Shiggy said:
Now it makes sense ;D
It was European slogan. Wii would like to play was just too immature for Europe.Bluemercury said:wth?
I guess they were headhunting staff internally and someone ratted them out. Best of luck to them in starting up their own studio. I believe Shacknews' assumption is a fair one.Design director Mark Pacini, art director Todd Keller, and principal technology engineer Jack Mathews were escorted off the premises last Friday. The simultaneous departure of senior staff members is generally indicative of an intention to branch off and form a new development studio.
Contrary to other rumors, Shacknews has also learned that Retro Studios is not in danger of closing.
Hell no, people should be e.mailing Surfer Girl instead of posting anonymously in her comments section. Surfer Girl only mentioned this one because an e.mail from someone else corroborated.devildog820 said:Now all commenters will have to be taken seriously.
Except for the jobs of the remaining staff, how does it even matter anymore ? I doubt they'll manage to find people talented and experienced enough to replace these guys, which were probably some of the core of the studio. Call me alarmist, but I'm guessing that, Retro Studios is basically dead inside right now...Shacknews said:Contrary to other rumors, Shacknews has also learned that Retro Studios is not in danger of closing.
Stormbringer said:Awww, crap, so it's true uh ?...
Except for the jobs of the remaining staff, how does it even matter anymore ? I doubt they'll manage to find people at least as talented and experienced to replace these guys. Call me alarmist, but I'm guessing that, Retro Studios is basically dead inside right now...
You're an alarmist and kind of stupid.Stormbringer said:Call me alarmist
I don't know, but "design director", "art director", and "principal technology engineer" doesn't seem like some random staff leaving, to me... In fact, I don't think I made myself understood correctly, because, obviously, I'm not saying that the studio is absolutely done for, thanks to the probably very talented and dedicated remaining staff, but as Visualante mentioned, this really could be a serious hit to the structure of the studio, and I'm simply afraid that the Retro Studios we knew wouldn't be the same as before ...AceBandage said:So, two people leaving = the downfall of Retro?
Yeah... no.
Ouch, that was mean.ShockingAlberto said:You're an alarmist and kind of stupid.
Stormbringer said:I don't know, but "design director", "art director", and "principal technology engineer" doesn't seem like some random staff leaving, to me... In fact, I don't think I made myself well understood correctly, because, obviously, I'm not saying that the studio is absolutely done for, thanks to the probably very talented and dedicated remaining staff, but as Visualante mentioned, this really could be a serious hit to the structure of the studio, and I'm simply afraid that the Retro Studios we knew wouldn't be the same as before ...
Then again, Rare...batbeg said:Yeah... no. Lots of companies have high staff leave and continue to pump out excellent work - Naughty Dog's co-founder left a few years ago, but Uncharted turned out fine. Hell, their art director has also just recently left, but nobody's saying Uncharted 2 is destined to be doomed.
.UPDATE FOUR: The proximate Shacknews says that Retro is not closing shop and corroborates the tale from the commenter about senior staff being escorted off premises, but I'm told from a few folks that that there is a general feeling of uneasiness in the Retro offices that could lead to more departures. The quote in the previous update is not meant to imply that relocation is going to happen, just that no Retro employees would relocate if Nintendo asked them to since there is no real incentive for them to so considering Nintendo's previous behavior. Giving extremely little autonomy does not create favorable sentiment.
Yes but Naughty Dog staff said that the people below were more than ready and experienced enough to take on Uncharted, and that staying would in fact stifle the team's structure and perhaps cause people to leave Naughty Dog for more demanding roles.batbeg said:Yeah... no. Lots of companies have high staff leave and continue to pump out excellent work - Naughty Dog's co-founder left a few years ago, but Uncharted turned out fine. Hell, their art director has also just recently left, but nobody's saying Uncharted 2 is destined to be doomed.
