Not if the system was designed to be a dedicated handheld.You would have ended up with 64GB and a more expensive Switch.
Not if the system was designed to be a dedicated handheld.You would have ended up with 64GB and a more expensive Switch.
It really shouldn't be acceptable that Nintendo requires you to buy extra memory along with a game. I mean damn...it's a home console.
Not if the system was designed to be a dedicated handheld.
I don't see what's stopping people from using the internal storage.
Huh? Explain.
Isn't there 32 gigs of internal?
This never happened. You can still download games.
Isn't it misleading to say "microSD card required" ? What if you have enough internal space left?
You would have ended up with 64GB and a more expensive Switch.
Yes....and? You are not downloading the entire game.
Not if the system was designed to be a dedicated handheld.
Sd cards are dirt cheap. And SanDisk just announced a 400GB one so the others are only going to get cheaper
Im guessing folks own more than one game. Switch doesn't have enough memory for current gaming standards and requiring switch owners to have to buy extra memory on top of games because of that in 2017 is questionable at best. For a home console.
Nintendo could have released more than one version of the Nintendo Switch, one with 32GB and another with 64GB or more. Some people may be willing to buy one with more internal storage.
Switch has 32GB game cards.
Switch has 25GB of usable internal storage.
So the only way you can ever 100% NEED an SD card if if the game is over 57GB.
Ja?
Switch has 32GB game cards.
Switch has 25GB of usable internal storage.
So the only way you can ever 100% NEED an SD card if if the game is over 57GB.
Ja?
Considering even dual-layer Blu-Rays are only 50GB, and the form factor of a Switch cart is way smaller, 32GB is actually pretty impressive, lol. This particular case is not even a matter of the maximum size being insufficient (2K18 is reportedly ~25GB), but of 2K choosing an even smaller cart to save money, since the high-capacity cartridge media costs more than Blu-Ray discs. A bizarre solution imo, but if the alternative was to charge $70 for the Switch version to the other versions' $60, I guess I'd prefer to just download the remaining 9 gigs.Is it too much to make cards larger than 32gigs?
Switch has 32GB game cards.
Switch has 25GB of usable internal storage.
So the only way you can ever 100% NEED an SD card if if the game is over 57GB.
Ja?
Sure, but you still don't NEED an SD card (and I see you're arguing this same point).But still, publishers are not using the 32GB card if what we are hearing in this thread is to be believed. The game is apparently 25GB.
Sure, but you still don't NEED an SD card (and I see you're arguing this same point).
Switch has 32GB game cards.
Switch has 25GB of usable internal storage.
So the only way you can ever 100% NEED an SD card if if the game is over 57GB.
Ja?
That's the point though. It's not REQUIRING anything. If you don't have 9GB space left internally, do what you do on PC or other consoles. Delete something. You have that option.
Please understand I am not defending anything here, I'm just saying I don't see why even the boxart talks about the SD card being required, when even the wording from Nintendo says that you "may need" one.
As for the memory constraint, I honestly don't see what alternative they had. 64GB still wouldn't be enough to many people. And it would increase the cost of the system. Leaving it up to the user to expand the storage is the best solution in my opinion.
Huh? Explain.
Please stop this. It's a hybrid device, Nintendo made the best decision with what they had. I mean Yea they could've put more storage in the switch but that would've driven up cost.It really shouldn't be acceptable that Nintendo requires you to buy extra memory along with a game. I mean damn...it's a home console.
Pure handheld. No dock. Spend that money on more internal storage.
The ONLY option wasn't just a more expensive switch.
But on pc and other consoles ( that you can get cheaper or comparative price at least on consoles) allow you to download more than one game before you need to start worrying about deleting anything.
Im sure you can see the difference in mileage between these memory solutions between other consoles and pc.
The conversion shouldn't be at this low a gig for something marketed as a home console.
Wait
So 2K chose a cart smaller than 32gb for its game to cut costs? Am I understanding that right?
Please stop this. It's a hybrid device, Nintendo made the best decision with what they had. I mean Yea they could've put more storage in the switch but that would've driven up cost.
when i get a switch, i wont be buying games that do this. i can only hope that sony puts HDBR discs as a priority for PS5 because i don't want what the XB1X and switch do to become standard just to play games. that's halfway to always online
So the case should say 'if you buy both this and WWE, you'll probably need an SD card'.Well, if you intend on buying both this and WWE, you'll probably run out of space and need an SD card.
