ShaiKhulud1989
Gold Member
People are blowing so much hot air in this thread, I swear I can hear some Polar ice cracking.
Oh yes keep goingI don't think anyone is disappointed with the ps5 (hardware), they are disappointed with Playstation Studios.
-ND spent their time this gen remaking and remastering games that didn't need any remaking or remastering instead of showing us something new.
-MM 10 year support for Dreams was made a lie. Sony could let it grow on Ps5 and give it PSVR2 support but they canned it.
-SSM released what feels like disc 2 of God of War, doesn't feel like a sequel
-Guerilla released what feels like disc 2 of Horizon
- Sucker Punch also remastered a game that didn't need any remastering
- Bend gives us total silence
- PixelOpus, Sony cheapest "studio" to maintain, was shutdown instead of given another opportunity to make something different that could give Playstation some edge over the competition in terms of image instead of pure profit
- Insomniac released disc 2(3?) of Spiderman
- Bungie is a shitshow
- A lot of smaller studios are chasing the GAAS quick money but their games are most likely to fail straight at launch or be very short lived, or launch after the GAAS bubble bursts (it will happen very soon, like it happened to MOBAs before).
- Many of their games are chasing political motives and forced inclusions in ways that don't really feel natural instead of putting the effort on making games fun first. (TLOU1 approached some of this themes in a suitable not-in-your-face way, but the rest...)
The only studios that really gave us something decent or new were Bluepoint, Housemarque, team Asobi and Insomniac.
In terms of output Insomniac has been carrying the PS5 on its back since the console launch.
the Guerrilla Super punch and ND releases sold very well. Insomniac has a huge established franchise with Spiderman and you're comparing that to other studios? Make it make sense.I don't think anyone is disappointed with the ps5 (hardware), they are disappointed with Playstation Studios.
-ND spent their time this gen remaking and remastering games that didn't need any remaking or remastering instead of showing us something new.
-MM 10 year support for Dreams was made a lie. Sony could let it grow on Ps5 and give it PSVR2 support but they canned it.
-SSM released what feels like disc 2 of God of War, doesn't feel like a sequel
-Guerilla released what feels like disc 2 of Horizon
- Sucker Punch also remastered a game that didn't need any remastering
- Bend gives us total silence
- PixelOpus, Sony cheapest "studio" to maintain, was shutdown instead of given another opportunity to make something different that could give Playstation some edge over the competition in terms of image instead of pure profit
- Insomniac released disc 2(3?) of Spiderman
- Bungie is a shitshow
- A lot of smaller studios are chasing the GAAS quick money but their games are most likely to fail straight at launch or be very short lived, or launch after the GAAS bubble bursts (it will happen very soon, like it happened to MOBAs before).
- Many of their games are chasing political motives and forced inclusions in ways that don't really feel natural instead of putting the effort on making games fun first. (TLOU1 approached some of this themes in a suitable not-in-your-face way, but the rest...)
The only studios that really gave us something decent or new were Bluepoint, Housemarque, team Asobi and Insomniac.
In terms of output Insomniac has been carrying the PS5 on its back since the console launch.
You just making it up, not based on anything real world. According to the numbers, the moves Sony are making has made them extremely successful. Why should they stop making 3rd person action adventure when they are the best at it and it continues to sell? The have 2 quality tv shows and a movie based from games that people like. Your just making it all up lol.Pretty sure the House/Kodera/Jimbo days are going to be seen similar to the Iger/Chapek days of Disney. Great CEO in terms of growing the company/brand, but creatively bankrupt and assisted by outside circumstances. Disney was able to acquire the rights to some of the biggest franchises of all time, and they stayed afloat due to those, brand name recognition, and inertia.
The PS4 and PS5 had great hardware and there were many good decisions about the direction of Sony as a brand itself, and we see that success today. Many of the best games on Playstation are 3rd party exclusives from deals they made, or simply from being the dominant platform for the last decade. This not solely due to, but was helped by Nintendo's change in market strategy since the Wii, Xbox's constant blunders.
But in terms of creative output, Sony has largely faltered (with a few exceptions in between). They decided on one approach after Uncharted and The Last of Us changed their direction - 3rd person cinematic games, the same way Disney has decided to churn out Marvel and Star Wars content to feed the beast. Now Sony is expanding their reach to TV/movies, which is a great business decision, but the quality has not been there. And I get it. For Sony as a company, all some MBA needed to say is "synergies" between their movie and gaming businesses, and here we are. Success does not mean quality, and vice versa.
