Just compare that to the DKTP iirc:
140k NPD and 80k LTD in JP
60fps doesn't matter to Nintendo fans confirmed
Just compare that to the DKTP iirc:
140k NPD and 80k LTD in JP
Nintendo has to stop making their games one-dimensional. People voted with their pockets. There are too many cheaper substitutes for just being fun. People want adrenaline, mystery and drama for the price that you're charging for your entertainment. Football gives you those feelings, Walking Dead gives you those feelings, heck even NeoGAF gives you those feelings.
We didn't know for outside Japan.
Not for X anyways
Just compare that to the DKTP iirc:
140k NPD and 80k LTD in JP
Not sure if already posted, but the English version of the IR briefing has now been posted.
http://www.nintendo.co.jp/ir/en/library/events/140508/index.html
Frankly, it sounds like they're just throwing as much shit at the wall as they can and hoping something sticks.
The Wii was the best thing to happen to them. The Wii U was the worst thing.
I think the Virtual Boy still holds that title.
Iwata getting shitcanned isn't going to change Nintendo. The Cult of Yamauchi will live on and as such the stupid decisions will live on.
Nintendo if it survives might finally start to change in 15-20 years when all of the old guard is dead. Yamauchi did great things for Nintendo seemingly out of blind luck because after the NES took over every decision he made led to the worsening of conditions for Nintendo. Even today he is still quoted as if he is some genius when he is the one who cause Nintendo to be the outcast it is in the industry
I wouldn't say that. Nothing they said seems random, most is stuff they already should have done a long time so if anything.Not sure if already posted, but the English version of the IR briefing has now been posted.
http://www.nintendo.co.jp/ir/en/library/events/140508/index.html
Frankly, it sounds like they're just throwing as much shit at the wall as they can and hoping something sticks.
No, this failure likely only damages the Wii brand, which is irrelevant since they clearly aren't interested in a true Wii successor.Virtual Boy was a mistep but its impact was relatively minor, I doubt it had any major bearing on the N64's fortunes and the company beyond that. But this failure is really going to damage their brand.
It sure looks like Nintendo position worsened after the NESIwata getting shitcanned isn't going to change Nintendo. The Cult of Yamauchi will live on and as such the stupid decisions will live on.
Nintendo if it survives might finally start to change in 15-20 years when all of the old guard is dead. Yamauchi did great things for Nintendo seemingly out of blind luck because after the NES took over every decision he made led to the worsening of conditions for Nintendo. Even today he is still quoted as if he is some genius when he is the one who cause Nintendo to be the outcast it is in the industry
I think the Virtual Boy still holds that title.
I'm not saying anything seems outlandish, so much as what's being talked about seem like, as you note, things they should have been doing for a long time now and/or half-measures.I wouldn't say that. Nothing they said seems random, most is stuff they already should have done a long time so if anything.
MKTV isn't closed and proprietary, it's based on Miiverse and Youtube. The web app just adds some more features on top that can't be realized using standard Youtube functionality, like searching videos uploaded by your friends or videos of races you participated in.I'm not saying anything seems outlandish, so much as what's being talked about seem like, as you note, things they should have been doing for a long time now and/or half-measures.
There's nothing in there that leads one to believe there's a greater underlying strategy/vision.
I like that they plan to leverage their IPs more with licensing.
Beyond that, some things were entirely Japan-centric (which I suppose is justifiable given the audience, but still odd as a highlight for a company that wants to be a global player). Some things seem bizarre to highlight in an investor briefing (quickboot?). Some things seem like obliviousness to the wider market or unwillingness to adapt to it (what's the point of a closed proprietary Mario Kart TV? Why not just partner with something like Twitch? Did they not see how popular something like TPP has been?)
It just seemed like a incoherent patchwork of "stuff" that doesn't address any of the core problems they're facing.
Not sure if already posted, but the English version of the IR briefing has now been posted.
http://www.nintendo.co.jp/ir/en/library/events/140508/index.html
Frankly, it sounds like they're just throwing as much shit at the wall as they can and hoping something sticks.
At the Corporate Management Policy Briefing this January, I explained that the company would prioritize making and proposing Wii U software titles that can only be made possible with the Wii U GamePad. We are planning to disclose our progress on this at E3 (Electronic Entertainment Expo) in Los Angeles in June.
Nintendo has to stop making their games one-dimensional. People voted with their pockets. There are too many cheaper substitutes for just being fun. People want adrenaline, mystery and drama for the price that you're charging for your entertainment. Football gives you those feelings, Walking Dead gives you those feelings, heck even NeoGAF gives you those feelings.
People should also note that 270 million was invested in R&D in Q4 as well; hence the more pronounced loss in Q4.
I'm sure I'm not the first to post this, but lol:
Year Of Luigi generates $456 million loss for Nintendo
In Japan? In Europe? The Atari game crash only happened in North America. The rest of the world kept playing games like normal. Yes, mainly on home computers.That's unfair - he did exactly what was needed to save industry dying from having way too much shovelware that was killing consumer trust.
Ironically he later didn't notice change he started and continued to work with same mentality which brough his initial success.
If there was a still a Gamecube section on the supplementary release lists Hoshi no Kirby would still be there.To those worrying about SMT X FE or Yarn Yoshi, they don't appear to have been cancelled.
Thing about Nintendo is it can be dumb luck a lot of the time.
this is great.
I'm sure I'm not the first to post this, but lol:
Year Of Luigi generates $456 million loss for Nintendo
Don't red and green have the opposite meaning in Japanese finance, compared to American (and possibly European) finance? I recall someone telling me that a while back.The guy in green helped Nintendo lose money, while the guy in red is going to help them make money. Can't think of more inappropriate colors for either of them.
It's the x-axis.
