Ah, yeah he does. I haven't seen that mentioned anywhere else. If its true, thats probably more concerning than intriguing. How do you add an extra 100hours to a game in 6 months?
You dont, he specifically said that was for play test runs
Ah, yeah he does. I haven't seen that mentioned anywhere else. If its true, thats probably more concerning than intriguing. How do you add an extra 100hours to a game in 6 months?
You dont, he specifically said that was for play test runs
The OP mentioned the 200 hours, that's what I was referring to.
Books were written in period 1987-1999 (and last book, sort of a standalone prequel, was released last year, 14 years after the end of saga).
All books take place before the games and the games are direct continuation.
Books are the SOURCE material and are all fantastic. English translations are supposed to be passable, but best versions are original Polish, then Czech and Spanish. I read Czech translation of books, three times already, all 7 of them, over the last 15 years.
The information is on the net, please inform yourself before writing incorrect information.
Found it
[*IMG]http://giant.gfycat.com/AromaticNervousGalapagosmockingbird.gif[*/IMG]
So can you! You can also lay off posts you can't understand.It's ok dude, you can just vote with your wallet and not buy the game, and leave everyone else to enjoy the game without trying to police it.
Learn to read. I'm not criticizing the The Witcher. I have no problem with the nudity in the Witcher 2. I'm criticizing g GoT. The show.What do you mean the adult nature of the game is nothing new. Hell,the first thing you see in witcher 2 is a close-up shot of triss's Vajay. Landing strip and all.
Where did I write information that contradicts yours? *looks confused*.
Mine wasn't as specific but I don't see where I said anything that could be construed as different to what you said (just more an overall impression).
I'm so confused why people are so offended by what I said when even by what they clarify I didn't say anything different!
The only thing I can think of was I wasn't sure where the game story was in the timeline so I just said it wasn't the same as what was in the book (as int the game isn't re doing the book storyline but doing parts not put in the book).
Or was it just that I dared say I liked the story to GoT's better. Sorry, but I do *shrug* (and I admitted that was just based on Witcher 2). That doesn't mean that Witcher is a bad story at all. GoT's is near or at the top of my list for favorite fantasy stories (Which also happens to be my favorite type of literature). It's not a bad thing that I might like it over some other story (It doesn't say I think the other story is bad).
Now if I tell you I think the Dragonlance novels were better, than you can be insulted (they were ok when I was a kid but even then I thought them a little generic and thought the authors had done better work. I tried to re read them and realized how bad they were).
Where did I write information that contradicts yours? *looks confused*.
Mine wasn't as specific but I don't see where I said anything that could be construed as different to what you said (just more an overall impression).
I'm so confused why people are so offended by what I said when even by what they clarify I didn't say anything different!
The only thing I can think of was I wasn't sure where the game story was in the timeline so I just said it wasn't the same as what was in the book (as int the game isn't re doing the book storyline but doing parts not put in the book).
Or was it just that I dared say I liked the story to GoT's better. Sorry, but I do *shrug* (and I admitted that was just based on Witcher 2). That doesn't mean that Witcher is a bad story at all. GoT's is near or at the top of my list for favorite fantasy stories (Which also happens to be my favorite type of literature). It's not a bad thing that I might like it over some other story (It doesn't say I think the other story is bad).
Now if I tell you I think the Dragonlance novels were better, than you can be insulted (they were ok when I was a kid but even then I thought them a little generic and thought the authors had done better work. I tried to re read them and realized how bad they were).
I am pretty sure the game is a game version of the book (except from what I understand it doesn't try to cover the same exact storyline as the books but other tales involving the same main character). From what I understand the books are pretty good but have horrible english translations (that's just what I heard).
Is this game similar to skyrim?
I really want a new game like that on this gen I can dive into.
Is this game similar to skyrim?
I really want a new game like that on this gen I can dive into.
It is similar to Skyrim in that it has huge open world ripe for exploration.
It is different, better, than Skyrim, in every other way.
As in big open world? Yeah. I hope it's not lacking depth like vanilla Skyrim though.
That's exactly what I wanted to hear!
Time to play witcher 2 on my 360 then in preparation.
fuckin' 50MB .gif, bro pls
I know but Neogaf doesn't support .webm yet.
As far as I know, QA playthroughs take a lot longer than regular ones, as testers have to check every nook and cranny. No reason to get desperate because of the 200h statement.
This is explained by the plot though: Geralt still hasn't recovered most of his memories at this point, so he's still a bit rusty (I think Letho even points this out during the fight). His amnesia is also the reason for him not only not recognising Letho at the end of the prologue, but also not sensing that something is wrong and letting his guard down at a critical moment. This is in sharp contrast to the epilogue, where Geralt has recovered all his missing memories. If you decide to fight Letho then, he poses no challenge whatsoever anymore.