Now both companies find themselves with interm CEOs who will need to figure out a proper succession plan. Hopefully Sony chooses someone with a vision.
I don't think anyone is disappointed with the ps5 (hardware), they are disappointed with Playstation Studios.
-ND spent their time this gen remaking and remastering games that didn't need any remaking or remastering instead of showing us something new.
-MM 10 year support for Dreams was made a lie. Sony could let it grow on Ps5 and give it PSVR2 support but they canned it.
-SSM released what feels like disc 2 of God of War, doesn't feel like a sequel
-Guerilla released what feels like disc 2 of Horizon
- Sucker Punch also remastered a game that didn't need any remastering
- Bend gives us total silence
- PixelOpus, Sony cheapest "studio" to maintain, was shutdown instead of given another opportunity to make something different that could give Playstation some edge over the competition in terms of image instead of pure profit
- Insomniac released disc 2(3?) of Spiderman
- Bungie is a shitshow
- A lot of smaller studios are chasing the GAAS quick money but their games are most likely to fail straight at launch or be very short lived, or launch after the GAAS bubble bursts (it will happen very soon, like it happened to MOBAs before).
- Many of their games are chasing political motives and forced inclusions in ways that don't really feel natural instead of putting the effort on making games fun first. (TLOU1 approached some of this themes in a suitable not-in-your-face way, but the rest...)
The only studios that really gave us something decent or new were Bluepoint, Housemarque, team Asobi and Insomniac.
In terms of output Insomniac has been carrying the PS5 on its back since the console launch.
How has Sony largely faltered in creative output when they have been publishing games with strong critical reception?
the Guerrilla Super punch and ND releases sold very well. Insomniac has a huge established franchise with Spiderman and you're comparing that to other studios? Make it make sense.
You just making it up, not based on anything real world. According to the numbers, the moves Sony are making has made them extremely successful. Why should they stop making 3rd person action adventure when they are the best at it and it continues to sell? The have 2 quality tv shows and a movie based from games that people like. Your just making it all up lol.
your mistake is making an assumption that sony is controlling these studios creatively. None of these games play the same only comparison is they are 3rd person. People like them, they sell well, and are award winning. again what are you saying? Plenty of 3rd party dev making amazing games on your genre list. Sony dosent need to own them. They don't have to play microsofts game. Call of Duty is hemogenzied. Studios like ND and Sucker Punch reinvent themselves every few yearsWell put. This is exactly the creative bankruptcy I was thinking of when I made a post earlier, with the majority of Sony's studios working on remakes of games from the past decade or cross-gen sequels using the same engine as the first game. The other studios you mentioned:
Bluepoint - Acquisition 2021
Housemarque - Acquisition 2021
Insomniac - Acquisition 2019
Team Asobi - Formerly part of Japan Studio (until 2021), until they closed up most operations.
So basically any of their fresh content has been bought (after the content was mostly finished, mind you) or actively suppressed in favor of remakes/remasters, sequels, and GAAS. I hope Sony gives these studios plenty of headroom and creative control to do their thing. Because it seems like every time they start making decisions for the devs, it's homogenized movie games.
In game development you spend a lot time and money configuring your engine, building , training your team to the project you are making. You can't just turn on dime make something different it takes time. you make a game, hopefully you get to title 1,2,3 do a remake etc, that means the ip is fairly successful. Past that capitalize on the all the development cost and production. Then after that, you have made profit, milked the engine for everything, creatively exhausted your ip, you move on. 2 to 3 years of pre production, 3 years of production to make a GOW, TLOU, 5-6 years total. that's why you get sequels and remakes. It wouldn't happen if didnt sell . Only way to do you are asking for is to be like a Revolver Digital title, much smaller, simple game development, make one title, start from scratch on a new title. Those games are great and have their place, Sony big, system seller titles, has its place too. What you are asking for is in terms of cost is financially bankrupt, and its why many of the big publishers don't do it. Leave those games to people that do it well. Or do what microsoft and buy large publisher so you can say you have all de games.Because I am talking about creativity. Sony has been about as formulaic and safe as it gets with their biggest studios. Look at the screenshots below - and I only chose one game from their respective series.