Delving into the media create threads will give you that for Japan. Given how little the Ps4 has been out for it won't be many threads.Does anyone have a week-by-week shipping comparison of this gen's home consoles?
I see now. It is not dumb. In the example I gave it was luck in the sense of seizing an opportunity presented to you (both for Yokoi and Yamauchi). If anything the dumb part is the surrounding circumstances (thinking about if it would still happen if a bit "what if" and conjecture).It's not dumb luck. The same things happen in any R&D field. It's about keeping the mind open to recognize new opportunities. And opportunities arise with greater probability when you work hard, you are an expert and create a web of links with many people. If you take a sample of 1000 people, half of them wouldn't recognize the new opportunity in the first place and the other half would let it go for not being able to take it or because of being unwillingly to take any risk. The few people remaining that will jump on it are maybe lucky, but not dumb at all. And regardless, if new things were something fully planned beforehand, it wouldn't be called research, would it?
It sure looks like Nintendo position worsened after the NES
The Wii U hardware still has a negative impact on Nintendos profits owing mainly to its markdown in the United States and Europe..."
Yamauchi did great things for Nintendo seemingly out of blind luck because after the NES took over every decision he made led to the worsening of conditions for Nintendo.
I meant like, taking the first/second/third/so on week of each console's sale and comparing them.Delving into the media create threads will give you that for Japan. Given how little the Ps4 has been out for it won't be many threads.
Otherwise, NPD threads should give American numbers for month-by-month.
Apart from that there isn't specific timeframe info I know of.
.
According to this, it's not: http://www.neogaf.com/forum/showpost.php?p=111068434&postcount=954How the hell is this thing still selling for a loss?
Why is the OP banned. I was hoping to see a rundown of the main points in the OP.
Originally posted by JoeM86
Here's a rundown, thanks toa user called Wii on a forum I go to
- Iwata saying 3DS hit 43 million
- Helping is next Pokemon, Tomodachi Life in June internationally
- 3DS third-party titles to come include Monster Hunter 4G and Youkai Watch 2 in Japan
- Wii U: want to regain momentum with 2 signature titles in Mario Kart 8 and Smash Bros.
- System update in June will speed up start up by 20 seconds
- First smart device app will be available by end of fiscal year
- This is called Mario Kart TV and will enable sharing of game movie and rankings available launch
- In June, Japanese users will be able to use SUICA transport cards for payments on Wii U through NFC
- On IP licensing: nothing to announce today, but Nintendo is looking at a joint agreement
- Limited profit, so Nintendo is looking at non-games usage for licensing
- Will launch figurine business called NFP NFC featured platform
- Nintendo showed Mario figure across many games being used including saves
- NFP game and figures will be shown at E3
- 3DS will also get IR NFP reader so figures can be used across Wii U and 3DS
- Wii U target of 3.6 million units will need more manufactured than in current inventory
- Nintendo not experiencing a loss from hardware anymore
- More Wii U games at E3
- NFP has been in development since last year
- Nintendo would rather make not just make a figurine, but something that does more
- Nintendo hopes to show related games in development at E3 for the NFC tech
- Iwata saying that for this fiscal year (through 3/15), the goal is to increase profits
- 3/16 fiscal year: not grow dramatically
- 3/17 fiscal year: develop pillar for growth with growth
- Iwata: we are preparing for next generation hardware as always, when will it release? Difficult to declare
- Iwata: not hopeless or at a loss in coming up with something new, but until existing users are satisfied, we cannot release next hardware
- Iwata: for Quality of Life, dont think too narrowly of Nintendo, we can make fun, healthy services we know how to get people hooked
- Iwata: developers will move into new building in Kyoto around E3; currently teams are separate so will share more
- Iwata: have established Business Development department with outputs like NFP, entering into new markets, use smart phone platforms etc
- Not pessimistic on games, but want other pillars as safety net for games business, more of entertainment company
Wait, if Nintendo's current inventory is insufficient to meet the new fiscal year target that implies that they weren't holding enough inventory to meet last year's forecast prior to revision and thus never intended to. So for all intents and purposes Iwata and the rest of management were willfully misleading their shareholders.Wii U target of 3.6 million units will need more manufactured than in current inventory
I'm sure I'm not the first to post this, but lol:
“Year Of Luigi” generates $456 million loss for Nintendo
If players love the 3DS so much, why don’t they marry it? Oh, right, they can’t.
Wait, if Nintendo's current inventory is insufficient to meet the new fiscal year target that implies that they weren't holding enough inventory to meet last year's forecast prior to revision and thus never intended to. So for all intents and purposes Iwata and the rest of management were willfully misleading their shareholders.
:/
Someone made a thread about that yesterday lol.
...why?
And no one understood what it meant (they thought it was just missing the forecast, when the forecast itself was impossible to reach) and were trolling poor OP.
Wait, if Nintendo's current inventory is insufficient to meet the new fiscal year target that implies that they weren't holding enough inventory to meet last year's forecast prior to revision and thus never intended to. So for all intents and purposes Iwata and the rest of management were willfully misleading their shareholders.
:/
Wait, if Nintendo's current inventory is insufficient to meet the new fiscal year target that implies that they weren't holding enough inventory to meet last year's forecast prior to revision and thus never intended to. So for all intents and purposes Iwata and the rest of management were willfully misleading their shareholders.
:/
It's the x-axis.
I get that they wouldn't necessarily produce inventory to the full extent of the forecast, as at September last year when they retained the forecast. (And I definitely agree that its better they didn't produce said inventory.)You forecast to anticipated demand, you produce to actual demand. No company produces inventory without orders. And you only produce what your lead time demands for your anticipated purchase orders.
This isn't misleading shareholders. It would have been worse had they produced unneeded inventory.