The most impressive part.Lords Of The Fallen - Almost now a locked 30fps, screen tearing pretty much gone.
Right, I've had a mess around with boost mode for a few hours running games I've got that I know can be problematic. Non of this is science, just guess work!!!
Project Cars - Better, much better. Still frame rate issues in wet racing with lots on screen but its considerably better than before.
Bioshock Infinite - Pretty much a solid locked 60fps from the part I played. Could be different in other areas though maybe.
Darksiders 2 - Now locked 30FPS and screen tearing is gone
Lords Of The Fallen - Almost now a locked 30fps, screen tearing pretty much gone.
Tomb Raider - Now a pretty much solid 60FPS lock (not ROTTR here, the original reboot)
Sleeping Dogs - Still a bit rough when driving around, but much better and smoother on foot.
Evil Within - Great! Miles better than before!
COD Ghosts - Yes I know no one plays this anymore, but in multiplayer areas, game is now pretty much locked to 60FPS where it wasn't before on some maps. First 10 minutes of campaign mode is also pretty much a lock.
Dead Island - Seems the same as before, Frame pacing issues and not FPS problems perhaps?
Everybodys Gone To The Rapture - Smoother, still not perfect, but must now be a very close 30FPS lock
Oddworld New And Tasty - Now seemingly locked to 30FPS
Resident Evil 5 - No more frame drops that I can see where there used to be minor ones throughout.
I'll submit more if anyone is interested
It would be hilarious if Bloodborne actually ran worse in Boost Mode.
From my quick tests, Bloodborne isn't improved at all but Yakuza 0 now rarely drops frames at all
From my quick tests, Bloodborne isn't improved at all
It would be hilarious if Bloodborne actually ran worse in Boost Mode.
From my quick tests, Bloodborne isn't improved at all but Yakuza 0 now rarely drops frames at all
Some of you guys seriously just need to buy a PC at this point.
Right, I've had a mess around with boost mode for a few hours running games I've got that I know can be problematic. Non of this is science, just guess work!!!
Project Cars - Better, much better. Still frame rate issues in wet racing with lots on screen but its considerably better than before.
Bioshock Infinite - Pretty much a solid locked 60fps from the part I played. Could be different in other areas though maybe.
Darksiders 2 - Now locked 30FPS and screen tearing is gone
Lords Of The Fallen - Almost now a locked 30fps, screen tearing pretty much gone.
Tomb Raider - Now a pretty much solid 60FPS lock (not ROTTR here, the original reboot)
Sleeping Dogs - Still a bit rough when driving around, but much better and smoother on foot.
Evil Within - Great! Miles better than before!
COD Ghosts - Yes I know no one plays this anymore, but in multiplayer areas, game is now pretty much locked to 60FPS where it wasn't before on some maps. First 10 minutes of campaign mode is also pretty much a lock.
Dead Island - Seems the same as before, Frame pacing issues and not FPS problems perhaps?
Everybodys Gone To The Rapture - Smoother, still not perfect, but must now be a very close 30FPS lock
Oddworld New And Tasty - Now seemingly locked to 30FPS
Resident Evil 5 - No more frame drops that I can see where there used to be minor ones throughout.
I'll submit more if anyone is interested
Why are y'all expecting miracles from Bloodborne? That game has frame-pacing issues, not frame-rate.
Not a surprise, the issue never looked a direct performant one.From my quick tests, Bloodborne isn't improved at all but Yakuza 0 now rarely drops frames at all
Why are y'all expecting miracles from Bloodborne? That game has frame-pacing issues, not frame-rate.
Bioshock Infinite - Pretty much a solid locked 60fps from the part I played. Could be different in other areas though maybe.
Lords Of The Fallen - Almost now a locked 30fps, screen tearing pretty much gone.
Sleeping Dogs - Still a bit rough when driving around, but much better and smoother on foot.
Evil Within - Great! Miles better than before!
Resident Evil 5 - No more frame drops that I can see where there used to be minor ones throughout.
I'll submit more if anyone is interested
Right, I've had a mess around with boost mode for a few hours running games I've got that I know can be problematic. Non of this is science, just guess work!!!
Project Cars - Better, much better. Still frame rate issues in wet racing with lots on screen but its considerably better than before.
Bioshock Infinite - Pretty much a solid locked 60fps from the part I played. Could be different in other areas though maybe.
Darksiders 2 - Now locked 30FPS and screen tearing is gone
Lords Of The Fallen - Almost now a locked 30fps, screen tearing pretty much gone.
Tomb Raider - Now a pretty much solid 60FPS lock (not ROTTR here, the original reboot)
Sleeping Dogs - Still a bit rough when driving around, but much better and smoother on foot.
Evil Within - Great! Miles better than before!
COD Ghosts - Yes I know no one plays this anymore, but in multiplayer areas, game is now pretty much locked to 60FPS where it wasn't before on some maps. First 10 minutes of campaign mode is also pretty much a lock.
Dead Island - Seems the same as before, Frame pacing issues and not FPS problems perhaps?
Everybodys Gone To The Rapture - Smoother, still not perfect, but must now be a very close 30FPS lock
Oddworld New And Tasty - Now seemingly locked to 30FPS
Resident Evil 5 - No more frame drops that I can see where there used to be minor ones throughout.
I'll submit more if anyone is interested
Okey, I'm in W3 now. Where to go?
From my quick tests, Bloodborne isn't improved at all but Yakuza 0 now rarely drops frames at all
Bloodborne has frame rate drops in spots too
Right, I've had a mess around with boost mode for a few hours running games I've got that I know can be problematic. Non of this is science, just guess work!!!
Sleeping Dogs - Still a bit rough when driving around, but much better and smoother on foot.
Oddworld New And Tasty - Now seemingly locked to 30FPS
How would this fix framepacing without a patch?
Really curious about Bloodborne's boost mode loading times and Until Dawn's performance
Has anyone tested Project CARS yet?
Okey, I'm in W3 now. Where to go?
Where is this most egregious? I was really just looking quickly and it still felt "off", thanks to the FP, so I can test better for FR if you tell me where to look.
Swamps. But even the very initial area where you learn how to run and climb already had frame drops.Okey, I'm in W3 now. Where to go?
Where is this most egregious? I was really just looking quickly and it still felt "off", thanks to the FP, so I can test better for FR if you tell me where to look.
Why are y'all expecting miracles from Bloodborne?
Then Sega will promptly release a pro patch and make it useless.I guess I'll take a break from Yakuza 0 (as well as any other non-Pro-enhanced games) until this update is released.
From my quick tests, Bloodborne isn't improved at all but Yakuza 0 now rarely drops frames at all
Does Bloodborne have unlocked framerate? Why are people hyping it? lol
Damn this is really making me want to pick up a Pro. Unity's Paris is so beautiful but it's the only game I own where the performance was so abysmal that I couldn't keep playing.
Yep.External hard drive support?
People that think this means 60FPS versions of games are mental.
enjoy your 3-5fps boost.
At least this will now deflect the hatred for Sony on to the individual developers of the games with locked 30fps.
Swamps + Novigrad