For a american game, the sexual tension is very rare.
Well so far we have just seen some cutscenes (aside from the screenshots) and those are most likely pre-rendered in the game's engine like they were in Uncharted. So I'd hold my judgment back until we see some actual gameplay footage.
It has far more to do with the art and design of the game than the hardware itself (not to mention talent of the studio). Never wondered why all the greatest looking PS3 games are strictly linear? Not really seeing anything in these trailers that isn't possible on similar hardware.
never played Infamous 2?
Oh I'm sure that it will look better than the latest Uncharted games, we just don't know to which degree.Well I highly doubt it will look worse than Uncharted 2 or 3. They always improve upon something.
In that regard, I'm ready to be blown away.
For a american game, the sexual tension is very rare.
For a american game, the sexual tension is very rare.
Doesn't look that amazing really. Still looks good, don't get me wrong.
Would such a thing even be feasible for next-gen in any way? Next-generation high-end PC's?
inFamous 2 definitely throws around a lot of detail for a sandbox game.never played Infamous 2?
never played Infamous 2?
Well...ND has these immense high-poly models/faces and environments for those last few pre-rendered screenshots. I can't help but imagine what it would be like if it looked like that while playing.
What kind of hardware would it require to use assets like that in actual real-time gameplay? Would such a thing even be feasible for next-gen in any way? Next-generation high-end PC's?
I could imagine that it starts off rather colorful but gets darker towards the end; similar to UC 1Speaking of The Last of Us, I really don't like the color palette, but I'm interested to see what they do with the gameplay.
For a american game, the sexual tension is very rare.
Still, judging from the Uncharted games, the actual gameplay graphics won't be all that different.Well so far we have just seen some cutscenes (aside from the screenshots) and those are most likely pre-rendered in the game's engine like they were in Uncharted. So I'd hold my judgment back until we see some actual gameplay footage.
It looks good, but it's far from the best looking games on any platform (well, Wii obviously excluded), and even among open world games it has competition from the likes of Just Cause 2, Skyrim and RDR.
Speaking of The Last of Us, I really don't like the color palette, but I'm interested to see what they do with the gameplay.
No, they said they want it to be colorful.I could imagine that it starts off rather colorful but gets darker towards the end; similar to UC 1
No, they said they want it to be colorful.
I dont get why darkness equals more atmosphere really.If they're really serious about tone and atmosphere, there will be darker parts as well.
If they're really serious about tone and atmosphere, there will be darker parts as well.
It's not a witty quip, but no one says "Not good!" to anything...
I'm not sure if that's what you mean, but their games are always remarkably close to what the cutscenes look like. It's usually the lighting that takes a light hit, and that's basically it.ND has these immense high-poly models/faces and environments for those last few pre-rendered screenshots. I can't help but imagine what it would be like if it looked like that while playing.
What kind of hardware would it require to use assets like that in actual real-time gameplay? Would such a thing even be feasible for next-gen in any way? Next-generation high-end PC's?
I dont get why darkness equals more atmosphere really.
It's not a witty quip, but no one says "Not good!" to anything...
ND has these immense high-poly models/faces and environments for those last few pre-rendered screenshots. I can't help but imagine what it would be like if it looked like that while playing.
What kind of hardware would it require to use assets like that in actual real-time gameplay? Would such a thing even be feasible for next-gen in any way? Next-generation high-end PC's?
Maybe not more atmosphere, but more bleakness and fear. There have to be parts that take place at night, or in dark interiors. How could there not be?
I dont agree with that.Maybe not more atmosphere, but more bleakness and fear. There have to be parts that take place at night, or in dark interiors. How could there not be?
Maybe they cleaned it up for the trailer. Maybe she says "fuck cunt shit fuck shit" in the real game.
They do it like that so that they can render things as quickly as possible, but their cutscenes allegedly do run in realtime on a normal hardware. I remember when UC2 was being announced, some of IGN people reported they saw the train cutscene running on PS3, being paused, camera manipulated etc. The thing is, what they can't run in real time easily are stuff like crossfades between two completely different scenes (even though they did this during gameplay in UC3, in one particularly awesome moment ), and they can't load game data ahead while the fully realtime cutscene is running either, so it makes sense to do what they do, to make flow of the game as seamless as possible. When there's no limitations like this, some of the cutscenes in games, especially in UC3, were fully realtime. You could tell how lighting gets some boost when it happens too.
never played Infamous 2?
Please, please don't do this. She's quite clearly meant to be like 13, 14. I really hope you're joking.For a american game, the sexual tension is very rare.
Probably even younger with a new redesign.Please, please don't do this. She's quite clearly meant to be like 13, 14. I really hope you're joking.
I have the 115MB trailer in best quality available. If anyone wants it, just tell me what's a good place to upload it to. It's in MP4 format, so you can see it on PS3 as well.
Probably even younger with a new redesign.
I haven't played it myself, but I've seen it at a friends house and plenty of footage online. Looks great for a sandbox game but doesn't look any better than other top-tier sandbox games such as RDR or maybe even Just Cause 2 IMO.
Keep in mind I'm not bashing or downplaying anything, just putting things into perspective.
For a american game, the sexual tension is very rare.
It's pretty soundly better-looking than all 3 of those games. Not only in the usual categories, but also destructibility and physics. I played Just Cause and Skyrim on PC.
I disagree, I have played all three of those games extensively on consoles and IMO inFamous 2 is a much better looking and running game. RDR has great artistic direction which makes it look really amazing at times and I have seen JC2 on PC as well and it looks incredible but infamous 2 is the better than both on consoles except for some weird effects for some of the powers.
Their characters are becoming more and more 'real' looking with every next game though. The illustrative aspect you're correctly pointing to is being slightly scaled back because their animation becomes more detailed and believable. I think it works like that - the simpler the animation, the more stylized characters need to be to avoid the creepiness factor.I really like the art style of the characters. Detailed and crisp, but with an illustrated quality.
Like the difference between Drew Struzan's art for the Indiana Jones posters and a photo of Harrison Ford.
The illustrated quality stops the creepy uncanny valley effect for me. Uncharted worked similiarly well. It negates the mannequin dead face look (the faces in Heavy Rain and Crysis for example weirded me out).
It's 30FPS with motion blur, which was lacking from UC cutscenes.Just downloaded the HD trailer. Detail is insane, cutscene was so smooth, looked 60fps at times.
Just downloaded the HD trailer. Detail is insane, cutscene was so smooth, looked 60fps at times.
Thanks, now I can't unsee it.Did they just pull Drake's character model, age him up and throw a beard on him? The face looks exactly the same. Same brow, sunken eyes, and nose.
dat sexual tension