I just started using the Salarian Architect for the first time because of this Remnant VI upgrade. This looks pretty ridiculous.
Increased the Rank 6 missile damage from 90 to 450
Decreased the Rank 6 missile cooldown from 10s to 5s
So it was doing 90 damage every 10 seconds before, and now it's doing 900 every 10 seconds? So it went from pretty useless to insanely good?
I've been playing too much to post. My favorites since the update have been the Scattershot and N7 Valkyrie. However, a lot more are awesome as well, such as the Hornet, Shadow, Ruzad, and Disciple. Even the Carnifex has a role. There are more I haven't had time to explore with yet. Kett are probably the most fun to play against now, which is great.Damn, I thought this thread would get more love with the patch. I really am in awe of how much more fun the game is without forcing myself to play human infiltrator/Vanquisher or a melee class. Using a human vanguard or asari adept with meleeing being more of a last resort is awesome. Admittedly I feel like I'm being spoiled by three guns - the N7 Valkyrie, N7 Crusader and Hornet, but I love that GUNS of all things no longer feel like an afterthought. Then biotic combo damage is amazing, tech powers buffed, and enemy shields were decreased. The game really has brought me back in, and hopefully others who may have given up on it can find it fun again.
The changes have been great for weapon variety in Gold. I've conditioned myself to only use bio/tech explosions as a utility to disable and distract enemies. I'll look into making a character that focuses those explosions as a primary offensive means in the future. Maybe this is possible with a human Engineer? I thought they sucked up until now.
Even with the nerf, the Kett are still the toughest faction for me. Those mini gun guys always seem to be standing right behind me
Damn, I thought this thread would get more love with the patch.
Human engineer specced for cryo explosions can be nasty (but you will need to get rid of your turret).
I've played a bunch of games after the patch dropped and I've had zero crashes or instances of audio cutting out. Maybe that stuff can still happen, but it seems a lot better at least.Multiplayer is still crashing on the PS4?
Multiplayer is still crashing on the PS4?
Damn, I thought this thread would get more love with the patch. I really am in awe of how much more fun the game is without forcing myself to play human infiltrator/Vanquisher or a melee class. Using a human vanguard or asari adept with meleeing being more of a last resort is awesome. Admittedly I feel like I'm being spoiled by three guns - the N7 Valkyrie, N7 Crusader and Hornet, but I love that GUNS of all things no longer feel like an afterthought. Then biotic combo damage is amazing, tech powers buffed, and enemy shields were decreased. The game really has brought me back in, and hopefully others who may have given up on it can find it fun again.
They finally buffed the weapons?
Sooo, are all the MP issues fixed now after the last patch ?
I've played about 100 hours since the patch and audio still regularly cuts out for me and the people I play with. Game still regularly crashes to origin and desktop too. Although powers, combos and some guns are better now, there were offsetting nerfs to all the mediocre buffs. And honestly, a 150% buff when the base damage was pathetic does not put the game where it needs to be.I've played a bunch of games after the patch dropped and I've had zero crashes or instances of audio cutting out. Maybe that stuff can still happen, but it seems a lot better at least.
I've played about 100 hours since the patch and audio still regularly cuts out for me and the people I play with. Game still regularly crashes to origin and desktop too. Although powers, combos and some guns are better now, there were offsetting nerfs to all the mediocre buffs. And honestly, a 150% buff when the base damage was pathetic does not put the game where it needs to be.
Whoops, missed that he was talking about the PS4 version. I'm mainly complaining about powers and combos. The main design flaw in my view was the weakness of those. Of course the patch helped, but not nearly enough. The developers released a gun (specifically a sniper rifle) game and I wanted a mass effect multiplayer game.He was asking about the PS4 version, and that's the version I was commenting on. Hopefully they can get the PC version under control too.
I'm surprised you'd still complain about the guns when playing on PC though since you have a massive aiming advantage and can actually land most shots, and do it quickly. I can't aim for shit on console and I still feel pretty powerful now, even on Gold. My Dhan destroys people. Berserkers are annoyingly tanky of course, but that's by design.
You've played 100 hours since last Wednesday? Also, the buffs weren't mediocre at all, they were great. You sure you're talking about patch 1.06?I've played about 100 hours since the patch and audio still regularly cuts out for me and the people I play with. Game still regularly crashes to origin and desktop too. Although powers, combos and some guns are better now, there were offsetting nerfs to all the mediocre buffs. And honestly, a 150% buff when the base damage was pathetic does not put the game where it needs to be.
I have an apex of 18,000. I play alot heh. I have over 2400 hours in ME3. Please don't tell my wife. :>)You've played 100 hours since last Wednesday? Also, the buffs weren't mediocre at all, they were great. You sure you're talking about patch 1.06?
