Yeah what is up with this? Intentional?
Yes it's intentional. The videos were not intended to be viewed on their own. The website has the music is looping on it's own layer whilst the video is meant to play in the background.
Yeah what is up with this? Intentional?
I would not be surprised if this Goron scene is at the end of one of the dungeons, the background and place their stood screams shiekah to me and it looks like big parts of one of the mechanical beast can be scene just behind them (like vertebrae) and the ground their stood on looks like it too.
On mobile, the first link takes me to the jp site with the three new videos in thumbnails, everyone plays the main theme (which I mentioned before has that horrible transition at 1:05. The other links in the OP directly play the clips with no musicYes it's intentional. The videos were not intended to be viewed on their own. The website has the music is looping on it's own layer whilst the video is meant to play in the background.
Bleh, Zelda always has plenty strength and independence. Did you actually play some of the previous ones? But she's the triforce of wisdom, not courage.They were asked multiple times about this, and they've been adamant about it. Zelda is a one dimensional damsel in distress. She can't be allowed strength and independence actually, otherwise it undermines the very canonical male Link apparently. I'm still wondering what happened with the female Link rumors we had going last year.
I should stop watching videos now.
Link has the master sword though...
They were asked multiple times about this, and they've been adamant about it. Zelda is a one dimensional damsel in distress. She can't be allowed strength and independence actually, otherwise it undermines the very canonical male Link apparently. I'm still wondering what happened with the female Link rumors we had going last year.
They were asked multiple times about this, and they've been adamant about it. Zelda is a one dimensional damsel in distress. She can't be allowed strength and independence actually, otherwise it undermines the very canonical male Link apparently. I'm still wondering what happened with the female Link rumors we had going last year.
Did you actually play some of the previous ones?
Have you played any Zelda games?
Hey, you should maybe play an entry in this franchise sometime.
Helps Link in:
Ocarina (as Sheik, a lone assassin)
Wind Waker (as Tetra, leader of the pirates)
No I've never played a Zelda game ever. Seriously people? I mean...really? Just because I can't stand the decisions they are making with ONE game doesn't mean that I've never played the series. I mean...really guys. REALLY?
Furthermore, more power to you. Enjoy the game. It's looking like a fantastic piece of art.
Even if you were only referring to Breath of the Wild, that's absolutely ridiculous because the game isn't even out yet
Hey, remember when OOT Zelda takes off her Sheik disguise and is instantly kidnapped?
Hey remember in Wind Waker when Tetra finds out she's really Princess Zelda... and all her sass and determination evaporate as she hides in the basement until she gets kidnapped off-screen?
But calling her a great fully realized heroine is fine. Got it.
All of these trailers scream "playable Zelda" to me.
At the end of the direct video we distinctly hear
"You must save her... my daughter"
This could be taking 2 ways
1) Confirming that 'her' is the daughter
or
2) Zelda has to save 'her'
Zelda is the daughter. The King is saying it. Who's the King? THE OLD MAN DUN DUN DUNNNN (I have no idea, maybe the Deku Tree is Zelda's father, I dunno). I've been calling playable Zelda for a long time, though. I personally think it will happen in the post-game, assuming there is one.
This footage, for the most part, seems like raw capture footage across both Wii U and Switch.
Well we know NPCS can fight enemies, her helping link is much more likelyI don't think there's any reason for her to wear non-regal clothes for any reason other than for battle. In which case I think it'd make sense for her to be playable.
Well we know NPCS can fight enemies, her helping link is much more likely
Yeah that was really silly of Nintendo. Spoil every area before the game releases? Why of course that's a good idea!same for me. NIntendo has a tendency to show too much. I had to go on black out for skyward sword and I'm glad I've done it cause they really spoiled a lot of the game. I'm sure a part of the lukewarm reception from some people was caused by the over exposure some parts of the game got, spoiling a lot of discovery and mystery.
Her... walking is anime?
Hey, remember when OOT Zelda takes off her Sheik disguise and is instantly kidnapped?
Hey remember in Wind Waker when Tetra finds out she's really Princess Zelda... and all her sass and determination evaporate as she hides in the basement until she gets kidnapped off-screen?
Hey, remember when the almighty Cirilla, with witcher training and immense powers, spent the entire game hiding and running from Eredin? Sometimes the enemy is just too fucking strong maybe. Or is Ciri a "damisel in distress"?Hey, remember when OOT Zelda takes off her Sheik disguise and is instantly kidnapped?
Hey remember in Wind Waker when Tetra finds out she's really Princess Zelda... and all her sass and determination evaporate as she hides in the basement until she gets kidnapped off-screen?
As far as I know, they said there were no companions in this game?
Stunning.
You get 100ish markers to do what you what on the map.How does the marker/waypoint system work in this game?
Stunning.
Ok? Does that somehow undo the fact that she's been helping out all the other times in the game? Does a girl have to be sassy all the way through to be a three dimensional and independent character? I'd assume showing different sides of a character would actually add more depth to them. Even then, Zelda in WW plays a key role in beating ganon. In OoT, Zelda uses her magic to give Link his childhood back.
Zelda has a very active role in the texture of the plot for both those games. If you're going to complain about Zelda being kidnapped you might as well complain about Link being forced to escape Hyrule and hide in a temple. Or any sort of peril Link gets into in the plot.
Zelda is by far a more dynamic character than Link, and she displays a lot of strength and independence in many of the games. Calling her simply a "damsel in distress" and "one dimensional" couldn't be more incorrect.
You're just trolling at this point, right?This hurts even worse. Goddamnit Nintendo! It's 2017! Why not offer a character choice? T_T And goddamn the artstyle in this game is drop dead gorgeous. Just incredible.
What has changed between Tetra fearlessly ninja-kicking Ganondorf in the face, and then when she's in the basement going "Go help Hyrule. I will wait here"? That's not depth, that's two diametrically opposite characters. All that has happened is she is now wearing a dress and was told she's a princess. And yet she goes from a beacon of confidence to a delicate little flower. Everything from the way she holds herself to the way she's written indicates a distinctly different character, all because of a wardrobe change...
This moment
is literally the only hint you have in the entire back half of the game that she's even remotely the same character as this:
And you can say this somehow doesn't make her one-dimensional, except the whole time she does anything other than be captured or occasionally use some vaguely useful magic spell (only when it's convenient for you, of course) is when you're still under the impression she's not Zelda. Like, if you're older than the age of 10, you've probably already figured it out. But even still, on the narrative's terms, her becoming Zelda pretty much strips Tetra's character of any of its energy.
It might not match Horizon technically but artstyle and atmosphere make more than up for it.
Cannot believe that Nintendo made me buy a whole console for just one game...nothing else interests me on switch until a new Metroid and Persona drop.
Mario hater?
You get 100ish markers to do what you what on the map.
There are 5 markers that will appear in the real world as light towers.
You can warp to any shrine you visit.
All of these are great, and I love the music in this game...
But I hate the extremely rough transition around 1:05 where it goes from crescendo to complete silence then back like 7 bars
It's jarring, and has been since e3.
All of these trailers scream "playable Zelda" to me.
At the end of the direct video we distinctly hear
"You must save her... my daughter"
This could be taking 2 ways
1) Confirming that 'her' is the daughter
or
2) Zelda has to save 'her'