Look on the last page (or page before), Retro's seen huge shake ups even in the midst of the Prime series.
batbeg said:Naughty Dog's co-founder left a few years ago
Yeah, the context is getting clearer to me now. And in my defence, it's just that I'm such a huge fan of these particular persons work, and I thought their collaboration with their now former studio couldn't be a more perfect one. But I guess they have their own reasons to search for better opportunities. I just hope that Retro will continue to make the games I love, and potentially grow even stronger from this, and that the leaving staff will get to stay in the circuit so we can still get a taste of their talent...batbeg said:Yeah... no. Lots of companies have high staff leave and continue to pump out excellent work - Naughty Dog's co-founder left a few years ago, but Uncharted turned out fine. Hell, their art director has also just recently left, but nobody's saying Uncharted 2 is destined to be doomed.
Look on the last page (or page before), Retro's seen huge shake ups even in the midst of the Prime series.
alistairw said:And now he's banging Sophie Monk! See, this is clearly a good thing for all involved with the Retro business.
batbeg said:Holy shit. Go Jason.
YES ! How could I miss that ? Please be true. Whether it's a new Rayman game or a new AAA IP : I'd take it.4) Ancel's studio also has a "kinda epic but kinda expected" Wiixclusive (not named Beyond Good & Evil 2), apparently on track to ship for this holiday season.
Go-Nintendo Nintendo Power Summary said:- Mr. Ancel is indeed working on a project right now, but he isnt giving specific details. All he says is I am currently working on a game that means a lot to me, where the foundation is immersion and a sense of incredible journey
- Another Rayman platformer is a definite possibility. Mr. Ancel says he has a ton of ideas, but simply doesnt have the time. He believes he still has ways to surprise people, even when the platforming genre seems a little out of breath.
- The interviewer asks Mr. Ancel to talk about the creation of Jade from Beyond Good and Evil. He goes into the character creation process, and what kind of personality traits and strengths he wanted to instill in her. At the end of his answer, he says I really hope that Jade will continue to keep her values and her personality
batbeg said:I'm kind of surprised it isn't Beyond Good and Evil 2 is all. I mean:
Link: http://go-nintendo.com/?p=28652 (take out the dash)
Also, I've just heard about this Amano/Ubisoft rumor. What... the fuck?
batbeg said:Yeah... no. Lots of companies have high staff leave and continue to pump out excellent work - Naughty Dog's co-founder left a few years ago, but Uncharted turned out fine. Hell, their art director has also just recently left, but nobody's saying Uncharted 2 is destined to be doomed.
Look on the last page (or page before), Retro's seen huge shake ups even in the midst of the Prime series.
Kittonwy said:Retro isn't in the same boat as Naughty Dog or Insomniac, both of which likely have more creative freedom with what they do in terms of creating their own franchises and deciding the direction of those franchises, it just doesn't seem like there's this whole overlord thing at Sony the way that you have with Miyamoto.
links crossbow training 2?JDSN said:Wow she was right, maybe they left because they didnt wanted to work on the new alleged Zelda game. :lol
so fucking trueNintendo should be nurturing their in-house talent that feeds the hardcore, not scaring them away
Well, maybe it is, and it just isn't named Beyond Good & Evil 2. Or maybe Wii will get, say, Rayman 4, and BG&E2 will be multi-/ omniplatform.batbeg said:I'm kind of surprised it isn't Beyond Good and Evil 2 is all.
Surfer Girl said:Not the mention that sentence stomps all over those journalistic ethics you have heard of before,
Surfer Girl said:I could care less whether or not you mention this blog, but do not flat out lie, you should have said "earlier this week" instead of "earlier today."
Surfer Girl said:I can't take anymore of this. So, in conclusion, omit McIGN and the quality of games journalism as a whole goes way up....or McIGN could hire some folks who know how to write or teach the current ones how to write. For these people to receive any sort of respect for their journalistic skills is a slap in the face to any one who majored in Communications Studies, English, Journalism, et cetera.
