So now AM2R got ANOTHER DMCA and the creator cannot legally work on the project anymore with updates? Great. No, that is just lovely.
Nintendo is in there legal right to make the actions they took this year regarding fan productions and the 'big' games/fan media they shut down or tried to shut down (A Fox in Space, Super Mario Brothers Z, AM2R) broken silent rules of fan games (don't make remakes, don't make things that get you paid, make sure you ensure that your fan game is YOUR OWN work and not a Nintendo game). So they getting hit is understandable.
But what they are doing now is really spiteful I think. With A Fox in Space & Super Mario Brothers Z, the creators just had to change around a few things to resume work on the projects and last year when Nintendo took down things like Mario 64 HD & OoT 2D, they send DMCA & C&D to the developers right as work in the games started.
With AM2R, the game has been in development for years and after finally coming out, THEN you shut the thing down. One could look a this as Nintendo being kind, letting the game & an update to said title out in the wild before taking legal action that they had to. But another way this can be viewed is that Nintendo shut the game down due to it not only breaking one of the silent rules (remake of a game being sold) but also from another Metroid game releasing that month (Federation Force) and AM2R conflicting with sales of that title.
Considering recent reports of Federation Force bombing in Japan (though Metroid doesn't sell well there to begin with), I can see why they took the actions they took regarding AM2R, despite how I would rather them talk with he developer and see if they can make it an official title under Nintendo's name. While this didn't exactly happen with SEGA (Whitehead pitched the CD 2011 remaster first before fully working on it, then SEGA approved it and work on remasters of that, Sonic 1 & Sonic 2 happened before work on Mania went into production), that would have been a nice gesture of good will on Nintendo's part to their fan base.
Nintendo shutting down the Game Jolt hosted games is confusing to me, as if developers were getting paid for the games, then Nintendo is the right here. They are losing money by having smaller developers making money off IP they own, so shutting them down breaks one of the three silent rules.
But like AM2R.....Game Jolt has been around for years and these developers have been making thousands of these fan games a very long time. Nintendo now getting that hammer and smashing every single fan production to bits, is just odd. They could have done this years ago and continuing this would ensure people will not waste time making Nintendo Fan Productions.
Now, years of work people put into games on Game Jolt & the developer on AM2R is just washed away because Nintendo didn't shut them down right away or bother working with the developers to get them working with them on future games.
I'm not upset about this, as once fan games are in the wild, they will always be on the internet. But this will sour the fan base of Nintendo; they know now to do NOTHING with Nintendo IP unless they pitch it to Nintendo first. That is fine message to send, but then don't expect things like the abundant Sonic Fan Gaming/Hacking Community to be around.
Nintendo will be Nintendo and I will accept that, but they should be expecting to lose a pool of fans making content/talking about the company's titles in the future if they continually make moves like this.