According to the numbers, Call of Duty games and Marvel movies are peak quality - just keep making more of them! I'm not saying they should stop making 3rd person cinematic games. Only that they should stop focusing on them to the detriment of other kinds of games. If they let their newly acquired companies do what they want, that's a step in the right direction. Sony used to make games of all all genres, and now they're predominantly over the shoulder laden with cutscenes and the same handful of "puzzles" to let you progress to the next set piece and story beat. That's "made up", it's fact.
Where are these genres:
2D platformer
FPS
Strategy
Puzzle
WRPG (like Elder Scrolls)
JRPG
Fighting
Character action (like DMC or Bayonetta)
Metroidvania
Survival/horror
Beatemup/brawler
Here is a screenshot from the most recent of Sony's biggest franchises, not including spinoffs/remakes of earlier entries. At least Ghost of Tsushima is a little different from other Sony games, but even that is literally Assassin's Creed: Japan.
Most of this list doesn't make any sense because times have changed and Sony as a publisher is not obligated to make every single last one of the genres you stated because when the fuck have they even done that in the past for anythingWhere are these genres:
2D platformer
FPS (must be new lol, they just announced like several bud, but you'll find a new thing to cry over and make a new entry for new tears)
Strategy
Puzzle
WRPG (like Elder Scrolls) (not sure why it has to be "LIKE elder scrolls, did a new law pass?, are you asking Ubisoft, EA, Take Two where their Elder Scrolls RPG is too orrrrr???)
JRPG (no need, they move the most units for 3rd part in this market)
Fighting (no need)
Character action (like DMC or Bayonetta) (Proceeds to ignore Stellarblade cause it contradicts
Metroidvania
Survival/horror (I see you don't know what The Last Of Us is)
Beatemup/brawler
And? Those teams have been doing 3rd person for generations.Here is a screenshot from the most recent of Sony's biggest franchises, not including spinoffs/remakes of earlier entries
Yea, of course the type of person who would use the term BIPOC exist in NYC, and college campuses across America. I just never encountered them because I grew up in a working class environment, not charter schools on the upper west side of Manhattan. Do you think pandering to this type of person is a good way to make your videogame better? My issue isn’t with the people in the videos you posted, it’s with devs taking a giant shoehorn and forcing these out of place social justice talking points into their games. And to what end? It isn’t increasing sales or making the games better. It’s ticking boxes to appease the resetera crowd. It makes me cringe. If it doesn’t bother you, that’s fine too.
No, but because that's not a fair comparison
Disney is what it is, and it's really bad. Sony is bad at his own will
Maybe Resetera is more your place...
Most of this list doesn't make any sense because times have changed and Sony as a publisher is not obligated to make every single last one of the genres you stated because when the fuck have they even done that in the past for anything
you're saying to make sense?
Even more stranger is that you're questioning where the FPS is Sony literally did Killzone the previous generation and already has several FPS being worked on right now... So they're not gonna Force a fucking team to keep making the same game on repeat like fucking idiots they're going to allow the team to do something new and thank God they did because Horizon broke every major record for that team.
It's even more weird to ask where the FPS are and they're literally making that Concord game, They have another team of ex- Call of Duty developers at Deviation Games making a first person shooter, Destiny 2 is the first person shooter and they're also making Marathon....
Ex-Call of Duty: Black Ops devs are making a brand new IP for PlayStation
Former Call of Duty: Black Ops developers are making a brand new IP for PlayStation. Deviation Games was set up by CEO …www.eurogamer.netMarathon: Everything we know about Bungie's new FPS so far
There's a new Marathon game coming from Bungie, and it's a PvP extraction shooter where you'll fight to survive and thrivewww.gamesradar.comIntroducing Concord—a new PVP multiplayer FPS from Firewalk Studios coming to PS5 and PC
Get a glimpse of the vibrant sci-fi universe of Concord launching in 2024.blog.playstation.com
But hey, you'll be here in a few years crying that they make too many FPS soon....the irony lol
It just sounds like you're trying to cherry pick a bunch of shit to complain about as if these were ever standard things for all publishers..... Nothing you listed has ever been a normal standard thing every generation from this publisher to then pretend as if something is now magically "missing" that's like me fucking asking Electronic Arts or Take 2 where those exact things are as if there's this long history of them ever providing that like clockwork or something.
