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Not confirmed: Dark Souls 3 PC framerate to be locked at 30 fps?

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Red Hood

Banned
Unfortunately the one that ran at 60fps "out-the-box" sold less than the one that was a quick-and-dirty parity port.

Those figures don't really make a case for it being a critical selling point.

You also gotta factor in the amount of sales DS1 has had, as well as being featured in several bundles.
 

Lister

Banned
Sorry to say, but it's probably true. Souls has found its biggest home on PC.

Nothing to be sorry about here. More people enjoying the game the better.

Of course it would be terribly sad for these devs to not take some basic PC gaming consideraitons into account now. We're your number one fans. Common.
 

DigSCCP

Member
Last numbers I could find were in 2015 and by then DS2 had sold 2.3 million, almost a 1 million of which was on PC, and the rest was shared by PS3 and Xbox 360 (couldn't find a split).

So yeah, PC is probably the highest selling SKU. Not only that, but given that the majority of sales on PC are digital, it's ABSOLUTELY the most profitable sku by a long shot. Same dealy for DS1, actually I think PC outsold the PS3 version considerably here.

We dont have the split so its kind hard to say that.
Still tho after Bloodborne I think its hard to make this assumption.
Bloodborne sold better than any Souls game...in 6 months, without several price drops ( if I aint wrong game went for US40 after the DLC only).
And we dont have yet the numbers of The Old Hunter Edition.
About profitable we would have to know at what prices this sales came from, and using DS1 as an example is a terrible idea! It doesn't matter if is digital if only reached those numbers because it was 5 dollars.
 

Clear

CliffyB's Cock Holster
However his point that PC is not a secondary market is still accurate, and any team with a head in their shoulders should know what the PC crowd expects from games.

It is a secondary market because regardless of sales figures* they are all ports of games specced for a 30fps target on Playstation hardware.

The fundamental issue is that if FROM felt the same compulsive need to support 60fps that certain PC fans do, they'd build their games to run at that rate on all hardware. Its not like they don't have the option to do that, they simply feel 30 is the right trade-off as demonstrated by Bloodborne.

That being the case, when it comes to supporting higher frame-rates on the outlier that is PC, its not a priority for them. In fact it becomes more a hazard due to the way performance variance may impact the actual playing experience - a real worry for a game with a PVP element.

*which as discussed elsewhere, Steamspy numbers are basically meaningless.
 

Maxey

Member
It's incredibly frustrating how From doesn't care at least a little more about the technical aspect of their games.

Bloodborne's horrible frame pacing hurts my eyes and keeps me from playing it, and it seems it's still there for DS3?

Man, they just don't care or are just oblivious.
 
It is a secondary market because regardless of sales figures they are all ports of games specced for a 30fps target on Playstation hardware.

The fundamental issue is that if FROM felt the same compulsive need to support 60fps that certain PC fans do, they'd build their games to run at that rate on all hardware. Its not like they don't have the option to do that, they simply feel 30 is the right trade-off as demonstrated by Bloodborne.

That being the case, when it comes to supporting higher frame-rates on the outlier that is PC, its not a priority for them. In fact it becomes more a hazard due to the way performance variance may impact the actual playing experience - a real worry for a game with a PVP element.

Except for that the Souls series is not the first game with a competitive component that runs on 30fps in consoles and a variable framerate on PC, and it most certainly won't be the last.
 
Nothing to be sorry about here. More people enjoying the game the better.

Of course it would be terribly sad for these devs to not take some basic PC gaming consideraitons into account now. We're your number one fans. Common.
Agreed.

Umm ok.

I think it's amazing that we essentially had to big and plead with Namco and From to port DS1 to PC, and now look where we are.

Started from the bottom.
Just saying sorry to those who get all bothered over it. But the journey has been incredible.

I bought Souls on sale after I built my first PC, then preordered 2 and will soon do so for 3.
 

Lister

Banned
We dont have the split so its kind hard to say that.
Still tho after Bloodborne I think its hard to make this assumption.
Bloodborne sold better than any Souls game...in 6 months, without several price drops ( if I aint wrong game went for US40 after the DLC only).
And we dont have yet the numbers of The Old Hunter Edition.
About profitable we would have to know at what prices this sales came from, and using DS1 as an example is a terrible idea! It doesn't matter if is digital if only reached those numbers because it was 5 dollars.

