No offence, but you can't simply ignore the console versions that are releasing simultaneously, especially in a franchise that has a strong historical tie to one particular console.
The big question being asked over and over is WHY wouldn't From promise support 60fps like is expected from most PC titles? To discuss that point you need to consider the background of the franchise, its makers, and the need to sell as well as possible across 3 platforms at launch.
As I've tried to point out, what seems like an obvious priority for a hardcore PC souls fan, and what From/Bamco consider to be critical, are not likely to be the same.
I think both From and Bamco know very well that DS1 wouldn't have sold even half of what it sold on PC without the fixes the community made.