Neuromancer
Member
I don't disagree that they made bad (or unlucky, if you'd rather) tech decisions but for me what sunk them was DRM and the toxic PR surrounding the entire brand for months. Either way it's been a shit show.
The general public does not know shit about power of the hardware or resolution.No. Many of those factor were long gone or even not out when X1 was launched. I bet most of average consumers didn't even know those DRM dilemma / disaster PR, etc. And the price of X1 was on par with PS4 since June. Why PS4 still takes the lead?
It is because of the power of hardware, resolution of games.
I'm really not sure memory is the reason they aren't selling more than Sony. You ask any consumer why they chose a PS4 over an Xbox One and they aren't going to tell you it's because they have faster memory.
What they will say are things like:
"It's more powerful"
"It's cheaper"
"It's what my friends bought"
"It's smaller"
"It has the games I want to play"
The 360 was weaker? PS3 had some worse multi plats than the XB1 will ever have. Funny this myth still exists, that cell marketing really did a number on folk
I personally think GPU manufacturers are to blame. They've been holding back for far too long, with incredibly weak iterations for absurd prices.
I think their problems are far bigger then just RAM/GPU choices. The horrible reveal, the near unrecoverable E3 (tvtvtvtvtvtvtvtv lol) the horrendous DRM and Privacy invading Kinect concerns and then the final nail in the coffin (despite all the 180's) the price. All of that killed any hype that could have been generated, the graphical disparity between the two is just whats keeping it down, because its adding another controversy to the list. MS execs just made poor choices: software features over better hardware, still betting on a long since passed gimmick (Kinect/motion controls died with the Wii), interconnected media center over a games console, services over games/content.
Specs are low because they had to keep the cost of the included Kinect in mind. Kinect was included because it was designed to be more than a game box. If MS is in for another gen it's likely they will not repeat that mistake and beef the specs as much as they can. They really care about the resolutiongate. Now imagine if the Xbone was 499 but all of it was spent on internal hardware, they didn't start revealing the console with the TV and sports stuff, never had the DRM debacle. MS wouldn't have the negative buzz, even the more price tag could work to its advantage with the early adopters (we have more FLOPs, all games are 1080p). PS4 would still had the price advantage but I reckon sales would be more equally split.
It was Microsoft's decision to go with 8GB of 2133MHz DDR3 RAM and 32MB of eSRAM memory for the Xbox One, while Sony opted to go with 8GB of 5500MHz GDDR5 RAM for the Playstation 4. This was terrible judgment on Microsoft's part, and if they lose the console war they can point to that decision as the cause.
The 360 was weaker? PS3 had some worse multi plats than the XB1 will ever have. Funny this myth still exists, that cell marketing really did a number on folk
The average customer has no idea what these specs even mean.
The 360 was weaker? PS3 had some worse multi plats than the XB1 will ever have. Funny this myth still exists, that cell marketing really did a number on folk
It also has a huge power brick.I don't think XB1 is that big compared to PS4:
XB1: 3.1 x 10.8 x 13.1 in
PS4: 2.09 x 10.83 x 12.01
We have good things on XO because of this gap...Like EA Access and Tomb Raider and other exclusives...I dont complain..
It also has a huge power brick.
They really need to out source the console design. No reason it has to be so big and have an external power supply.
The esRAM takes up die space that would have allowed MS to use the same GPU too.
What basically happened here is:
MS was late to XB1 design, Sony had started early and beat them to the punch. This was evident from past articles and just the overall XB1 launch.
When the design did start (by MS), expectation was for Sony to go with 2-4 GB DDR5 RAM since it was expensive and supply constrained at that time.
MS decided they will keep the 360 design and go with ESRAM and 8GB DDR3.
By the time final year came around, DDR5 prices went down as manufacturing capabilities increased and you also saw them being used much more widely. So, Sony was able to not just meet their original goal of 4GB DDR5 first but even increase it to 8GB DDR5.
While MS had already designed the console in a way to make it impossible for them to make any such changes.
If the console still had their original specs we would have had:
Sony PS4 with 4GB DDR5, better GPU
MS with 8 GB DDR3, 32mb esRAM, worse GPU
What would that look like, I got no clue.
MS's decision to play it safe (by keeping same design as 360) and market direction changing helped Sony a lot.
$50 isn't a big enough deal to compensate for power difference. The PS4 would still have the "better" 3rd party games. Except for the Wii due to waggle (game style over graphics), every console with the "better" 3rd party support has won every gen.
Most products would do better without competition.If Xbox One existed in a vacuum, I think it would be doing better than it currently is.
It also has a huge power brick.
They really need to out source the console design. No reason it has to be so big and have an external power supply.
I seriously doubt Microsoft is throwing in the towel. In absolute numbers the Xbox One is selling better than the 360 which was already really successful. Granted the PS4 is selling that much better.
Most products would do better without competition.
was the 360 really a success? did they ever make money with it?
I was under the impression that between 360 sales and Live subscriptions the Xbox Platform was really successful. I'll look for a source but if someone has it handy it'd be interesting reading.
Im the same, Id like to buy the XO and tempted at considering it, but Xbox execs keep reminding me regularly why I shouldnt support their product . Its a shame the XO has such a stigma because in reality as a platform its heading in the right direction...Microsoft vastly overestimated the strength of the Xbox brand and tried to bite the hand that feeds it, simple as that. It was all of the anti-consumer lead-up to its actual release that sealed its fate. Resolution-gate, the botched launch, the half-baked reversals were all just comeuppance, really. To this day it was Microsoft's brazen unwillingness to respect its consumers that keeps me from buying an Xbone, personally, and I don't expect that to change for the duration of this generation. I strongly doubt I'm alone in that, either.
This is idiotic. The Xbone is getting crushed by the PS4 because it cost too much and focused on TV instead of gaming in its early messaging. Sony focused on games and has a very loyal fan base that was frothing at the mouth to come back to them after the PS3 struggles. Microsoft should have released the Xbox360 successor in 2011 when they still had their foot on Sony's throat and Sony had not started to get the momentum back with the PS3 and Plus.
We all know the popular answer is Don Mattrick.
Out source the console design? Did you just call their entire team of professionals incompetent? What the hell.
It's this big and has such a PSU so that there aren't heating issues like the 360 had. I'm betting that XboxOne will prove more reliable in the longterm than the PS4 just because of its design.
Ridiculous. DRM-gate and mandatory Kinect were much bigger hurdles than 720p vs 1080p (or 900p vs 1080p).
MS had to claw their way out of a PR hole last fall that they buried themselves in with the reveal. When those first preorder numbers dropped, no one even knew about CoD and Titanfall resolutions.