Are we still tlkaing about the same games or what? Talk about goal post moving.

People: Dark souls move dmor eunits on PC - most profitable SKU for both games + expansions.

You: But bloodborne!
 

ponpo

( ≖‿≖)
Are we still tlkaing about the same games or what? Talk about goal post moving.

People: Dark souls move dmor eunits on PC - most profitable SKU for both games + expansions.

You: But bloodborne!

Where are the profits per SKU given?
 

gdt

Member
We dont have the split so its kind hard to say that.
Still tho after Bloodborne I think its hard to make this assumption.
Bloodborne sold better than any Souls game...in 6 months, without several price drops ( if I aint wrong game went for US40 after the DLC only).
And we dont have yet the numbers of The Old Hunter Edition.
About profitable we would have to know at what prices this sales came from, and using DS1 as an example is a terrible idea! It doesn't matter if is digital if only reached those numbers because it was 5 dollars.


This is essentially gibberish man.
It is a secondary market because regardless of sales figures* they are all ports of games specced for a 30fps target on Playstation hardware.

The fundamental issue is that if FROM felt the same compulsive need to support 60fps that certain PC fans do, they'd build their games to run at that rate on all hardware. Its not like they don't have the option to do that, they simply feel 30 is the right trade-off as demonstrated by Bloodborne.

That being the case, when it comes to supporting higher frame-rates on the outlier that is PC, its not a priority for them. In fact it becomes more a hazard due to the way performance variance may impact the actual playing experience - a real worry for a game with a PVP element.

*which as discussed elsewhere, Steamspy numbers are basically meaningless.

Where? I was under the impression that we've had plenty of devs says steamspy numbers are very accurate.
 

gai_shain

Member
We dont have the split so its kind hard to say that.
Still tho after Bloodborne I think its hard to make this assumption.
Bloodborne sold better than any Souls game...in 6 months, without several price drops ( if I aint wrong game went for US40 after the DLC only).
And we dont have yet the numbers of The Old Hunter Edition.
About profitable we would have to know at what prices this sales came from, and using DS1 as an example is a terrible idea! It doesn't matter if is digital if only reached those numbers because it was 5 dollars.

I mean you cant say that the remaining 1,3 were all sold on the playstation and almost none on the xbox.
Also bloodborne is obviously not the point of discussion here when someone said pc is a secondary market for FROM which seems to not be the case when multiplattform games sell more on it.
So while FROM might treat pc as a secondary plattform its clearly a mistake when the sales on pc are higher imo.
 
Are we still tlkaing about the same games or what? Talk about goal post moving.

People: Dark souls move dmor eunits on PC - most profitable SKU for both games + expansions.

You: But bloodborne!

Some people just refuse to accept that Souls is as big on PC as it is with Sony. To me, Souls' formula is damn near tailor made for what's considered the "traditional PC gamer" so I don't get why it's so surprising.
 

gdt

Member
People always seem to neglect that by the time Dark Souls (or whatever) is $5/$10/$15 on steam it's not selling on consoles anymore. Consoles don't have long tail sales.

So the notion of "pshh it's cheap as dirt on PC so it means nothing" is silly because they are selling (comparitively) jack shit on consoles.
 

Lister

Banned
Where are the profits per SKU given?

We don't have solid numbers but it's an educated guess. Historically less than 20% of consoles sales are digital, even wors eon the old gen consoles. And apparently, there was no physicial release on PC (except for a few territories possibly). That means the vast majority of PC copies were digital.

Digital is nearly twice as profitable as a retail sale. Almost three times if you can sell it directly like Blizzard or EA. That's just basic math at that point.
 

DigSCCP

Member
Are we still tlkaing about the same games or what? Talk about goal post moving.

People: Dark souls move dmor eunits on PC - most profitable SKU for both games + expansions.

You: But bloodborne!

