Just seems like all they have is one field!
That genuinely almost made me cry...we've waited so long. ;_;
Holy shit that was gorgeous!
Bailu Village looks way bigger than I expected. I think you can kind of see a temple off in the upper right of the fishing hole video too.
In the rush of pictures and video, the actual content of what Yu had to say there was lost a little. I'd like to bring some of that to the forefront, so we can have something a little different to talk about.
The divide and conquer mechanic seems familiar to the 70 man battle at the end of the original Shenmue where you could split of the clusters of enemies by making them chase you to another part of the environment. I'd be really cool if they could pull it off and add a layer of strategy to the combat.
Also fights in tight spaces sounds pretty interesting. I'm guessing the counter system from the original games will be overhauled and play a huge part in this.
I'm in two minds over taking a further step away from Virtua Fighter. Shenmue's combat is a distant cousin anyway so fostering something more unique isn't a huge departure, but I fucking loooooove Shenmue II's faster, flashier one-on-one battles that ape the traditional Virtua Fighter format. Hopefully we get the best of both worlds.
I wouldn't give up on the logo. It still appears in Yu's slideshows and it was on the E3 reveal on the Sony stage. There's probably a reason why they don't use it regularly, but I have no doubts the final game will have the logo we all know.Thanks, this was more interesting than the footage. Agree about the fast-flow fighting in Shenmue II, it was the best part! So I also hope S3 does not step too far away from VF. Using environments sounds more like the Yakuza-series which Shenmue III hopefully should distinguish itself from. Ryo should mostly fight fair and not throw motorcycles on enemies. Maybe it is more environmental reactions as in Dead or Alive with walls and drops.
The footage, well, I have mentally given up getting the superior old-school Shenmue-logo, even though it explicitly says Sega in the copyrights-line. Very strange choice, but not the end of the world with the ugly-ass logo. It is very early so no reason to be too harsh, but still, very much stuttering despite not THAT good-looking. Perhaps they cranked some effects to unnecessary levels before the presentation. There was also a shot of Shenhua from the back that looked a bit weird, like disproportionate upper/lower body. Anyhow, the big one for me will be the first gameplay reveal. Trust YS Net are doing good overall progress. Shame Sega is not on the train because Yakuza 5 is a freaking master piece of a "old-school Sega love-letter". Shenmue III need imho only be a small fraction of the size of Yakuza 5 (which could've easily been sold as 2-3 separate games for that low price tag) IF it does it does very good.
J : You've been clear about the fact that Shenmue III will not conclude the complete story of the saga. But what will be the percentage of what remains to be told in Shenmue III ?
Yu Suzuki : The Shenmue story in its entirety will be normally divided, from the beginning to the end, into 11 chapters. Shenmue III will cover chapter 5 and 6.
Even a Shenmue 4 might not be enough to conclude the saga. Ideally, do you think a fifth or even a sixth episode would be necessary at this rate ?
YS : No, I wouldn't go that far ! Rather than going until Shenmue 6, I would like to rearrange things in order to reach the end sooner, even if it means to take some shortcuts... No I don't want to go until a sixth episode.
Five is the ideal ?
YS : I can't tell you more. Anyway I would like to especially focus on the third at the moment !
Gameblog : We recently got an interview with Phil Spencer. He told us that he met Yu Suzuki before things have been settled with Sony, that some things happen and some other ones not, that all cannot be done. Then you reacted pretty curtly on Twitter. Can you tell more about what happened ?
Cédric Biscay : What it made me a bit annoyed is that he was like to say it was our fault. But it's not. Things haven't been made because he didn't have the arguments which would have make this possible. He didn't have the adequate offer to be considered.
So, he made you an offer but you found it inadequate ?
CB : Well in any case, the content of the discussions was not enough. At the timing level, they also woke up a bit late.
Then while you're discussing with Sony, you felt a lot more of enthusiasm ?
CB : Sony has immediately been a super partner. They wanted to do it. They proposed to do something exceptional at the E3. Like them or not, they really support Shenmue III.
- Shenmue III takes place almost immediately after II. No time-skip as some people feared.
