shacklesmcgee
Member
All they have to do is release it on Xbox and PC through their new Xbox service via PC.
Microsoft, do all of this! Listen to this man!
All they have to do is release it on Xbox and PC through their new Xbox service via PC.
Fortaleza is older than Sony's product by quite a bit. We've heard rumors about it more or less since Kinect was still Natal.
I don't see why it wouldn't be compatible with PC or at least have a a PC version. It doesn't make sense not to.This assumes it's going to be PC compatible.
Either way, the thing with VR is that quality truly matters. Its not like with smartphones where you might be fine with a 2 year old midrange phone for your needs. It'll still do basically everything you want, just maybe a lower resolution and a *little* bit less snappy, but eh, no big deal right? Well in VR, resolution and accuracy and latency and pretty much everything all combine to make your VR experience what it is. The difference between a mediocre quality headset and a high quality headset can be the difference between a bad VR experience and a great one.
I seriously doubt Microsoft are as far along as Oculus or even Sony are anyways.
Probably. Just isn't clarified, though. We've seen other 'headset' announcements in the past that turned out to be standard HMD's, not actual VR headsets.True but they also refer to Morpheus and Oculus as "head-worn product" added to the development part seems more like a VR headset than anything
Keep Minecraft available on all platforms as is, but make VR Minecraft exclusive to Xbox or maybe Xbox/Windows. That's not a bad plan.You don't spend $2.5 Billion to put a game on a very reduced market.
All they have to do is release it on Xbox and PC through their new Xbox service via PC. I don't see why they would release it on WiiU or PS4. That would make no sense.
And how many kids can afford a console + VR glasses price?
Say some kid they have to spend 300$ to play the next LOL, the game would die.
And how many kids can afford a console + VR glasses price?
Say some kid they have to spend 300$ to play the next LOL, the game would die.
IMO these companies should wait until their next devices before going into VR.
IMO these companies should wait until their next devices before going into VR.
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Consider Halo. It has a huge appeal among many gamers but Microsoft wouldn't release it on other consoles even though it would no doubt sell even more than it does. I don't see why Minecraft would be different. It has to release on PC because of its user base but I believe it will be exclusive to Xbox on the console side.They will do whatever they feel makes them more money and I have no idea what that would be.
Having played Minecraft with the original Oculus on PC (using a mod), I can only agree with this. Strangely enough it was probably the most immersive thing I tried with the Oculus.Exclusive VR Minecraft will probably be quite huge.
All they have to do is release it on Xbox and PC through their new Xbox service via PC. I don't see why they would release it on WiiU or PS4. That would make no sense.
I think it may be exclusive to windows phones for a while but when they realize that people will not buy into another Mobile ecosystem for one game they will release it everywhere. On the console side I seriously doubt they would release on other platforms than Xbox.It would make financial sense. I really don't see Minecraft as Xbox product. And considering a potato can run the game if it is available on PC it may as well be every where. Are they gonna make it exclusive to Windows Phone and Surface tablets as well?
yeah and then nextgen they should wait until nextgen again, because PC will still be waaay ahead of them spec wise, so why even bother?
Personally I can see consoles getting a huge chunk of the VR pie, because there will be no fiddling around with mods, patches, drivers, hundreds of graphic options, upgradeathons and so on...convenience and ease of use will be key for the masses!
THE ultimate VR experience will be on the PC, no arguing there, but it will come at a high price.
Of course if Sony/MS can't manage to make the goggles and software good enough to not get sick after 15 minutes it won't matter, but that won't happen.
Consider Halo. It has a huge appeal among many gamers but Microsoft wouldn't release it on other consoles even though it would no doubt sell even more than it does. I don't see why Minecraft would be different. It has to release on PC because of its user base but I believe it will be exclusive to Xbox on the console side.
What a waste of resources if true.
I agree but, hey... people on this forum seem to like it?
VR this gen will be like Kinect for 360. A good start, but it will not delivered the full promise (until PS5/Xbox Two).