This is explained by the plot though: Geralt still hasn't recovered most of his memories at this point, so he's still a bit rusty (I think Letho even points this out during the fight). His amnesia is also the reason for him not only not recognising Letho at the end of the prologue, but also not sensing that something is wrong and letting his guard down at a critical moment. This is in sharp contrast to the epilogue, where Geralt has recovered all his missing memories. If you decide to fight Letho then, he poses no challenge whatsoever anymore.
I hope they don't have any stupid QTEs interspersed in the Witcher 3 - The dragon running scenes and the sudden qte in the monster boss were just terrible. Also, in going to an open-world, I hope they get rid of all the context sensitive commands so that I won't light some nearby lamp instead of rolling and what-not.
From what I have seen (the hags/tree monster demo) the monsters you encounter seem much more fleshed out with interesting lore. In The Witcher 2, a lot of it seemed really random. Suddenly, there's this giant squid monster and then I'm hopping into dream crystals and battling undead armies.
Also, does anybody find it really annoying when a video game forces you to go through a prolonged boss fight when the game forces you to lose at the end?
That's exactly what I wanted to hear!
Time to play witcher 2 on my 360 then in preparation.
Suddenly, there's this giant squid monster and then I'm hopping into dream crystals and battling undead armies.
Everything you've just posted was explained very thoroughly. I think you just weren't really paying attention, there was nothing "random" about any of those events.
Also they've stated QTE's are completely eliminated in TW3.
You may be right - I have forgotten some of the details. But, it seemed to me that the writers simply put in things because they thought they would be cool. Maybe it's because I've only ever played Assassin's of Kings once, but the kayran seemed to only serve the plot as a reason to keep Geralt in Flotsam. There wasn't much substance to it another than the devs thought it would be super cool to fight a Kracken. The devs could have replaced kayran with a completely different, popular, mythological monster with little consequence on the story. Similarly with the undead army.
That's what I mean by "random". The Witcher universe seems to just be incorporating all the standard D&D monsters into one game, and the result is that the mythos of the Witcher universe is generic.
Sile was hunting the Kayran for Henselt so Henselt would be able to get it up. It's mentioned in the peephole conversation. Which is a pretty good way to plant Sile in Henselt's company.
Also, being a Witcher is about monster hunting, and that's the name of the game. You'll be doing more monster hunting in 3, according to the devs. In terms of narrative, beyond the political, it took the player through the process and game mechanics related to monster hunting: research, preparation, haggling, fighting.
Sure, it was a fairly minor happening in terms of the overarching plot. Ironically however, if it was all up to Geralt, he wouldn't be dealing at all with the politics of the story, and you would only be hunting Kayrans.
The high fantasy genre is all derived from Tolkien, and D&D is by far the most developed in the genre. Witcher has some pretty unique aspects to it beyond the imperialistic dystopia that it is: it kind of has a strange science-fiction influence to it. The world came into being by two dimensions converging into one, the wild hunt is an invasion by another dimension and can only enter the world through the north pole, mutagens and cells are regularly spoken of.
Sile was hunting the Kayran for Henselt so Henselt would be able to get it up. It's mentioned in the peephole conversation. Which is a pretty good way to plant Sile in Henselt's company.
Sure, it was a fairly minor happening in terms of the overarching plot, but logically you can replace anything with anything you want, so that's kind of a non-criticism. Ironically, if it was all up to Geralt, he wouldn't be dealing at all with the politics of the story, and you would only be hunting Kayrans.
Right but they could just as easily have made Sile hunting some other monster just as well.
Now I'm not saying that The Witcher doesn't put in some context, i'm just contesting that they are doing the bare minimum. Don't get me wrong, I did enjoy the game, and it was fun monster hunting. However, I think the game would have been even better if the monsters weren't just a potluck of typical fantasy enemies.
Also, it's not a non-criticism. Knowing what to put into a story and a world is what distinguishes good worldbuilding from bad.
Let me try to give an example of one of the few games that does deliver on what I mean, which is Dark Souls.
In Dark Souls, nearly every single enemy you have to fight has background lore that builds on the main story and themes of the game. The normal hollows represent your eventual fate of decay. The ghosts of New Londo are the result of drowning an entire city of people to prevent the dark soul from taking over the Age of Fire. The minions of Seath illustrate his preverted pleasure in experimenting on people in hopes of gaining power that lead to the beginning of the Age of Fire. And I could go on and on, but the bottom line is that nearly every enemy and boss serves to illustrate the overall plot and theme of the game.
Right but they could just as easily have made Sile hunting some other monster just as well.