Yes we are.
Or you really believe that Bloodborne and Souls games dont get the same audience?
Making an assumption that the most profitable SKU is the one that sold more is not acurate.
Sold more at 5 dollars...is that profitable?
But soon we will see ( :
 

orochi91

Member
This is such a pointless topic to discuss, as we have no way to compare what revenue is being pulled in for the Souls series on PC platforms vs console platforms.

The only way you're gonna get an answer to this is if someone straight up asks Miyazaki and he obliges to share that info.
 

Clear

CliffyB's Cock Holster
Where? I was under the impression that we've had plenty of devs says steamspy numbers are very accurate.

I point out that the nice running one sold less than the parity port, so you cant assume that 60fps = sales.

People then jump on me and say that DS1's sales are inflated by discounting and tail length.

So what do those figures tell us? As far as I can see nothing conclusive about a revenue benefit from supporting 60fps or that PC is the most profitable SKU.
 
People always seem to neglect that by the time Dark Souls (or whatever) is $5/$10/$15 on steam it's not selling on consoles anymore. Consoles don't have long tail sales.

This whole sub discussion of trying to downplay PC sales in an attempt to defend a potential 30fps cap is ludicrous.
 

Lister

Banned
People always seem to neglect that by the time Dark Souls (or whatever) is $5/$10/$15 on steam it's not selling on consoles anymore. Consoles don't have long tail sales.

So the notion of "pshh it's cheap as dirt on PC so it means nothing" is silly because they are selling (comparitively) jack shit on consoles.

Yep, Steamspy has pointed this out numerous times. It's still true that MOST sales of MOST games are not made during periods of heavy discounts.
 

Lister

Banned
Yes we are.
Or you really believe that Bloodborne and Souls games dont get the same audience?
Making an assumption that the most profitable SKU is the one that sold more is not acurate.
Sold more at 5 dollars...is that profitable?
But soon we will see ( :

Lol. you truly are clueless. And trollign at this point, I might add.
 

poodaddy

Member
Yes we are.
Or you really believe that Bloodborne and Souls games dont get the same audience?
Making an assumption that the most profitable SKU is the one that sold more is not acurate.
Sold more at 5 dollars...is that profitable?
But soon we will see ( :
See this next post because it's correct.
We don't have solid numbers but it's an educated guess. Historically less than 20% of consoles sales are digital, even wors eon the old gen consoles. And apparently, there was no physicial release on PC (except for a few territories possibly). That means the vast majority of PC copies were digital.

Digital is nearly twice as profitable as a retail sale. Almost three times if you can sell it directly like Blizzard or EA. That's just basic math at that point.

Also; why are you trying to turn this thread, one that is specifically discussing the PC version of Dark Souls 3, into a PC vs console thread? Aren't there enough of these on Gaf? You like console, got it, that's great man; but that's not what this thread was started to discuss.
 
I'm gonna guess the month delay between Japan and anywhere else might be because of the PC version.

So by the time the game releases here, it'll be 60fps on PC.
 
Anywho I very badly need 60fps Souls, I'll be trading in my copy of Bloodborne to fund DkS3 very soon.

Just waiting on GMG to offer a bigger discount or will likely use that credit to ensure a refund via Steam if the cap is true.
 

Lister

Banned
Im clueless while you are the one talking about most profitable based purely on sales?
Ok, lets wait for that 60 bucks comparison bro.

Nah brah, instead why don't you back yourself up on out of this thread and stop making yourself look foolish? We don't need platform wars garbage here - just because Sony gamers didn't take to the soul series like PC gamers did, doesn't mean they aren't great fans too and deserve the best verison they can get. We only want the same for PC.
 

poodaddy

Member
Im clueless while you are the one talking about most profitable based purely on sales?
Ok, lets wait for that 60 bucks comparison bro.

You're clueless because you're stimulating and engaging in a fucking platform wars argument on a thread that has literally nothing the fuck to do with console at all. It's fine that you prefer the PS4 version, but you're doing nothing productive here with this platform warrior nonsense on a PC thread discussion. Just grow up.
 

orochi91

Member
You're clueless because you're stimulating and engaging in a fucking platform wars argument on a thread that has literally nothing the fuck to do with console at all. It's fine that you prefer the PS4 version, but you're doing nothing productive here with this platform warrior nonsense on a PC thread discussion. Just grow up.

