.

I do find it funny that there will be people who put forward the idea that having the DEI department in a game means nothing, but when you look at all of the games that have incorporated it, they're all complete dog shit.

It's just a cacophony of talentless hacks.
Just switch to games from single devs or small teams - Balatro or Manor Lords are great examples from recent months. They're often very passionate about what they do and they don't have departments reminding them about DEI and all that other crap. Those games can sometimes still be super woke, of course, but it's not because the big publisher ordered the devs to change things around to include some "important" topics.
 
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Liljagare

Gold Member
Yeah, played through the campaign, its like on rails too. Do exactly as they say in the missions, and they are piss easy, try anything but the most obvious and you'll get railroaded. Atricious path finding, ships unable to move, groups get stuck on terrain pieces.. *sigh*

Atleast it looks purdy.
 
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Reactions: Isa

Dr. Claus

Vincit qui se vincit
Aww don't be like that, just yesterday I bought.





And



Now... the last one I want to highlight, because it's SUPER woke, but I respect Midboss because they said "we want to tell our stories" founded their own studios and made them. Their not bad, not bad at all. Also a lot of the gender issues etc make sense in their setting which is the future where the human body is essentially commercialised, no one knows wtf they are, add in memory manipulation on top and yeah, everyone's fucked.

Anyway enough about that, the point I wanted to make is that people with this type of culture can make interesting and engaging games. The issue is that many of them can't, so seem to latch on to existing franchises and fuck them. But there's plenty of good games just released every week, and sometimes SBI involvement won't be enough to fuck over a project completely... we just don't have many examples of it currently.

But Homeworld 3 was just... bad, like one of those bad Starwars Sequels, it had the right look and sounded right, but its a completely different tone, I just couldn't enjoy it.

The first 2064 is the second worst game I have ever played. I have no interest in playing its sequel which I have heard is somehow worse.

Homeworld 3 hurts though. I really wanted to get it, but damn.

Currently playing Animal Well. Amazing game.
 

STARSBarry

Gold Member
The first 2064 is the second worst game I have ever played. I have no interest in playing its sequel which I have heard is somehow worse.

Homeworld 3 hurts though. I really wanted to get it, but damn.

Currently playing Animal Well. Amazing game.

I really want to ask now, what was the worst game?
 

STARSBarry

Gold Member
What would a Space RTS game need Sweet Baby for?

Well surprisingly the homeworld series has a ton of decent storytelling and atmosphere (even though there in space)

It's hard to describe if you have never played, but I guess the best I can do is show an example.



Vs



You can just see the older games knew what they where doing with what they had, while the new games are just modern day sci-fi BS. So they needed sweet baby to make sure none of the main characters involved where white men.
 
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YuLY

Member
You know shit hit the fan, when even a strategy pc game neckbeard francize from the 90s has lesbian activist writers. These weirdos have infiltrated the games industry hard and theres no escaping them, except maybe from some weird territories like Russia (Atomic Heart). It's nuts.
 
Where do all these people even come from? When I'm about just walking downtown I see only normal people. But every time someone posts an photo of a western story writer/community manager it's always like out of a dystopian sci-fi movie. It's certainly noteworthy how this industry is attracting these extremes, or maybe it's more having to settle for those extremes due to lack of competition.
I've wondered this too. I went to college late (2006-2008, I was 28-30 years old) , took comp sci classes -java, c++, pc technical, networking and a few electives for game design. Never once did I see anyone like this. All the men and women were normal looking, a few nerdy but nothing like we see nowadays. My game design instructor was a woman in her early 40s who loved god of war (this was Jaffe gow1 and barlog gow2 era). Most of the class of people were younger than me, and all were all into Xbox360 and halo, as well as wow, while I was the only one there into PC and PlayStation (it was the 360 era and ps3 had just launched at $599) so that did make sense.
Seems so strange now thinking back, none of them were in the cult as the cult didn't exist back then. They all seemed like normal men and women.

If you look at dev documentaries, say making of Uncharted, or making of god of war 3 from back in the same era, they all look and act professional. Yet a decade later the same people who were acting professional are boo hoo whining and crying on social media about orange man and spouting all sorts of insane feminist/intersectional propaganda. Then pushing it into the games. Either they were keeping quiet back in the 2000s or they were just indoctrinated by social media to change stances on everything. I am talking promement people in those studios, and directors. So its no wonder that the college kids coming out now are mostly cultists, look at many of the old guard in some of companys, some really seem out of touch with reality.

Many Eastern European devs (Warhorse, GSC game worlds, 4a games), and most Japanese devs still act professional and not trying to push "a message". Outside of a few indy devs, western studios are all bowing down to ESG investments, all the capital is owned by a handful of companies, it's insane.
 