They would probably just have the vr version exclusive to xbox if this rumor us true.I think it may be exclusive to windows phones for a while but when they realize that people will not buy into another Mobile ecosystem for one game they will release it everywhere. On the console side I seriously doubt they would release on other platforms than Xbox.
What a waste of resources if true.
Just because you don't like VR doesn't mean this is a waste of resources. It might just be a fad (for the time being), but there is just as big chance this will be the next evolution in gaming. Of all the things Microsoft wastes money on this is one R&D project they shouldn't be late to the party with.
Agreed, they should invest billions into a living room camera instead.
IMO these companies should wait until their next devices before going into VR.
I would be shocked if PC wasn't the way to go.
Maybe. It depends on what they want to do with their VR headset. They've got their work cut out if they want to compete with Oculus on the PC, though.I don't see why it wouldn't be compatible with PC or at least have a a PC version. It doesn't make sense not to.
They get enough right to not dismiss it.Is the source of this even reliable?
They don't seem to have a good track record.
http://the-digital-reader.com/2012/05/24/how-accurate-is-digitimes/
I'm not so sure. Eventually we will see if it truly has a place in the living room. My feeling is it doesn't.
Should have been first post!720p glasses!
Maybe. It depends on what they want to do with their VR headset. They've got their work cut out if they want to compete with Oculus on the PC, though.
Yes, that and an AR device.
Hmm AR vs VR Morpheus has been in developed since 2011 iirc. When did the rumors for MS start?
I don't have a problem with Microsoft going VR or care how powerful XBO is. However, what I what I do have a problem with is who is going to support it?
At least Sony has Namco backing Morpheus, as well as having their own stable first party to help them.
Microsoft has been traditionally lacking on the first party front. They better start looking for developers who can deliver on VR titles.
I don't believe you.I don't believe this rumour.
Agreed, they should invest billions into a living room camera instead.
Its not even just the stage of advancement(which yes, they are advanced on in terms of headset hardware), its the superteam they've put together for this and the sheer level of commitment towards creating *good* VR.Is it because Oculus is very advanced? (I genuinely don't know much about VR right now)
Don't forget ms invented direct xIts not even just the stage of advancement(which yes, they are advanced on in terms of headset hardware), its the superteam they've put together for this and the sheer level of commitment towards creating *good* VR.
Oculus also have a good portion of the mindshare for VR at the moment. They've been out there promoting Oculus for a couple years now, are extremely active in talking to customers, potential customers, content creators and potential content creators, and just generally have already basically become the go-to thing in people's mind when they think of VR. Even if Microsoft puts out a good product, that sort of mindshare is hard to fight.
Its not even just the stage of advancement(which yes, they are advanced on in terms of headset hardware), its the superteam they've put together for this and the sheer level of commitment towards creating *good* VR.
Oculus also have a good portion of the mindshare for VR at the moment. They've been out there promoting Oculus for a couple years now, are extremely active in talking to customers, potential customers, content creators and potential content creators, and just generally have already basically become the go-to thing in people's mind when they think of VR. Even if Microsoft puts out a good product, that sort of mindshare is hard to fight.
Well as has been said already, they have Minecraft now. That's a whopper killer app right there on its own. And Forza Motorsport is a pretty obvious no-brainer, where VR support could be included without necessarily needing a ground up rethink of the game.I don't have a problem with Microsoft going VR or care how powerful XBO is. However, what I do have a problem with is who is going to support it?
At least Sony has Namco backing Morpheus, as well as having their own stable of first party to help them.
Microsoft has been traditionally lacking on the first party front. They better start looking for developers who can deliver on exclusive VR titles.
The rush to VR... I wonder if this isn't going to end up in a total disaster in terms of ROI on the R&D. I just don't think these consoles nor the screen tech is where it needs to be to actually work on a mass market.
The main problem with VR is that it causes motion sickness for many people, because our internal motion sensors report to our brain that we are sitting/standing still, while the eyes report we are moving. Not sure if this can be overcome.