What I meant was that desite the compression drawbacks the DPI and gammut are fine, and WiiU's output looks gorgeous on the pad.
Depends what you're after. If you're interested in ISAs from a historic perspective, you could read some of the programming manuals of staple species of RISC and CISC. Google up the programming manuals of AMD64 and IA32 (both contemporary CISCs), IBM Gekko (PPC 750-based), Motorola 68K series (iconic CISC series), MIPS32/64 (originally SGI's, later on MIPS consortium, eventually ImgTech), Sun's SPARC. Curiously enough, ARM's ARM (Architecture Reference Manual) book is becoming harder to fetch with each successful generation of the architecture. At the very last ARM require a free registration by email today, which is wtf-worthy in my book ('hey, let's provide a hassle for anybody interested in our ISAs!'). If you're interested in the higher level RISC paradigms, check out RISC V open-source academic ISA design.
Ooh, thanks a bunch! I'll read up on this for now and come back later to suck more knowledge from your brain!