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sauspicious

Neo Member
I'm done :messenger_tears_of_joy:

No more new games for me.

I do find it funny that there will be people who put forward the idea that having the DEI department in a game means nothing, but when you look at all of the games that have incorporated it, they're all complete dog shit.

It's just a cacophony of talentless hacks.
They've gone from saying it isn't happening, to saying it's happening and it's a good thing, back to hiding and denying it once they're called out for it. They act so proud of putting this poison in games, but if you so much as ask about it you're banned.
 
I've wondered this too. I went to college late (2006-2008, I was 28-30 years old) , took comp sci classes -java, c++, pc technical, networking and a few electives for game design. Never once did I see anyone like this. All the men and women were normal looking, a few nerdy but nothing like we see nowadays. My game design instructor was a woman in her early 40s who loved god of war (this was Jaffe gow1 and barlog gow2 era). Most of the class of people were younger than me, and all were all into Xbox360 and halo, as well as wow, while I was the only one there into PC and PlayStation (it was the 360 era and ps3 had just launched at $599) so that did make sense.
Seems so strange now thinking back, none of them were in the cult as the cult didn't exist back then. They all seemed like normal men and women.

If you look at dev documentaries, say making of Uncharted, or making of god of war 3 from back in the same era, they all look and act professional. Yet a decade later the same people who were acting professional are boo hoo whining and crying on social media about orange man and spouting all sorts of insane feminist/intersectional propaganda. Then pushing it into the games. Either they were keeping quiet back in the 2000s or they were just indoctrinated by social media to change stances on everything. I am talking promement people in those studios, and directors. So its no wonder that the college kids coming out now are mostly cultists, look at many of the old guard in some of companys, some really seem out of touch with reality.

Many Eastern European devs (Warhorse, GSC game worlds, 4a games), and most Japanese devs still act professional and not trying to push "a message". Outside of a few indy devs, western studios are all bowing down to ESG investments, all the capital is owned by a handful of companies, it's insane.
The degradation of professional attitudes isn't restricted to gaming, btw. I've seen it happen during my own career. Just little things like how people dress at work and at events. Everything is too casual for my liking.
 

poppabk

Cheeks Spread for Digital Only Future
The degradation of professional attitudes isn't restricted to gaming, btw. I've seen it happen during my own career. Just little things like how people dress at work and at events. Everything is too casual for my liking.
Let's not throw the baby out with the bathwater. We'll sweet baby, yes, but not the casual dress baby. You know what I mean, I like dressing casual - ties fucking suck.
 

STARSBarry

Gold Member
So interestingly there deleting stuff from there website like prior interviews about writing the narrative.

I remember these existing so went looking, so anyway for example


This interview was removed with Lin Joyce as seen here


So why remove it? Nothing really stands out, what has she worked on prior?

sCJYaRB.jpeg



Oh.... Oooooooooooh, jesus christ. Lead writer for new tales from the borderlands... oh god, I mean I think we have found our issue.

Also someone brought up prior, why do all these people have the same type of hair colour that screams for attention...

Yep...

xcXVYyK.jpeg


The funniest thing is she's 4/4 for games now where prior well received existing franchises have suddenly had her on staff and had writing criticised as awful compared to prior entries (I mean technically the base Borderlands 3 was ragged on without her, she only worked on one of its terrible equally criticised DLC's but they where looking for bad writers at that point).

So these types only fall upwards, so Naturally she will be director for something like Ghost of Tsushima 2 with a history like this.
 
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Silver Wattle

Gold Member
So interestingly there deleting stuff from there website like prior interviews about writing the narrative.

I remember these existing so went looking, so anyway for example


This interview was removed with Lin Joyce as seen here


So why remove it? Nothing really stands out, what has she worked on prior?

sCJYaRB.jpeg



Oh.... Oooooooooooh, jesus christ. Lead writer for new tales from the borderlands... oh god, I mean I think we have found our issue.

Also someone brought up prior, why do all these people have the same type of hair colour that screams for attention...

Yep...

xcXVYyK.jpeg


The funniest thing is she's 4/4 for games now where prior well received existing franchises have suddenly had her on staff and had writing criticised as awful compared to prior entries (I mean technically the base Borderlands 3 was ragged on without her, she only worked on one of its terrible equally criticised DLC's but they where looking for bad writers at that point).

So these types only fall upwards, so Naturally she will be director for something like Ghost of Tsushima 2 with a history like this.
Dyed hair + nose ring = mentally deranged 100% of the time.
 
Sadly it just seems so exploitative of gamers now. Years ago you would have someone with a love of games slaving away for years to create something they loved. Now you have devs appointing someone with a phD on narrative methodology mapping out arcs and engaging SBI. A camel is a horse designed by a committee - those clips above are striking with regard to the difference in tone.
 
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