ethomaz
Banned
It was more about to be free to do what they wanted.I find it funny bungie wanted out of making halo , only to lock themselves in to a 10 year game that basically looks and plays like halo .
It was more about to be free to do what they wanted.I find it funny bungie wanted out of making halo , only to lock themselves in to a 10 year game that basically looks and plays like halo .
Any company can turn out a shit product if they are given extremely limited resources.
I expect that contract to be extended if Destiny 2 is a big hit.
So called insiders saying outright lies happens all the time.(emphasis added)
Your claim that Platinum is incompetent is based on at least two points you haven't substantiated:
-milestones clearly defined in contract
-deliverables were clearly defined in contract
However, the available sources note that the second was not the case.
But clearly everyone else is the fanboy when you're willing to assume the answers to the central questions.
I find it funny bungie wanted out of making halo , only to lock themselves in to a 10 year game that basically looks and plays like halo .
Bungie did split off from MS in 2007.Bungie was let go ; they were owned by Microsoft.
I'm a huge P* fan, but them making original IP games that sell millions and millions isn't a thing they have a track record of.
I mean, if thats what MS wanted, they should have hired them to make a more action focussed Fable game.
I'd enjoy a Fable with Platinum combat. Wouldn't you?
Actually, I am expecting a lot of VR. They will probably have Fallout VR, might even be exclusive, for what that counts.
Bungie did split off from MS in 2007.
I just love when people jump at the chance to defend a faceless multi-billion dollar company.Funny how in most peoples' minds, Microsoft is at fault.... little to no admission of a relationship and the related dynamics that could lead to conflict.... human nature my friends... I find it hard to take anyone's speculation, from a "credible" source as the truth.
I'm a huge P* fan, but them making original IP games that sell millions and millions isn't a thing they have a track record of.
I mean, if thats what MS wanted, they should have hired them to make a more action focussed Fable game.
I'd enjoy a Fable with Platinum combat. Wouldn't you?
Bungie did split off from MS in 2007.
I mean Bungie worked a lot to MS after split... OSDS, Reach, etc... they were 3rd developing to MS and they have a lot of complain that ended in they wanted to set off.MS let them leave, in return MS kept the Halo franchise. Now Bungie make halo under a different skin, only they own it.
2000-2007 - MS owend BungieYes, but they didn't 'leave'. They were owned by Microsoft. Microsoft let them go.
They had a good relationship with them.
I mean Bungie worked a lot to MS after split... OSDS, Reach, etc.
Sumo have nothing to with Crackdown...?
They had a good relationship with them.
I mean Bungie worked a lot to MS after split... OSDS, Reach, etc... they were 3rd developing to MS and they have a lot of complain that ended in they wanted to set off.
hue hue hue hue hue
I mean Bungie worked a lot to MS after split... OSDS, Reach, etc... they were 3rd developing to MS and they have a lot of complain that ended in they wanted to set off.
Kinda.
That was part of the deal for them to earn their independence. They had to make 2 additional Halo games. ODST went from an expansion to a full price release and Reach was the last Halo title they were contractually obligated to work on. MS allegedly also got rights of first refusal on their next project.
Yes, but they didn't 'leave'. They were owned by Microsoft. Microsoft let them go.
They had a good relationship with them.
Technically if it works on Vive and not PSVR, and Vive is supported on XB Scorpio, then it would be console exclusive. For whatever that's worth lolIt's already confirmed for Vive, where the brunt of development is happening. That isn't at all likely to change to being exclusive
If anything I bet that is even worse today for Spencer & co"It was a very stressful time for me," Fries says candidly. "I got really used to being able in charge of my world... and all of a sudden there were a lot of opinions about where we should go and what we should do," he recalls. "There were people trying to dictate based on corporate goals, and not based on what's best for a game. It got very political and frustrating for me."
Technically if it works on Vive and not PSVR, and Vive is supported on XB Scorpio, then it would be console exclusive. For whatever that's worth lol
Meant Crackdown 3 its on the front page of their website http://www.sumo-digital.com/
It is?
