I still think Jeff can beat the game on the highest difficult setting but I feel it's rather pointless. Dying over and over again doesn't add much to the experience. Resident Evil 1 is not a game like Dark Souls with its main focus on combat where it's all about finally beating hard bosses.
Exploring the mansion, solving puzzles, unlocking new areas, the atmosphere and the silly writing and dialogues is what I love about RE and it seems like those are the parts of the game that Jeff enjoys as well. Combat is there to add some challenge and tension but on its own is rather basic and certainly not the main focus of the game. You still have tension, limited ammo and stressful moments on the middle difficult setting it's just less strict. There's not much advantage to playing on the harder difficulty in my opinion.
I played through the game (on GC and the PS1 original) several times and I still enjoy playing it on easy as well. Hard is cool when you know the game already and want an additional challenge to it but easy is a great experience as well, especially for a first playthrough.
Right now I feel the difficulty just puts the emphasis on combat and the rest suffers from it. For example Jeff's comments after every scene with Barry were great, seeing 4 times the same 'madhouse' scene with no further story progress is not exactly the best way I would say to experience the game. Figuring out the puzzle with the dog whistle was nice not solving the puzzle thanks to running out of ammo is not.
One thing though: Jeff, in situations like those where you are fighting against two dogs and you feel you are dying soon, you can just open the inventory and heal. You don't have to beat both in one go without any healing.
Exploring the mansion, solving puzzles, unlocking new areas, the atmosphere and the silly writing and dialogues is what I love about RE and it seems like those are the parts of the game that Jeff enjoys as well. Combat is there to add some challenge and tension but on its own is rather basic and certainly not the main focus of the game. You still have tension, limited ammo and stressful moments on the middle difficult setting it's just less strict. There's not much advantage to playing on the harder difficulty in my opinion.
I played through the game (on GC and the PS1 original) several times and I still enjoy playing it on easy as well. Hard is cool when you know the game already and want an additional challenge to it but easy is a great experience as well, especially for a first playthrough.
Right now I feel the difficulty just puts the emphasis on combat and the rest suffers from it. For example Jeff's comments after every scene with Barry were great, seeing 4 times the same 'madhouse' scene with no further story progress is not exactly the best way I would say to experience the game. Figuring out the puzzle with the dog whistle was nice not solving the puzzle thanks to running out of ammo is not.
One thing though: Jeff, in situations like those where you are fighting against two dogs and you feel you are dying soon, you can just open the inventory and heal. You don't have to beat both in one go without any healing.