Even the fucking people that made those games don't even make some of those games anymore Konami literally is not even doing Castlevania stuff any longer, But shit you're asking Sony where that is as if they're responsible to provide that?
Sounds like fake criticism like crap you're just making up to cry over to be a victim...
And? Those teams have been doing 3rd person for generations.
Naughty Dog with Jak and Crash, Insomniac with Spyro and Ratchet, Sucker Punch with Sly and Infamous and Ghost Of Tsushima, Sony Bend with Syphon Filter and Days Gone, Sony Santa Monic with God Of War, Twisted Metal, The Order 1886....and God Of War lol
Thats like acting as if GTA VI and Mafia 4 being in 3rd person is because of a conspiracy with Take 2....then ignore (or simply not fucking know which I feel maybe you just don't know any of this) that Max Payne, Bully, RDR, ManHunt, GTA, Midnight Club, Mafia 1,2 and 3 are all in 3rd person....crazy right, its like those fucking teams favor that or something WILD! What a crazy ass theory bruv
It's even more weird because you try to use this whole third person thing pretending as if that in and of itself is solely a "genre" based on seeing someone's fucking back, but this is as odd as trying to say Titanfall, far cry, Destiny, Call of Duty, Borderlands and bioshock all must be the same type of game because I mean "yOu cOuLd sEe a gUnZ in da sCreEnz"
your mistake is making an assumption that sony is controlling these studios creatively. None of these games play the same only comparison is they are 3rd person. People like them, they sell well, and are award winning. again what are you saying? Plenty of 3rd party dev making amazing games on your genre list. Sony dosent need to own them. They don't have to play microsofts game. Call of Duty is hemogenzied. Studios like ND and Sucker Punch reinvent themselves every few years
In game development you spend a lot time and money configuring your engine, building , training your team to the project you are making. You can just turn on dime make something different it takes time. you make a game, hopefully you get to title 1,2,3 do a remake etc, that means the ip is fairly successful. Past that capitalize on the all the development cost and production. Then after that, you have made profit, milked the engine for everything, creatively exhausted your ip, you move on. 2 to 3 years of pre production, 3 years of production to make a GOW, TLOU, 5-6 years total. that's why you get sequels and remakes. It wouldn't happen if didnt sell . Only way to do you are asking for is to be like a Revolver Digital title, much smaller, simple game development, make one title, start from scratch on a new title. Those games are great and have their place, Sony big, system seller titles, has its place too. What you are asking for is in terms of cost is financially bankrupt, and its why many of the big publishers don't do it. Leave those games to people that do it well. Or do what microsoft and buy large publisher so you can say you have all de games.
Most of this list doesn't make any sense because times have changed and Sony as a publisher is not obligated to make every single last one of the genres you stated because when the fuck have they even done that in the past for anything
you're saying to make sense?
Even more stranger is that you're questioning where the FPS is Sony literally did Killzone the previous generation and already has several FPS being worked on right now... So they're not gonna Force a fucking team to keep making the same game on repeat like fucking idiots they're going to allow the team to do something new and thank God they did because Horizon broke every major record for that team.
It's even more weird to ask where the FPS are and they're literally making that Concord game, They have another team of ex- Call of Duty developers at Deviation Games making a first person shooter, Destiny 2 is the first person shooter and they're also making Marathon....
Ex-Call of Duty: Black Ops devs are making a brand new IP for PlayStation
Former Call of Duty: Black Ops developers are making a brand new IP for PlayStation. Deviation Games was set up by CEO …www.eurogamer.netMarathon: Everything we know about Bungie's new FPS so far
There's a new Marathon game coming from Bungie, and it's a PvP extraction shooter where you'll fight to survive and thrivewww.gamesradar.comIntroducing Concord—a new PVP multiplayer FPS from Firewalk Studios coming to PS5 and PC
Get a glimpse of the vibrant sci-fi universe of Concord launching in 2024.blog.playstation.com
But hey, you'll be here in a few years crying that they make too many FPS soon....the irony lol
It just sounds like you're trying to cherry pick a bunch of shit to complain about as if these were ever standard things for all publishers..... Nothing you listed has ever been a normal standard thing every generation from this publisher to then pretend as if something is now magically "missing" that's like me fucking asking Electronic Arts or Take 2 where those exact things are as if there's this long history of them ever providing that like clockwork or something.