I say this as an Xbox owner, but Microsoft's corporate culture is NOT conducive to the kind of game development and IP fostering that I'd like to see.
You only need to look at their history and the amount of interviews out there to realise that they are very unlikely to change.
- read any Ed Fries interview
If anything I bet that is even worse today for Spencer & co
- Look at Bungie - even after Halo 1-3 they still had corporate MS trying to tell them how to do things! If that's how MS treated Bungie, their Golden Ticket, how do you think Platinum or Darkside or any other dev will fare?
- Any AAA MS published game will no doubt be focus-tested and design-by-comitte to death.
- RIP Ensemble, RIP Lionhead, RIP Press Play etc.
- GFW, UWP, etc etc
Games are not a huge cornerstone in the Microsoft Corporations plans and I don't think they even have a cohesive vision of how they fit in anymore.
I think Phil Spenser has done a decent job of trying to project a different picture, but i don't buy what Phil is selling - I think he is actually genuine, but i bet even he has been blindsided by other directives from higher up.
I think this is the biggest difference when you compare Microsoft to Sony and Nintendo; games are the lifeblood of the latter 2, whereas for Microsoft they are simply a means to an end - and I'm not even sure they know what that end is.
They need to get their asses on a new sonic racing!
Because that's all there is to gaming anymore. Resolution Wars. RDR2 will looks on 4K and HDR no matter the console. It might sell Scopio but the marketing deal favors Sony. Scopio needs games that will really define the hardware and put emphasis on something that isn't resolution or IQ related. We want new and incredible experiences, not just the same FPS in 4K. Woo.
Anyway, MS has definitely stumbled with many of its exclusives routinely falling on Halo or Gears to save the day. This doesn't help them with the Japanese market neither, so this next year will be interesting for MS.
Bungie is a tough one to use as an example because for all their flaws Microsoft kept the beast happy and doing good things.That i kinda agree with, i feel like Xbox was at its best when it was "separated" from MS. They had their own building, working on their own stuff, and MS just let them.
Now that Xbox is in MS campus, i feel like this is worse for them. Xbox isnt windows, and it shouldnt be.
It is?
They need to get their asses on a new sonic racing!
If they're shuffling through initiatives that a studio has t pivot around it would make sense.
Like - "Make it a Software As A Service title, built around consumable MTX"
next year "SaaS? No, we're not doing that now, we want it to be Azure oriented, you really need to push Cloud Services"
next year "Cloud? No, we're pushing DirectX 12. We really want a graphical showcase to show off the power of DirectX12"
next year "DX12? Pfft, who cares, listen, we really want you to focus on Play Anywhere. Get that W10 version ready to launch alongside that X1 version"
Bungie is a tough one to use as an example because for all their flaws Microsoft kept the beast happy and doing good things.
Bungie in recent years has become a toxic workplace thanks to the Activision model (see: Infinity Ward)
I just noticed the slight edit on JP's Twitter profile
Hoping Platinum aren't hit too hard by this :/
Rather than blame this entirely on Phil Spencer, I think it's more on the execs in the Xbox team to oversee games.
Phil Spencer is the big boss, but the problems regarding dev relations could have stemmed from the same group of people that were under Mattrick and him.
Like how Adam Boyes (well was) and Gio Corsi were under Shuhei Yoshida.
When you add it all up it looks bad, but MS always came off as very confused in general with gaming.
Just look at their relationship with PC gaming.
Windows Store essentially repeats many of the mistakes of gfwl.
How about not blame anyone? The chap who decided to post a crytic tweet needs to commit to the story that he has started.
We do have a pretty extensive story in the case of Phantom Dust though.
Hopefully Schreier can get some info on what happened with Platinum as well, but Japanese developers are generally tight lipped and don't air dirty laundry.
We do have a pretty extensive story in the case of Phantom Dust though.
Hopefully Schreier can get some info on what happened with Platinum as well, but Japanese developers are generally tight lipped and don't air dirty laundry.
95% of this thread is fanboys and fanfic.
95% of this thread is fanboys and fanfic.
Typing on mobile and missed a keyword there... *if! Apologies hahaIt is?