Do people still care about the game?
Awesome. I still pop it in for some exploration during downtime. But I have barely even touched base building... at all.
I look forward to the new vehicle.
He said you could see other players...that was it. Technically, yes, that would be described as multiplayer, but he goes on record clearly explaining that it's the worst way to make a multiplayer game. To me, the ability to see other players is like the power to control Tom Hanks at a distance of 10m...completely pointless, because it's very unlikely to happen. If it ever gets put in, it will make no difference to most of the people who will ever play it.The post-launch updates to this game are genuinely interesting, but I too can't quite get over that Murray talked about something as significant as multiplayer on talk shows, then did not so much as acknowledge it when the game released without supporting it.
The funny part is, I don't even want multiplayer in the game. I'd play solo anyway, and that never affected my purchase decision. I just can't get over the combination of lying and then being silent about it.
He said you could see other players...that was it. Technically, yes, that would be described as multiplayer, but he goes on record clearly explaining that it's the worst way to make a multiplayer game. To me, the ability to see other players is like the power to control Tom Hanks at a distance of 10m...completely pointless, because it's very unlikely to happen. If it ever gets put in, it will make no difference to most of the people who will ever play it.
I know, right? :lol I picked my planet based on look and feel, and having a waterside property, near a beach. Doesn't sound so great now.Whoops lol
That was part of the reason I chose the place I'm at. The beach is literally 15 meters from my house! I got the rigogen I need for all quest items in 5 short swimming sessions probably.On the flipside, if it is amphibious, Rigogen farming will no longer be the bane of my existence. Run through every resource you own to keep from drowning for 1,000 units over a half hour, if you're lucky... yay!
That would be cool. Gameplay wise, that makes a lot of sense. Would be neat if the vehicle isn't restricted to the one planet either. What if you have your home base on a ship?? I wonder how they'll deal with that and planets having so much foliage you can bump into. Just randomly dropping a car onto a planet sounds like a disaster to me given how the game operates at the moment.I'm hoping for something like Jinpei's buggy from Gatchaman, which was amphibious, and could also hover.
I'm sure it is. I just happen to still play it the same way I did since launch (and the reason I've enjoyed it and wasn't a hater) I just look to 100% the wild life and then move on in my path. I'm an astrozoologist. Though maybe I should set up a fieldbase to further that role-playing lol.It's pretty well done, imho, and it gives you a lot more flexibility to explore.
I hope, for no other reason than comedic value, the "vehicles" are just the same ships we've been flying around in but now they gallop along the ground like animals.
Just reads like marketing bs for the next sale to me.
Call me skeptical but it's been 7 months and they've got a shit lot of work to go if they want to deliver on the game's promise, which I don't believe they intend to.
Any mention of the multiplayer "issues" either? Nope.
Do people still care about the game?
Yep - not a lot but you can find a rundown here: https://arstechnica.com/gaming/2017...abs-will-incubate-more-procedural-tech-games/
Do people still care about the game?
Of course. At least I do.
Maybe when it will be free on PS+ one day all the patches will make it a decent game.
I find it funny that each update does nothing about what is criticized about the game, yet people seem excited for them, genuinely confused.
Heads up: This seems to be on sale on PSN for 16 (EU).
Yup, and I am seriously debating whether it would be a good oportunity to try it out. Thank god I was not taken by the hype on release, but I always wanted to eventually try it.
Do people still care about the game?
For that price it's a good time to jump in imo. With the foundation update and what was just announced it's a good package.
Do people still care about the game?
I didn't let the hype hit me.
I didn't buy it at launch.
I bought it used shortly after the foundation update.
I played for a few hours until I realized the game needs moar.
I put it on the shelf waiting for the "moar".
I wont be trying it again with this update. I'll wait instead when they put something serious to break the monotony, like "Build Anywhere" or "Have faction battles" or "Clear Dungeons" n stuff...
Do people still care about the game?
The macro-level problems are definitely not "unfixable". The game needs a dynamic job system to give players short-term goals; tasks like cargo hauling (illegal and otherwise), bounty hunting, item recovery, etc. Also restoring factions to what they were supposed to be -- ongoing conflicts that you take sides -- would provide political motivations. Now that we have freighters, they could add NPC ships for hire, to help protect you or automate farming tasks. All these things are doable, with time, should they choose to.
I definitely agree though that if they're going to double-down on planetary bases and local exploration, they need to really overhaul the creatures, both in diversity, AI, and animations. Sean said during GDC that they've been continuing to work on the proc gen algorithms, so maybe that'll be part of that.
It only seemed substantial because of how barebones the game shipped. Who knows how much of that they were working on but couldn't finish before release too.
"A new vehicle" is not what I want to read in an announcement for the next update.
I guess I'll wait to see the actual list but I don't have patience for teases from them.
Yup, and I am seriously debating whether it would be a good oportunity to try it out. Thank god I was not taken by the hype on release, but I always wanted to eventually try it.
some do , but do majority just love to sh*ttalk about it for some strange reasonsDo people still care about the game?
I must admit, I vehemently held on to the fact that NMS isn't a bad game, it's just severely underbaked, but even I had my limit and swore off of it.Absolutely. I havent played in quite a while, but I am VERY looking forward to them expanding it. The peaceful exploration is still a super unique aspect.
that's not what this game is though, man.
exploration/simulation is the main theme of this game. not space opera combat or a bioware rpg.
it's like playing sim city and being disappointed because there's no platforming...
Hmm, together with the current EU discount to 15.99€ with PS+ such long term support is tempting me to finally buy this game. If only I would have enough time to play those games nowadays. :/
Yeah, but even Minecraft has some thingsimilar to this to become enjoyable. That game, even if it has shitty combat and it's just for resources, it does send you on enclosed, dungeon like environments to test your new gear and even had two endgame areas. Also faction wars was among the many NMS unfulfilled promises. Since most offensive and defensive gears you build/find are randomised, there should be something more than the occasional wildlife to let you put them to good use.