You really don't know what you're arguing it seems. The silly thing about what you're saying is that a game needs a patch to support it yet you're saying not a single patch has been needed. Then waving away the game that we know needs it as an unforseen bug when it's not and the game that unlocks framerate to benefit from it as 'different'.
Yes, the one thing that doesn't work the same as others is ... 'different' .. not really using any weird terminology here ?
A lot of games don't support VRR. Any game that has an in game v-sync setup and a lot of games that hit their 60fps target don't support VRR. You just don't hear about them not supporting VRR. You hear only of the few that don't hit their target and don't have v-sync and therefore can benefit from VRR.
huh ?
VRR is not meant to be a universal frame rate unlocker lol, if a game is capped at 60 FPS and hits that target without any issue, it won't need VRR. That is the ideal case.
If a game has a 60 hz target but doesn't hit it and drops below that, that's where the VRR display comes in. And, no, it's not because those games have V-sync disabled, if they had V-sync disabled, they would be running unlocked frame rates wavering above 60 all the time. Not max out at 60.
There seems to be some very fundamental lack of understanding on what VRR is on your part here.
Then you have those that don't hit their 120fps and have v-sync setups like Halo.
Not because the game is broken but because the game doesn't support VRR, it has v-sync and fails to hit its 120fps targets. Without that mode you wouldn't even know it doesn't support VRR because it would be mostly useless in th 60fps mode.
Can you name me one confirmed game with a 120hz mode that doesn't "support" VRR in digital foundry coverage ?
Please cite exact example and time stamps on their coverage, videos or article, where they SPECIFICALLY say VRR is not supported in a game.
Other than Halo Infinite.
I'll wait.
All you're doing is complaining about a user option to turn it off now when initially you were trying to argue a point that a system level feature doesn't need game patches to benefit from it when it does.
what the heck are you going on about mate ?
Why would i complain about a user feature, the ability to turn off VRR isn't PS5 exclusive, you can disable it on the Xbox dash as well.
I swear some of you guys only seem to read posts with a console favourism lens, and not a rational one.