darkside31337
Tomodachi wa Mahou
Messed with this for about an hour. Extremely disappointing. Game is ridiculously sluggish on my iPad Mini 2. Feels like a bad version of DOTP in general. Lack of cross anything is crazy.
Is it just the Magic Origins set? Or are there more blocks since it's free to play? ~200 cards is nothing for a F2P card game.
P.S. Thank god WotC is dropping those horrendous core sets. What a waste of paper and ink.
? I thought they were still doing Core/editions for paper. They're just making Duels NOT have to yearly update/buy each year because people are tired of that. Simply update the game and let people keep what they've unlocked a la Hearthstone.
I really REALLY wish this was just them redoing the entire Magic: Online client, opening that up from being a money grubbing whore (for lack of better terms) of $5+ drafts and making THAT into their Hearthstone. 20+ years of cards able to unlock at your own pace and/or with money? Yes, please.
They already left out Android so can't just expect them to have cross platform at this pointHave they actually said there is no cross platform accounts? I mean it's currently only available on one platform so it's not like anyone has tested this.
Messed with this for about an hour. Extremely disappointing. Game is ridiculously sluggish on my iPad Mini 2. Feels like a bad version of DOTP in general. Lack of cross anything is crazy.
5S/Air 1+.
Your device isn't supported.
? I thought they were still doing Core/editions for paper. They're just making Duels NOT have to yearly update/buy each year because people are tired of that. Simply update the game and let people keep what they've unlocked a la Hearthstone.
I really REALLY wish this was just them redoing the entire Magic: Online client, opening that up from being a money grubbing whore (for lack of better terms) of $5+ drafts and making THAT into their Hearthstone. 20+ years of cards able to unlock at your own pace and/or with money? Yes, please.
Just so people know what they are getting into.
There will be no Cross play/buy from IOS, Xbox, or PC. If you spend money on one and want to play on another, get ready to start from square one.
There's still card limits, you want more than two of the same rare, welp sorry can't happen.
The game doesn't have the full Origin set and might never have it. If you had plans to look at or test every new Origin card, well that won't be possiable. I remember reading only 80% of Origins cards made it into the game. Many of the other cards added are just fillers for more deck options.
Wizards is a pretty numbers and analytics-driven company. If they made the choice, we can probably assume there's some business advantage to it. This game is clearly positioned to catch the Hearthstone players who are looking for something deeper, so they have to model their business to be more familiar to take advantage of that.The magic online model makes so much money though, why would they change it to just 5 dollar drafts if they can charge 15?
Holy crap
from reddit
That is a deal-breaker for me.
Holy crap
from reddit
That is a deal-breaker for me.
Holy crap
from reddit
That is a deal-breaker for me.
Yeah WOTC seems to really want to make these spinoff games much less full featured than MODO so people have to spend tons of cash to get the full MTG experience...
Yeah WOTC seems to really want to make these spinoff games much less full featured than MODO so people have to spend tons of cash to get the full MTG experience...
The magic online model makes so much money though, why would they change it to just 5 dollar drafts if they can charge 15?
Yeah WOTC seems to really want to make these spinoff games much less full featured than MODO so people have to spend tons of cash to get the full MTG experience...
The drafts right now HAVE effectively been much cheaper (~8-9) because they destroyed the MTGO economy when they bumped the fee for redeeming a set from $5 to $25.The magic online model makes so much money though, why would they change it to just 5 dollar drafts if they can charge 15?
I'm starting to think selling cards is their primary business model.
This exactly. WotC just doesn't seem to be interested in what the players want. I can't fathom why they wouldn't update MTGO and make it a little more user friendly and less of an eyesore.
This makes the lack of a single account all the more baffling: if you're willing to go the games as a service route, make sure the service part is robust enough and future proof.
My friend who recently got me into Magic has told me about numerous deals that Wizards has had to cut with game stores concerning MTG:O.
Holy crap
from reddit
That is a deal-breaker for me.
It's not that they don't want to. The core problem is that WotC isn't a tech company; it's a game company owned by a much larger toy company, so they don't have any of the institutional support to make a good product in-house. If you want a good product on the order of MTGO, you need to pay high rates and treat the engineers pretty well; otherwise you just get a lot of people who want to work at WotC but aren't actually good at programming.
In addition, they went all-in on the current iteration of the client a couple years ago, and it's been a disaster, but that probably makes it hard to get their Hasbro snake-person overlords to approve another from-scratch rebuild (certainly without evidence of how this one will turn out different.)
We do know that they staffed up the MTGO team significantly in the past year, so it's certainly possible that they're working on some form of rebuild for down the road.
They just wouldn't be allowed to do this on the console versions, but I'm not clear why they didn't unify Steam and iOS. (Though it's not like they can't do this down the road by just letting you link a Gamecenter and Steam ID then merging the collections.)
lol your friend is a liar
Did MGTO ever even add leagues back in? That was the day I quit and I haven't played it since.
They've been promising them for approximately forever. They even ran a beta for them! I think this was the last word: http://magic.wizards.com/en/MTGO/articles/archive/magic-online-leagues-update-2014-11-19_2
"If everything goes well over the next couple of months, we're targeting the release of Leagues for the first half of 2015."
Whoops.
Holy crap
from reddit
Did MGTO ever even add leagues back in? That was the day I quit and I haven't played it since.
The drafts right now HAVE effectively been much cheaper (~8-9) because they destroyed the MTGO economy when they bumped the fee for redeeming a set from $5 to $25.
It's not so much that it's different deckbuilding rules; there just limits to how many copies of a card you can own based on rarity. It'll be itneresting to see how they handle reprints and rarity shifts going forward though. Cards like Naturalize get a new reprint like every other set. Will they just allow you to choose which art you use or will the different set versions be separate cards in your collection. If a card goes from being a rare in one set and becomes uncommon 3 sets down the line, will it be reflected in the Duels games?Different basic game rules....How does that even happen?
I don't love the 3 uncommon, 2 rares of the same card and one mythic per deck, but it's not a deal breaker. It forces some new thinking in deck design and limits overall power, but I' sure new creative decks/play-styles will arise from it. The biggest issue is not having a shared account. No excuse for that other than greed.
The big problem I have with this is how it introduces unneeded variance. A huge part of Magic is building your deck to be able to normalize your opening hands and draws, know what answers you have access to, etc. While it is the same for everyone here, by limiting rares and uncommons, I'm worried that there'll be too many games that are draw dependent, though I guess that depends on what the pool of cards actually ends up consisting of.
Yeah, I had more Steam/iOS in mind but that sounds very unlikely on consoles. I'm trying to think of any kind of game as a platform or service that would have set a precedent but I can't think of any. Zen pinball or the music games are usually closed to one platform or family.They just wouldn't be allowed to do this on the console versions, but I'm not clear why they didn't unify Steam and iOS. (Though it's not like they can't do this down the road by just letting you link a Gamecenter and Steam ID then merging the collections.)