Even the fucking people that made those games don't even make some of those games anymore Konami literally is not even doing Castlevania stuff any longer, But shit you're asking Sony where that is as if they're responsible to provide that?
Sounds like fake criticism like crap you're just making up to cry over to be a victim...
And? Those teams have been doing 3rd person for generations.
Naughty Dog with Jak and Crash, Insomniac with Spyro and Ratchet, Sucker Punch with Sly and Infamous and Ghost Of Tsushima, Sony Bend with Syphon Filter and Days Gone, Sony Santa Monic with God Of War, Twisted Metal, The Order 1886....and God Of War lol
Thats like acting as if GTA VI and Mafia 4 being in 3rd person is because of a conspiracy with Take 2....then ignore (or simply not fucking know which I feel maybe you just don't know any of this) that Max Payne, Bully, RDR, ManHunt, GTA, Midnight Club, Mafia 1,2 and 3 are all in 3rd person....crazy right, its like those fucking teams favor that or something WILD! What a crazy ass theory bruv
It's even more weird because you try to use this whole third person thing pretending as if that in and of itself is solely a "genre" based on seeing someone's fucking back, but this is as odd as trying to say Titanfall, far cry, Destiny, Call of Duty, Borderlands and bioshock all must be the same type of game because I mean "yOu cOuLd sEe a gUnZ in da sCreEnz"
Maybe he means that Nintendo cheap out on the hardware to the extent that you might actually cut yourself on the edges.Wait what's cutting edge about Nintendo?
Their prices.Wait what's cutting edge about Nintendo?
M is pretty bad aswell, sony is just more fresh in our memory because of pander-man 2.
no bro, That's modern video game developement and it not just Sony. Every Dev at certain size operates like this. Its not the problem. Disneys problem is that they are making content people don't want to see. They can be as woke as they want but their number 1 goal is to entertain. Some where they forgot who they are making these movies for. Obviously Sony has been delivering, and that's why its a bad comparison. As a vet in this industry, the guy in video really has no clue what he's talking about. Several things he said is not based on anything. He's commenting back on a Jason Schier click bait article and fact the you re trying to get some kind deep meaning conclusion out of it is hilarious. Its one my gripes with gaming youtubers. I really wish there was real gaming journalism and not just uneducated hot takes.You seem to have lost the thread, this is about parallels between Sony and Disney. Your take is "it's ok Sony only makes one kind of game, they're good at it" and go on to describe how they have created a massive factory that does that one thing. And how it's not financially viable to change a dev team's direction quickly. So when you have several dev teams setup the same way, all inflexible, making similar content, with how expensive and time consuming it is to make modern games - that's a problem just like Disney's.
Where are these genres:
2D platformer
FPS
Strategy
Puzzle
WRPG (like Elder Scrolls)
JRPG
Fighting
Character action (like DMC or Bayonetta)
Metroidvania
Survival/horror
Beatemup/brawler
Here is a screenshot from the most recent of Sony's biggest franchises, not including spinoffs/remakes of earlier entries. At least Ghost of Tsushima is a little different from other Sony games, but even that is literally Assassin's Creed: Japan.
This is some weird form of elitism if I ever saw it. Being from a working-class environment doesn't make you better than people from NYC. The problem is people like yourself make things like BIPOC odd and weird. Whereas there's many people in this country where it's normalized.
Working-class people's ideas DO NOT have to be the default in games.
Funny how a hater can hate so much on a company that's selling consoles faster than ever before. They are on the verge to sell 25 million consoles in one year......yet here the haters are.
All of this is exactly how I feel. I wish Insomniac would release more games like Ratchet and less like the very average Spiderman 2...Been with Playstation all the way since PS1, but not particularly keen on the current state of the 1st party games and how the company communicates, decline in quality of live events etc...
Naughty Dog is a Last of Us factory.
Insomniac politicising their games.
Santa Monica personally find modern God of War to be forgetful compared to the older entries and modernised in the worst ways possible, particularly the writing/character dialogue.
Bungie, Destiny factory and not interested in GAAS.
Media Molecule lol.
Guerilla, not interested in Horizon.
Main thing that keeps me with PS is the Japanese 3rd party support. Particularly Capcom, Square, From, SEGA, Namco and a few others, as well as Rockstar, Cd Project and handful of Western Studios.