Not sure why you're jumping down his throat when it was MotionBlue and gdt who started the platform war on the previous page, lol

If you're gonna lambaste DigSCCP about platform talks, then you might as well call out the other posters who are also engaged in it.
 

Lister

Banned
Not sure why you're jumping down his throat when it was MotionBlue and gdt who started the platform talks on the previous page, lol

If you're gonna lambaste DigSCCP about platform talks, then you might as well call out the other posters who are also engaged in it.

He didn't start it, but he's exacerbating things.
 
Im clueless while you are the one talking about most profitable based purely on sales?
Ok, lets wait for that 60 bucks comparison bro.

People here have already explained it numerous times.

Consoles games stop selling after the first few months or so, while pc games will continue selling after so many years. You can't compare console and pc sales purely on 60 bucks period.
 

Grief.exe

Member
People always seem to neglect that by the time Dark Souls (or whatever) is $5/$10/$15 on steam it's not selling on consoles anymore. Consoles don't have long tail sales.

So the notion of "pshh it's cheap as dirt on PC so it means nothing" is silly because they are selling (comparitively) jack shit on consoles.

Companies would kill to still be selling hundreds of thousands of copies a year for a 5-10 year old product.

Ok, lets wait for that 60 bucks comparison bro.

What are you referring to by this?
 

DigSCCP

Member
Not sure why you're jumping down his throat when it was MotionBlue and gdt who started the platform war on the previous page, lol

If you're gonna lambaste DigSCCP about platform talks, then you might as well call out the other posters who are also engaged in it.

It was not my intention.
Like I said the 'Master race ' post was bullshit.
Still tho the answers for that was bullshit too.
So Im outta here before salty get higher lol
And honestly, primary or secondary it doesn't matter I really hope for you guys that From dont screw up the PC version, It's not fair.
 

orochi91

Member
Guys it doesn't matter if Playstation or PC is the top selling/earning platform. Both are huge parts of the profit share.

Agreed, and as mentioned above, we have no way to compare what revenue is being pulled in for the Souls series on PC platforms vs console platforms.

The only way you're gonna get an answer to this is if someone straight up asks Miyazaki and he obliges to share that info.

It's a pointless discussion otherwise.
 

Clear

CliffyB's Cock Holster
You're clueless because you're stimulating and engaging in a fucking platform wars argument on a thread that has literally nothing the fuck to do with console at all.

No offence, but you can't simply ignore the console versions that are releasing simultaneously, especially in a franchise that has a strong historical tie to one particular console.

The big question being asked over and over is WHY wouldn't From promise support 60fps like is expected from most PC titles? To discuss that point you need to consider the background of the franchise, its makers, and the need to sell as well as possible across 3 platforms at launch.

As I've tried to point out, what seems like an obvious priority for a hardcore PC souls fan, and what From/Bamco consider to be critical, are not likely to be the same.
 

poodaddy

Member
Not sure why you're jumping down his throat when it was MotionBlue and gdt who started the platform war on the previous page, lol

If you're gonna lambaste DigSCCP about platform talks, then you might as well call out the other posters who are also engaged in it.

Anyone who started it is certainly at fault, but he's trying pretty damn hard to keep it going and he's using nonsensical data interpretation to do it and refuting facts with mere conjecture and opinion. In short, he's being a child and he's shitting up the thread, but I admit to not seeing the nonsense that the other platform warriors were engaging in and trying to start. Honestly this type of platform warrior superiority nonsense should be dealt with in a much more severe manner, and that's for all sides. The second I see a "PC master race" post or a "Sony's house" post or anything of that nature I just can't help but wonder why in the world they're even posting.
 

Mister Wolf

Gold Member
Anywho I very badly need 60fps Souls, I'll be trading in my copy of Bloodborne to fund DkS3 very soon.

Just waiting on GMG to offer a bigger discount or will likely use that credit to ensure a refund via Steam if the cap is true.

Traded in my copy of Bloodborne for Scholar. Sixty second souls is a sight to behold.
 
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