Neuromancer
Member
Me too especially because the game looks like a lot of fun. Frankly I feel bad for the whole team.I feel bad for jstevenson reading the replies in these Fuse threads :/
Me too especially because the game looks like a lot of fun. Frankly I feel bad for the whole team.I feel bad for jstevenson reading the replies in these Fuse threads :/
I believe in Insomniac.
I'll buy this game. R3 made me a believer again.
Anyone else really miss actual manuals and boxes that weren't made of weak recycled plastic?
A game which we have no gameplay footage of is better than what we have now?I thought the old version was a lot better too
This has always boggled my mind. To me, Overstrike looked nothing like Incredibles. Not when you look at the pseudo-realistic characters at least.I still wished they would've stayed with the "Incredibles" artstyle that the game originally had.
Never forget
You played this?
How different is the gameplay from Fuse?
I feel bad for jstevenson reading the replies in these Fuse threads :/
someone talk about the gameplay? anyone??? I thought so...
Then I ask you.
What is there that we should never forget?
A trailer created by the talented Blur studio. Blur trailers that, while fantastic, never represent the final product.
http://vz3.blur.com/work
Here's a link to their page and trailers. They do trailers for a variety of games. None of them represent the final product. What makes Overstrike/Fuse so special?
Me too especially because the game looks like a lot of fun. Frankly I feel bad for the whole team.
Well boo hoo. Nobody here asked them to change the style and tone.
It went from Ratchet & Clank with Humans too gritty dude-bro shooter with black humor.
Well boo hoo. Nobody here asked them to change the style and tone.
It went from Ratchet & Clank with Humans too gritty dude-bro shooter with black humor.
The game looks like a lot of fun from that video.After watching a chunk of the 40 minute gameplay stream that was posted in the other thread, Fuse has piqued my interest. The visuals aren't too hot, but the mechanics look solid. If marketing can get more people to watch the archived stream or other gameplay videos that aren't quick cuts, it'll sell tens of copies.
Why do I hear the Borderlands revive sound at 0:19?
so sad all those Fuse video's on YT have like 300 views each.
For the most part, sure. But engaging people on both fronts would certainly be ideal. When I think about classic IPs that endure the test of time, raw stylistic appeal and solid game design usually go hand in hand toward that long-term success. Especially games that are trying to sell you on a particular "world" or narrative.Isn't a game like this being fun, more important than the way it looks?
For the most part, sure. But engaging people on both fronts would certainly be ideal. When I think about classic IPs that endure the test of time, raw stylistic appeal and solid game design usually go hand in hand toward that long-term success. Especially games that are trying to sell you on a particular "world" or narrative.
Hopefully people end up responding more favorably to Fuse's tone/setting/characters once they spend quality time with it. At the very least, Insomniac deserves benefit of doubt.
Then I ask you.
What is there that we should never forget?
A trailer created by the talented Blur studio. Blur trailers that, while fantastic, never represent the final product.
http://vz3.blur.com/work
Here's a link to their page and trailers. They do trailers for a variety of games. None of them represent the final product. What makes Overstrike/Fuse so special?
REDWOOD CITY, Calif.--(BUSINESS WIRE)-- Today, Electronic Arts Inc. (NASDAQ: EA) and Insomniac Games announced the release of an action-packed demo for the co-op shooter, Fuse. The fast-paced demo will be available on Xbox Live® Marketplace and the PlayStation® Network on May 7, allowing players to play online* cooperatively with up to four players, or in a 2-player split-screen. In the demo, players will take on the role of four elite operatives Dalton Brooks, Izzy Sinclair, Jacob Kimble and Naya Deveraux.
Awesome. I can't wait to see how fun this is.Demo next week.
I am bored 4 minutes in. It looks like a mish mash of everything we have seen this gen combined into one game.
It has been mentioned many, many, many times.So nothing has been mentioned about a possible pc release?