Now I'm not saying that The Witcher doesn't put in some context, i'm just contesting that they are doing the bare minimum. Don't get me wrong, I did enjoy the game, and it was fun monster hunting. However, I think the game would have been even better if the monsters weren't just a potluck of typical fantasy enemies.
Also, it's not a non-criticism.
The lore about the Wild Hunt does sound pretty cool - was that in the game?
Forget Dark Souls if it's not aligned with your tastes, but I think that you would agree that if Geralt had just ended up encountering some random dragon in, say, a dungeon with none of this context, it wouldn't really have any more of an impact other than "oh cool a dragon".
Right but they could just as easily have made Sile hunting some other monster just as well.
Now I'm not saying that The Witcher doesn't put in some context, i'm just contesting that they are doing the bare minimum. Don't get me wrong, I did enjoy the game, and it was fun monster hunting. However, I think the game would have been even better if the monsters weren't just a potluck of typical fantasy enemies.
Also, it's not a non-criticism. Knowing what to put into a story and a world is what distinguishes good worldbuilding from bad.
Let me try to give an example of one of the few games that does deliver on what I mean, which is Dark Souls.
In Dark Souls, nearly every single enemy you have to fight has background lore that builds on the main story and themes of the game. The normal hollows represent your eventual fate of decay. The ghosts of New Londo are the result of drowning an entire city of people to prevent the dark soul from taking over the Age of Fire. The minions of Seath illustrate his preverted pleasure in experimenting on people in hopes of gaining power that lead to the beginning of the Age of Fire. And I could go on and on, but the bottom line is that nearly every enemy and boss serves to illustrate the overall plot and theme of the game.
I wonder when other previews will be rolling out.
Cautiously optimistic, but I don't want to hype myself up after what that one Bish-approved user stated about the game. Regardless, I really hope this game delivers.
What was said about the game then?
That is not what I meant. Does 'sexploitation' ring a bell to you? The use of sex and nudity has been juvenile and awful and was never something the show was praised for. That is what I meant by the comment.
Leave it. You haven't been paying attention if that's the sum of your answer.
lol
This is explained by the plot though: Geralt still hasn't recovered most of his memories at this point, so he's still a bit rusty (I think Letho even points this out during the fight). His amnesia is also the reason for him not only not recognising Letho at the end of the prologue, but also not sensing that something is wrong and letting his guard down at a critical moment. This is in sharp contrast to the epilogue, where Geralt has recovered all his missing memories. If you decide to fight Letho then, he poses no challenge whatsoever anymore.
You said you were pretty sure the game is just a game version of the book, of which now you restated that you are unsure.
I am pretty sure this is what people mean when they said your information is incorrect.
I was mostly addressing the first sentence you wrote there
Which is just flat-out wrong even if you elaborated that it doesn't try to cover the same exact storyline. As well as the english translations being horrible, which from what I heard isn't accurate either.
I really don't care about your preferences whichever way they swing - I love both Witcher and Game of Thrones and am fine with whoever liking whichever more or less. Hell, even the Game of Thrones RPG game by Cyanide is brilliant and one of the best RPGs ever made, as far as storyline is concerned. You should play that if you haven't.
And you should also read the Witcher books, because they are awesome.
hint, for people who can't come to their own conclusion: Yes.And this is a bad thing?
My point isn't about coming up with original monsters at all. I am completely fine with having dragons, krackens, zombies, trolls and what have you. What I am trying to get at is that the monsters you put in should have context within whatever world you are putting it in. In others not just having a kracken for the sake of it but because it really adds to your depth of understanding of the world and such.
The undead army may indeed be better than I remember - i'll have to replay the game.
The game is still good fun and does many things very well
Weak writing in TW1 his loss of memory didn't stop him from curing Adda among other stuff.
But that has more to do with The Witcher 2 not really tying in very well with its predecessor story-wise (something which has always bothered me about the game and actually left me feeling a bit disappointed at first). At the end of TW1 Geralt is basically invicible, yet he starts out extremely weak at the beginning of TW2 and the game doesn't address this at all. Even your imported endgame gear is downgraded to level one - I mean, what's the point? There's a lot more that doesn't really make sense when you put TW1 and TW2 next to each other, but as a self-contained story, TW2 works quite well I think.
I just hope that they don't pull a Mass Effect on us in TW3 and conveniently brush all the decisions we made in TW2 under the carpet. There are quite a few loose ends with potentially far reaching consequences at the end of TW2 and I'd like to see them addressed in some way in the sequel. It doesn't have to be a lot, but the odd cameo appearance (Iorveth, Roche, Saskia, Philippa, ...) together with a few sidquests would be nice.