This. OP is either a paid shill or a not very good shit-stirrerPlayStation is in the best position it ever was success-wise. So no.
I would say that only days gone and tlou play in a similar way, horizon, tsushima and gow all play completely different.Well put. This is exactly the creative bankruptcy I was thinking of when I made a post earlier, with the majority of Sony's studios working on remakes of games from the past decade or cross-gen sequels using the same engine as the first game. The other studios you mentioned:
Bluepoint - Acquisition 2021
Housemarque - Acquisition 2021
Insomniac - Acquisition 2019
Team Asobi - Formerly part of Japan Studio (until 2021), until they closed up most operations.
So basically any of their fresh content has been bought (after the content was mostly finished, mind you) or actively suppressed in favor of remakes/remasters, sequels, and GAAS. I hope Sony gives these studios plenty of headroom and creative control to do their thing. Because it seems like every time they start making decisions for the devs, it's homogenized movie games.
Because I am talking about creativity. Sony has been about as formulaic and safe as it gets with their biggest studios. Look at the screenshots below - and I only chose one game from their respective series.
According to the numbers, Call of Duty games and Marvel movies are peak quality - just keep making more of them! I'm not saying they should stop making 3rd person cinematic games. Only that they should stop focusing on them to the detriment of other kinds of games. If they let their newly acquired companies do what they want, that's a step in the right direction. Sony used to make games of all all genres, and now they're predominantly over the shoulder laden with cutscenes and the same handful of "puzzles" to let you progress to the next set piece and story beat. That's "made up", it's fact.
Where are these genres:
2D platformer
FPS
Strategy
Puzzle
WRPG (like Elder Scrolls)
JRPG
Fighting
Character action (like DMC or Bayonetta)
Metroidvania
Survival/horror
Beatemup/brawler
Here is a screenshot from the most recent of Sony's biggest franchises, not including spinoffs/remakes of earlier entries. At least Ghost of Tsushima is a little different from other Sony games, but even that is literally Assassin's Creed: Japan.
My impression of the OP is that he's a hardcore PS fan, doesn't have an Xbox, and loves Japanese games. I think he's just unhappy about PS output this gen.This. OP is either a paid shill or a not very good shit-stirrer
Sony is generally not doing all that well latelly.
Feels like they are being outplayed on all aspects of their business except Playstation, and with the recent mistakes, I don't think they have that long there ether.
M is pretty bad aswell, sony is just more fresh in our memory because of pander-man 2.
Their prices.
Never said I was better than anybody. I said I lived in NYC for 28 years and never encountered anyone who used the term BIPOC. I know you are desperate to defend your favorite brand but you’re making some absurd leaps. Working class people do not have to be the default POV but I reserve the right to cringe when devs insert out of place social justice commentary in their games. If you like this type of thing in a fucking Spiderman game, that’s terrific and I’m happy for you. I find it lame and forced to appease the resetera crowd.
Nintendo is the most Angelic of major publishers.Playstation is the dark souls of publishers, whatever that means.
The issue with the screenshot analysis is thst it just boils everything down to "does it have a third person camera" and "does it use a realistic art style".Well put. This is exactly the creative bankruptcy I was thinking of when I made a post earlier, with the majority of Sony's studios working on remakes of games from the past decade or cross-gen sequels using the same engine as the first game. The other studios you mentioned:
Bluepoint - Acquisition 2021
Housemarque - Acquisition 2021
Insomniac - Acquisition 2019
Team Asobi - Formerly part of Japan Studio (until 2021), until they closed up most operations.
So basically any of their fresh content has been bought (after the content was mostly finished, mind you) or actively suppressed in favor of remakes/remasters, sequels, and GAAS. I hope Sony gives these studios plenty of headroom and creative control to do their thing. Because it seems like every time they start making decisions for the devs, it's homogenized movie games.
Because I am talking about creativity. Sony has been about as formulaic and safe as it gets with their biggest studios. Look at the screenshots below - and I only chose one game from their respective series.
According to the numbers, Call of Duty games and Marvel movies are peak quality - just keep making more of them! I'm not saying they should stop making 3rd person cinematic games. Only that they should stop focusing on them to the detriment of other kinds of games. If they let their newly acquired companies do what they want, that's a step in the right direction. Sony used to make games of all all genres, and now they're predominantly over the shoulder laden with cutscenes and the same handful of "puzzles" to let you progress to the next set piece and story beat. That's "made up", it's fact.
