If there's a "shit ton of proof," post some of it please.
Also, I've read the book you mention and I don't recall the section or passage about purposely undershipping to increase demand. Can you find an excerpt?
I would agree with you that Nintendo is conservative and bad at predicting demand. But I don't believe they have ever purposely shipped less of a product than they thought they could sell SOLELY to introduce artificial scarcity and increase demand.
I don't have game over in front of me, but here's the passage from Console Wars:
"Peter Main, the Vice President of Marketing for Nintendo during the late 1980's, created a distribution strategy that purposefully provided licensees and retailers with only a fraction of the products that they requested."
"The goal of this technique was twofold: to create a frenzy for whatever products were available, and to protect overeager industry players from themselves."
Nintendo has done this since the 80s based on Peter Main's blueprint. This allowed Nintendo to set its own terms with retailers rather than retailers setting the terms with them.
Now, I think Nintendo wants to ship as much as they can of the switch, but how many stores have you called that got 5 or less switches? how many people were in that NYC Nintendo Store line like a dozen pages ago? When Nintendo has a hot product they have HISTORICALLY under-shipped because it gives them an edge and results in retailers and consumers clamoring for more. Again, to my point in my previous post, there are posters here who have gone to 10+ stores, there are whole fucking websites dedicated to finding these things. This thread is 71 pages long! And all this is happening because Nintendo doesn't have enough consoles to fit demand. Nintendo had the pre order numbers, they knew how much they could sell. I do think manufacturing is an issue with producing as much as the market can handle but NIntendo has never really had an interest in that. Do you remember the threads here on Gaf where people convinced themselves that the Amiibo shortage happened, not because Nintendo under produced Amiibo, but because ships were stuck in a harbor some where in California? So again, yes, there is proof of Nintendo pulling this and there's also plenty of examples of people with their heads in the sand about Nintendo's business practices. The same practices it's used since the 80s.
Oh, and also, if you've read Game Over, you no doubt remember chunks of the book being directed towards Nintendo's relationship with retailers in regards to their undershipping strategy. Specifically when it came to cartridges. 3rd parties begged Nintendo to find chip suppliers that could help them fill the demand for their customers with product but Nintendo had them by the balls and would tell them no. Nintendo's strategy pissed a LOT of people off, but Nintendo had a hot product (like they did with Amiibos, NES Classic, etc) so retailers dealt with it. Nintendo under-shipping anything doesn't just affect Nintendo, it affects the people selling their products. How many store clerks right now have spent an inordinate amount of time telling customers there aren't switches available? How much time is being taken up explaining to customers they don't know when the product will be in? How much time is being taken up by consumers on a fruitless search for this item, or any Nintendo item for that matter, that's popular? I'm not sure why you guys keep insisting Nintendo doesn't have a history of this behavior.