Developer: FuRyu
Publisher: Atlus USA
Price: $39.99/CA$49.99
Release Date: Oct 13th (NA), Early 2016 (EU - published by NISA)
Genre: Turn-based RPG
Website: atlus.com/legendoflegacy
Reviews: Metacritic | GameRankings
In The Legend of Legacy, Seven adventurers - Liber, Meurs, Owen, Bianca, Garnet, Eloise, Filmia - arrive on the mysterious island of Avalon to pursue their own agenda as explorers. They team up with two of the other adventurers to achieve their objectives - be it exploring the island for treasure, looking for the "god" on the island, or recovering lost memories. But things change when they discover a singing stone that causes the party to see phantasms of Avalon's forgotten history.
Features
- Seven Unique Perspectives - Each character in The Legend of Legacy has their own motivation for exploring Avalon, and their individual conclusion at the story's resolution.
- Combat Gets Classless - Managing formations to instruct specific combat roles instead of fixed classes.
- Notable Credits - Illustrator Tomomi Kobayashi (SaGa series), renowned composer Masashi Hamauzu (SaGa, Final Fantasy XIII), writer Masato Kato (Chrono Trigger), game designer Kyoji Koizumi (SaGa series), and Masataka Matsuura (999: 9 Hours, 9 Persons, 9 Doors).
Character Trailers - Meurs and Bianca
Character Trailers - Liber and Garnet
Character Trailers - Owen, Eloise, and Filmia
Launch Edition Unboxing
Twitch Gameplay Recording
FAQ
Q: I heard about gameplay tweaks to the North American release. What are they?
A: atlusprime has you covered:
So here's the deal about the adjustments we made in bringing the game to the west. By and large, they mostly affect NG+.
- In NG+, all the money and formations you designed now carry over. Any special weapons you created will also be available to purchase in the shop.
- Drop rates for items and materials was increased across the board. Drop rate for rare items goes up in subsequent NG+. FICTITIOUS EXAMPLE TO ILLUSTRATE THIS POINT: The made-up drop rates for a rare item could be in the first 1st Game - 1%, in NG+ 5%, NG++ 8%, NG+++ 10% etc. Let me stress that these numbers are made up and I have no idea what they are for actual items.
- Finally, the time it takes the trade ship to return is decreased substantially. The ship uses real-world time, and we've decreased the amount of time it takes to return.
Basically, the adjustments were to cut down on the amount of grinding in subsequent playthroughs, making NG+ a little more palatable for western audiences.
-I should clarify that acquired 'stances' which are used in formations are kept in nG+, not formations themselves. Also my equipment selection at the shop seemed to be the same in NG+, so I'm not sure on the nuances there.
Q: What carries over to New Game+?
A: Money, stances, and encyclopedia entries. You also get a new portrait style to use in menus.
Q: The battle system is confusing. Elements, stances, skills? What's going on?
A: Many of the game's mechanics aren't introduced deliberately. Check the 'Combat' section in the eManual for starters. Instead of using pure levels, The Legend of Legacy uses three types of "stances": Attack, Guard and Support. A character's effectiveness in each type of stance improves the more they use said stance. Skills are also strengthened through exercised use. The more you use skills, the stronger they get.
- Support-style stance: Improves healing effectiveness and speed
- Guard-style stance: Raises Defense and causes defensive skills to apply to the party.
- Attack-style stance: Increases attack power
Q: How do I get more stances?
A: There are multiples types of Attack/Guard/Support-style stances, with varying bonuses. When you sell a map to the shop, other NPCs can show up in the explorable areas. Talk to them and they may give you a new stance.
Q: Do I have to buy the maps from the shop?
A: No, not every map. Many areas will automatically give you a map if you explore fields naturally. However, there are a few locations in which you do have to buy the map to unlock it.
Q: What do I so with these Statues and Coins I'm finding?
A: Sell them, there's no other use for non-equipment items.
Q: How do I revive fallen party members in battle?
A: Use any heal spell. However, their max HP will be slightly lowered until you find a place to rest.