Ok, but your comment about the powers threw me off. I think they are pretty good now. Also, shotguns are a lot of fun to use as well. Maybe it's just the characters I'm using.I have an apex of 18,000. I play alot heh. I have over 2400 hours in ME3. Please don't tell my wife. :>)
Guns need fine tuning, particularly assault rifles which dont seem to have a raison d'etre now. But guns weren't the big problem. I'm glad you like where powers and combos are now. We'll have to agree to disagree, etc etc.Ok, but your comment about the powers threw me off. I think they are pretty good now. Asari, shotguns are a lot of fun to use as well.
Who/what do you enjoy using?Guns need fine tuning, particularly assault rifles which dont seem to have a raison d'etre now. But guns weren't the big problem. I'm glad you like where powers and combos are now. We'll have to agree to disagree, etc etc.
Hurricane, rozerad, vanqisher after nerf is still good. Piranha and scattershot, equalizer, and revenant. Soldier, sentinels, asari adept (with the over nerf, they're now better than ok, but not very good anymore), vanguards, angaras, kineticist and duelists. Oh, and salarian operators. As i said, i play alot.Who/what do you enjoy using?
I got the Halberd AR yesterday without having a chance of testing it. It looks like a slightly stronger Mattock, but with worse stats in everything but power? Is that correct?
asari adept (with the over nerf, they're now better than ok, but not very good anymore)
The analogue goes like this:I got the Halberd AR yesterday without having a chance of testing it. It looks like a slightly stronger Mattock, but with worse stats in everything but power? Is that correct?
So glad I got lucky and unlocked Turian Agent already. It's been really refreshing my MP experience. Just wish I didn't have to grind out ten player cards to max him out.
Guns need fine tuning, particularly assault rifles which dont seem to have a raison d'etre now. But guns weren't the big problem. I'm glad you like where powers and combos are now. We'll have to agree to disagree, etc etc.
I've tried Ruzad VIII yesterday for the first time playing Silver and it's just beautiful how powerful it is.Been playing with the Ruzad on my infiltrator and it feels pretty damn good to me. It really makes me miss ME 3 headshots, they just don't have the same satisfaction like that noise did. Still, just really happy overall about how things are post patch.
All combos' damage are now more powerfull. The Asari happens to have 1 permanent primer and 2 detonators. They try to compensate that by reduding her shileds. Still, played carefully it's pretty good.I don't know if all biotic combos are equal, but the Asari adept feels ridiculously overpowered with combos as they are. Maybe she in particular is fine but combos on other classes still suck? Genuinely wondering as in the little I've played I've only really been using her and the Salarian Operator.
I've tried Ruzad VIII yesterday for the first time playing Silver and it's just beautiful how powerful it is.
All combos' damage are now more powerfull. The Asari happens to have 1 permanent primer and 2 detonators. They try to compensate that by reduding her shileds. Still, played carefully it's pretty good.
Question: is the Stealth Grid of the Angara Avenger bugged? After dozens and dozens of boxes I got it on sunday. I was excitend as the Avenger is the closest we have at the moment to the N7 Shadow. Well, I've been playing a lot with her to reach level 13 as soon as possible. Finally, I got Stealth Grid and Avenger Strike at 6. The problem I'm facing is that I'm dealing the same damage whenever I use Avenger Strike while cloaked than w/o it. At the begging I thought it was just 'a gut feeling' than a real thing, but I really paid attention and yes: I was not getting any of the Stealth Grid bonuses. As exited as I was, I ended up frustrated.
Edit: I've done some research and apparently Stealth Grid wears off while Avenger Strike is traversing. So you don't actually get the melee damage bonus. Such a wasted opportunity :'(
Honestly, the multiplayer grind has burned me out quicker than I expected. I haven't played much lately.
Yeah I just saw that kneecap thinks the AAdept isn't that great now, unless I'm misunderstanding his post, but I think she's even more OP. She just walks around blowing the whole map up, especially if you throw a good shotgun on her like the N7 Crusader. Like you said, perma primer and two detonators, even on big boys she can do some damage if you back up and re-prime after the first detonation. I feel like the barrier nerf is whatever since she still gets it all back after losing it once every ten seconds.
Just a heads up for those of you who purchased Expert Packs in order to complete the Ultra Rares in your manifest. Previously, extensive testing by reddit and bsn (the unofficial bioware forums) documented a 10% "pity timer" for Expert Pack purchases: if you bought 9 expert packs and the RNG did not bless you with a UR, your 10th expert pack purchase would contain a UR. I have personal and extensive experience that supports this 10% streakbreaker. Today's 1.07 hotfix from bioware has either reduced or eliminated this streakbreaker.
EA cash grab for the win.
I bought 10 expert packs today in one buying session. This change is widely reported. See reddit and the bsn boards.Are you sure it's not just because the patch actually reset your "pity timer", or did you have enough money to buy over 10 expert packs since the patch launched a few hours ago?