still have a 60gb Launch Phat that I haven't turned on since 2008. Any idea how much it's worth?
Not as much now that all PS3s can play PS2 titles. I'm going to take a stab in the dark and say $300-$350.
I would love to do this but the emulator seems kind of obtuse. I just want to play my games. Has the ps2 emulator become easier to use?
Why would Sony give for free what they could charge for on a per game basis. It's the same reason they won't allow you to play PSP games on your PS3 (something else CFW can do).
I was comparing the launch Euro PS3s and the idea of unlocking this pure software emulator to work with all discs. It's testing 5000+ titles either way (actually more like the top 1000 or so), except Sony did that once already in the case of the launch Euro systems, complete with an online compatibility list.The difference is testing 5000+ titles for no financial return - or testing on average about 2 titles per week, that actually sell.
BC PS3 still have good value.
But performance isn't.
The difference is testing 5000+ titles for no financial return - or testing on average about 2 titles per week, that actually sell.
But performance isn't.
...yes.. but it still has less the available bandwidth. It doesn't matter if the nVidia Titan has 4+ TFLOPS if the bandwidth is less than the PS2, it wouldn't be able to emulate the PS2.
But of course, the Titan does have more than the PS2... but you get my point.
Nope, there were no issues back when they had the BC models. First it was hardware BC, then before it was discontinued, they sold software based BC models. Licensing has nothing to do with it.
http://www.youtube.com/watch?v=-Do5GeKCKT0Are there videos of this? I'd love to see something like this in action.
Then how are games being 100% emulated?
The software based BC models still had built-in PS2 parts.
They aren't. They will at least try to run, but you can't guarantee it.
Please, if you have no idea what you're talking about, don't try to be snarky.
...yes.. but it still has less the available bandwidth. It doesn't matter if the nVidia Titan has 4+ TFLOPS if the bandwidth is less than the PS2, it wouldn't be able to emulate the PS2.
But of course, the Titan does have more than the PS2... but you get my point.
The RSX because of the required bandwidth. The Cell emulated the EE.
Licensing has nothing to do with it.
Hasn't the 360 never had CFW?
360 has CFW on the disk drives to allow backups and you can even add some hardware to emulate the disk drive sorta like Daemon tools and run all your backups off a hard drive. It's super nice not having to get up to change disks, no XBL kinda sucks but for single player stuff it's great.
Holy shit.
How easy would it be to mod a PS3 with CFW nowadays?
And does this emu let me play PS2 games from any region?
I'm still bitter that PSX games are region-locked on PS3.
Yeah, I know. Just felt like clarifying this, cause we cannot simply assume things like this: "Licensing has nothing to do with it.".
I would assume that PS2 games run through the emu would region locked just like the PSX games are. Purely because of TV compatibility.
Also is there still input lag with PS1/2 emulation on PS3?
Nope, there were no issues back when they had the BC models. First it was hardware BC, then before it was discontinued, they sold software based BC models. Licensing has nothing to do with it.
Wait, these are actually using an emulator? I always thought these classics were re-engineered to run on PS3.
What a dick move by Sony.
Am I the only one who didn't realize CFW on PS3 was a thing? I thought what's his name...Geohot was making progress on something when Linux was around, but that he was shut down.
Is CFW for PS3 in wide use right now?
The "re-engineered" titles are the PS2 HD collections.
Well that much was obvious, but I thought these were too, since newer PS3's didn't have PS2 hardware/BC the solution was to re-engineered title by title. Or make an emulator, which they apparently did.
are gamesaves that you use that memory card transfer accesory to put onto your ps3 available in the ps2 classic emulator? or are they locked away in a different menu? i was looking on my ps3 the other day and noticed there is a ps2 game save menu section as well as the ps/ps2 memory card game saves section.
if that's confusing to read, let me rephrase....would you be able to transfer an SSX game save from your PS2 memory card, via the offical ps3 memory card adapter, to your ps3, and then use it in this emulator?
There's input lag? :/
I'm not trying to be snarky, I'm asking. How else am I supposed to ask?
This thread does suggest that games are 100% emulated and not ported as previously claimed by some folks.
Yes. Since it's basically Sony's "virtual memory card" format.
PS2 and PSX saves can be transferred to and from that card adapter. Or to USB sticks if you use the XMB to transfer via USB.
HOWEVER the cards can't be done by USB. Has to be by those adapters.
You're missing the point entirely.Making an emulator when you have all of the documentation available to you is not the hard part. The hard part is getting every game to run FLAWLESSLY.
Re-engineering a PS2 game is very costly and requires the resources of a dedicated studio. Making a general-purpose emulator and optimizing titles one-by-one is much, much more cost efficient.
Yeah, you can find a lot of sources for this with a Google search, but there's something like a 40 ms lag on PS1 and PS2 games on PS3. It's been this way since the PS3 was released, as far as I'm aware.
Yes. Since it's basically Sony's "virtual memory card" format.
PS2 and PSX saves can be transferred to and from that card adapter. Or to USB sticks if you use the XMB to transfer via USB.
HOWEVER the cards can't be done by USB. Has to be by those adapters.
Final Fantasy XII (International Zodiac Job System Patched)
Runs fullspeed. Very minor audio glitch on the confirmation sound.
http://i.imgur.com/7NOu0PXl.jpg
I've never done it but I heard it's complex. A quick look at the flash devices shows they cost around $100.
The PS2 Classics emulator handles saves differently than regular PS2 BC systems. You can't transfer saves from a real PS2 to a PS2 Classics save currently, although I expect that'll change eventually for the hacked systems.
http://www.youtube.com/watch?v=-Do5GeKCKT0
http://www.youtube.com/watch?v=5-MmXMQTHNo
http://www.youtube.com/watch?v=_ttA8jKOxOU
Just search youtube for Cobra PSP Launcher
PS2 had an incredible, varied game library that shits on the current generation's consoles.Who still cares for ps2 games
Can you confirm the input lag associated with this method?Started a compatibility list: http://www.pshomebrew.net/wiki/PS2_Classics_Emulator_Compatibility_List