Triple post, but new information:
The Yu Suzuki and Cedric Biscay interviews are now up on Gameblog.
Some pretty interesting subjects are covered.
Yu -
- The story is 95% done, but none of the actual in-game content is finished as of now.
- He wishes to implement an advanced QTE system that incorporates elements of the FREE battle system, but doesn't know if he'll have enough development time to do so.
- Shenmue III takes place almost immediately after II. No time-skip as some people feared.
- Shenmue III will retain the detective style gameplay, but certain systems will evolve over time and change things up.
Cedric -
- If Shenmue III is a modest hit it'll likely ensure the future of the series, but it cannot be said for sure.
- Cedric's initial crazy idea for Shenmue III would be to make it for the Dreamcast, but it wouldn't be cost effective at all unless they sold each copy for a whole lot of money.
- Shenmue assets owned by SEGA require negotiation before they are used. (My theory: This likely includes the old logo, and the reason the Papyrus logo exists is to have a logo that can be used quickly without having to negotiate with SEGA)
- Kickstarter rewards all have prototypes, but the images won't be shared with backers for now.
- So far they don't have any plans to show off Shenmue III at E3 2016.
Sooo where's the arcade? This village doesn't look like it has electricity.
J : You've been clear about the fact that Shenmue III will not conclude the complete story of the saga. But what will be the percentage of what remains to be told in Shenmue III ?
Yu Suzuki : The Shenmue story in its entirety will be normally divided, from the beginning to the end, into 11 chapters. Shenmue III will cover chapter 5 and 6.
Even a Shenmue 4 might not be enough to conclude the saga. Ideally, do you think a fifth or even a sixth episode would be necessary at this rate ?
YS : No, I wouldn't go that far ! Rather than going until Shenmue 6, I would like to rearrange things in order to reach the end sooner, even if it means to take some shortcuts... No I don't want to go until a sixth episode.
Five is the ideal ?
YS : I can't tell you more. Anyway I would like to especially focus on the third at the moment !
What's worrying? They've been saying this since the beginning.Oh no, this is worrying me a bit.
Them having no plans to show off Shenmue III at E3 is a bit of a downer too (I'm sure it'll still show up in some way).
What's worrying? They've been saying this since the beginning.
It's not far enough along to show much of. Besides, would Sega even devote booth space to this game? I don't even know if they're making a cut of the profits.
Is Suzuki seriously not concluding the saga with this game? And he wants to go up to Shenmue 6?
Is he crazy?
Yes, no, no.Is Suzuki seriously not concluding the saga with this game? And he wants to go up to Shenmue 6?
Is he crazy?
IIt obviously wouldn't be playable, but a nice new trailer at Sony's conference would be good to keep the hype train going.
Is Suzuki seriously not concluding the saga with this game? And he wants to go up to Shenmue 6?
Is he crazy?
Going ot E3 is expensive, and they can just release screenshots/a trailer online anytime they want really.
It's only been six months and they're still in the prototyping stage.Im starting to get a bit suspicious as their media releases seem really similar to failed mod projects Ive seen in the past where the art assets are on point, but the actual gae implementation is far behind.
Definitely answered this survey and requested Shenmue HD.
Triple post, but new information:
The Yu Suzuki and Cedric Biscay interviews are now up on Gameblog.
The 360 emulation is kinda spotty, but it's playable.Is it worth buying ShenMue 2 to play on the Xbox 360? Or are there big compatibility issues with it? Or is it best just to check out the longplays on Youtube for it?
Was I the only 10 year old who started Iron Palming trees and tried to catch the leaves between my fingers after playing this game?
Oh no, this is worrying me a bit.
Them having no plans to show off Shenmue III at E3 is a bit of a downer too (I'm sure it'll still show up in some way).
Enough to say "it's certain, Shenmue IV is happening"?
CB: No, I can't tell you just like that. But we would really like to reach that one million sales level, that's for sure.
Is it at all possible that a Shenmue 4 or 5 could be produced? How is Shenmue 3 expected to sell? How did the first two games sell?