But on pc and other consoles ( that you can get cheaper or comparative price at least on consoles) allow you to download more than one game before you need to start worrying about deleting anything.
Im sure you can see the difference in mileage between these memory solutions between other consoles and pc.
The conversion shouldn't be at this low a gig for something marketed as a home console.
Nintendo did do this with Xenxoblade X. The texture packs and the like were separate downloads because it couldn't all fit on the disc. I expect something similar for XBC 2.
But on pc and other consoles ( that you can get cheaper or comparative price at least on consoles) allow you to download more than one game before you need to start worrying about deleting anything.
Im sure you can see the difference in mileage between these memory solutions between other consoles and pc.
The conversion shouldn't be at this low a gig for something marketed as a home console.
I don't know if Nintendo's completely oblivious to the sizes of modern games or what, but Switch isn't prepared to handle big AAA third party releases. 25GB of useable storage is ok for mobile phones, not game consoles.
Wii U offering only 32 GB out of the box was pretty lame (and you couldn't expand the memory with SD cards), but the Switch is not the same type of device.
So the case should say 'if you buy both this and WWE, you'll probably need an SD card'.
A new Switch buyer who buys only this game does not need an SD card.
So because some gaffers play it docked means that's the only way to use the device? I play it in mainly portable mode does that mean it's only a portable?The alternative memory solution is still driving up costs.
@above
I see plenty of gaffers state they never undock. This is a consoles also as Nintendo has stated the switch doesn't take the place of their next handheld.
I mean, sure, Nintendo could have gone that route.
Or if a user wants 64 GB of storage, they could buy a Switch and a 32 GB card for 13 dollars.
I feel that making microSD the memory card format for the Switch renders a lot of these onboard storage issues as mostly meaningless. And the only way we'd be getting very large physical media sizes for games at this stage in the Switch's life is if it used an optical format, which would clearly make no sense for this type of device.
Larger cartridges will come once the cost to produce them is lower.
I was obviously being sarcastic, but it should really say:Just leave the warning off the case and let Switch owners find out for themselves when they buy more then one big AAA third party release.
I think they made a good compromise with the 32GB of storage, hopefully the 32GB cartridges aren't too far out.
I got a feeling the Switch's servers will likely be part of a larger ecosystem that'll survive a bit better than Wii and Wii U.
I think they made a good compromise with the 32GB of storage, hopefully the 32GB cartridges aren't too far out.
So because some gaffers play it docked means that's the only way to use the device? I play it in mainly portable mode does that mean it's only a portable?
This is a hybrid. It honestly doesn't matter how Nintendo markets the device. It inherently cannot offer the same solutions as a PC or traditional home console.
Now, Nintendo should offer the option to connect a hard drive when docked, but even if they give users the ability to do so in the future, that doesn't take away from the fact that you cannot directly compare the Switch's memory situation to that of other stationary devices.
Wii U offering only 32 GB out of the box was pretty lame (and you couldn't expand the memory with SD cards), but the Switch is not the same type of device.
I don't know if Nintendo's completely oblivious to the sizes of modern games or what, but Switch isn't prepared to handle big AAA third party releases. 25GB of useable storage is ok for mobile phones, not game consoles.
It's literally a problem that cannot be completely avoided with this type of device (hard drive support while docked only puts a small bandage around the issue). So, unless you just want the Switch to cease being a hybrid, it's something that will simply continue existing as a problem until larger carts become cheaper to produce.
Which is a major problem.
32GB cards are available now. DQHI&II shipped on one.
They exist now, but most publishers aren't willing to eat the extra costs or pass them onto consumers (a $70-$80 Switch game would bomb in the marketplace), so they're opting for 16 GB cards or lower. Once costs come down, more pubs should be willing to go with the larger cart.
Hmm, I wonder why Dragon Quest Heroes 1 and 2 are only available in Japan on Switch, could it be due to the production costs? It seems kind of weird to me because the game is available on the PC and PS4 outside of Japan.
What's the alternative though? More memory = higher price.
And again, you don't have to install every Switch game like you on Xbox One and PS4.
Publishers aren't even using the full size game cards currently available.
It's like people forget this thing is essentially a small tablet.
That bandage is better than what's in the OP.
The increase in cost from additional storage would have been greater than the cost of the dock and would have been going from 32GB to 64 GB. NAND memory for SoC is not cheap right now.