Do note that the PM which had this info was sent April 1st. (Note it not because of 4/1, but the fact that it's somewhat recent.) So... this looks to be false, unless SCEE shipped DS3s and I'm just out of the loop.* Dualshock 3 - April in EU
Duck said:Here's a rumor from Rayne.S I thought I'd pop out since it's almost May.
Do note that the PM which had this info was sent April 1st. (Note it not because of 4/1, but the fact that it's somewhat recent.) So... this looks to be false, unless SCEE shipped DS3s and I'm just out of the loop.
But he did get other, more substantial rumors right, so I'm kinda hoping people aren't going to see this and go "lols so rayne was a fake this whole time lolol."
1) Luxoflux is the developer of next year's tie-in for Michael Bay's avant-garde indie film Transformers 2, which is based on Still Life with Woodpecker by Tom Robbins. Wouldn't it be ironic if a version of this was Robomodo's project with Activision (unlikely, but they do have an awesome logo with a robot)?
2) Koei Canada's next PS360 (the release for both platforms will be simultaneous this time) title is another racing game. Fatal Inertia EX is coming very soon and is "vastly improved" (hyperbole, I'm sure) from the original release.
3) Contrary to what the EGM section of gossip that was definitely told to them by insiders and that totally was not taken from the buffet of blogs including this one and a smorgasbord of message boards (sorry, had to do it), BioShock is still not coming to PS3 nor is there plans for a PS3 version of its sequel (extremely unlikely, as one in Redmond says they were only joking when they said they were joking that Microsoft paid for exclusivity rights and one in the Bay Area says the amount work it would take to develop a PS3 version is a "distraction" that would put too much stress on an already brief, crunch-filled development cycle).
4) Even though Sega Superstars Tennis is not doing particularly well, Sumo Digital is working away on "a new entry in a venerable Sega sports franchise that draws upon the team's previously-established expertise."
5) Loose Cannon Studios', a Kirkland-based studio founded last year primarily consisting of ex-Sucker Punch folk that were the creative force behind the Sly Cooper series, debut title is "the most hilarious thing to ever come from King County" and features "mesmerizing art direction." Color me interested even though I can't recall anything real hilarious springing out of King County, so this may just the interactive equivalent of New Love, American Style.
6) The release for A2M's Indy [ana Jones] game is currently scheduled to coincide with the Crystal Skull home video release.
3) Contrary to what the EGM section of gossip that was definitely told to them by insiders and that totally was not taken from the buffet of blogs including this one and a smorgasbord of message boards (sorry, had to do it), BioShock is still not coming to PS3 nor is there plans for a PS3 version of its sequel (extremely unlikely, as one in Redmond says they were only joking when they said they were joking that Microsoft paid for exclusivity rights and one in the Bay Area says the amount work it would take to develop a PS3 version is a "distraction" that would put too much stress on an already brief, crunch-filled development cycle).
Rlan said:In terms of Sumo Digital.. well their other expertise is.. well, Racing games (Outrun, Driver '76 (Car Combat PSP game), TOCA PSP). Hopefully it's a GOOD Kart game then?
It's greenlit. They fucked him over with Rabbids to make the Wii launch, he threatened to leave and they gave him his own studio to keep him happy. He knows his place.Sadist said:ANCEL!!! GIVE ME MY BEYOND GOOD & EVIL 2!!!
Pretty please Ubisoft, greenlight it
TheOddOne said:What wait...didn't she say bioshock 2 was PS360?
Draft said:Man, I hate it when a Communications major gets upset. They get all distracted and mess up your latte.
D2M15 said::lol
I, for one, am glad to see Surfer Girl making a stand for writing skills and professionalism.
SEGA All Stars Karting. Or something. Not a bad idea. Their tennis game ain't bad though, shame it bombed so hard.Rlan said:In terms of Sumo Digital.. well their other expertise is.. well, Racing games (Outrun, Driver '76 (Car Combat PSP game), TOCA PSP). Hopefully it's a GOOD Kart game then?
Ryo Hazuki in Forklift Kart in Docks level. Sonic Special Stage level. Alex Kidd Power Ring pickup. DO IT