Where are these genres:
2D platformer
FPS
Strategy
Puzzle
WRPG (like Elder Scrolls)
JRPG
Fighting
Character action (like DMC or Bayonetta)
Metroidvania
Survival/horror
Beatemup/brawler
Here is a screenshot from the most recent of Sony's biggest franchises, not including spinoffs/remakes of earlier entries. At least Ghost of Tsushima is a little different from other Sony games, but even that is literally Assassin's Creed: Japan.
Nightmare fuel.
Oh wow, a triple A spiderman game sell like hot cakes, to quote joe rogan every time something slightly impressive happen during a ufc fight: "UNBELIEVABLE".Are some of you guys being paid to say stuff like this? Feels like alot of astroturfing going on lately.
I never have a reason to defend a brand I like. It's people like yourself and the OP who need to hate a brand so much to start making stuff up. Understand that most people didn't care either way about the BIPOC thing in Spiderman 2. That's the reality. The world isn't black or white like the internet thinks it is. It's grey.
Oh wow, a triple A spiderman game sell like hot cakes, to quote joe rogan every time something slightly impressive happen during a ufc fight: "UNBELIEVABLE".
Hermanito!!!!!Nintendo is the most Angelic of major publishers.
Mario never busted a cap in a prostitute and stole her money.
Or conjured evil spirits to slay a beast.
Having not played Spiderman 2 yet, what is the issue with it exactly?They say nothing about how woke the game is and i never said that the actual game sucks, but nice try.
Are you aware that we didn't knew almost nothing about the writing and the pandering in the game before buying the game right? it's not like modern reviewers are ever gonna criticize woke writing, so we didn't knew jack shit about the game, we trusted that the level was at least like spidey 2018.
You can read the opinion of many people who actually bought the game and actually write inside forums in the many topics we had here.
It's a long list and i don't wanna prolong this argument more than it deserve, you can go in any of the recent topics about the game to read what it's all about.Having not played Spiderman 2 yet, what is the issue with it exactly?
Brother! how are you?Hermanito!!!!!
..
Fair enough, I'll wait!It's a long list and i don't wanna prolong this argument more than it deserve, you can go in any of the recent topics about the game to read what it's all about.
It's a fun reading, enjoy
But it's pretty spoilery so you may want to play the game first.
Gameplay, traversal and some story bits\scenes are still good\great so it deserve at least a run, i'm not even selling the game because i want to play the probable dlc, so i enjoyed it well enough.
I liked both (ragnarock was my goty that year) but spidey 2 is on a whole other level.Fair enough, I'll wait!
I'm always curious about this sort of thing, as I saw Horizon 2 and Ragnarok being criticised for being woke and those games are amazing.
See that sort of thing would not bother me at all. Spiderman has had rich white men be villains for decades.I liked both (ragnarock was my goty that year) but spidey 2 is on a whole other level.
They are not even smart about it, i just make one single example, while using miles you need to help a black music history museum to solve a case of robbery that involve stolen black musicians music instruments, in the end, the thief is a rich white man that does that for selfish reasons, you can't get more in your face than that (playing the whole quest by yourself is even worse than it sound)
And that is not even close to the worse moment (naive fanboys could even tell you that my example is a coincidence )
Sorry but it definitely does pander to certain groups of people within the community, and pretty much ANYTHING Spiderman related will sell like crazy. These are facts.Those 5 million sales in 11 days, say alot more than the weirdos calling it Panderman 2 and says it sucks.
Oh i don't mind white men villains, but can't you see the irony of a black music history museum robbed by a white RICH man?See that sort of thing would not bother me at all. Spiderman has had rich white men be villains for decades.
If I'm understanding you correctly, you think the thief should have been black too?
I don't really see any irony there, but I have not played the game so may be missing some context.Oh i don't mind white men villains, but can't you see the irony of a black music history museum robbed by a white RICH man?
Just play the game, maybe you are not gonna be bothered at all like i was not bothered by ragnarock.
No problem broh.I don't really see any irony there, but I have not played the game so may be missing some context.
Thanks for replying
Probably bothThis. OP is either a paid shill or a not very good shit-stirrer