Dirk Benedict
Member
Is that how it functions in the system? Looks about right to me.
Looks like 'Knaak' is the first to use HUMA.
Is that how it functions in the system? Looks about right to me.
"HUMA is essentially just a bit of branding that refers to the single memory address space the company's upcoming HSA APUs will be using. It harks back to the Unified Memory Access nomenclature of early multicore CPUs - where each CPU core started to share the same memory - adding in heterogeneous in reference to HSA.
HSA isn't just an AMD project, though, it is centred around the HSA Foundation "whose goal is to make it easyto program for parallel computing." The foundation includes such other high profile members as ARM, Qualcomm and Samsung.
The arrival of HSA is still some way off, with the first AMD chips set to use the architecture expected to arrive early next year. However, the PlayStation 4 is expected to feature an HSA type processor, so we'll see some indication of what we can look forward to when that console arrives in Q4 this year."
The PS4 is smangin'
What is hUMA though?
That's our own fault then. The hUMA threads I've read all had concise explanations by members (sometimes quoted in the OP) that explained what hUMA is and why people think it could be a big deal, if adopted.this is the 3rd thread I've read on it....and I still don't have a clue to what it is. #TruthFact
this is the 3rd thread I've read on it....and I still don't have a clue to what it is. #TruthFact
I'm sure there's a 3:10 to hUMA joke here somewhere.
Starring Russelupsum Crow?
Time to Bale from this thread.
GDDR5, GPGPU and hUMA are going to be the catchphrases for this gen, I think.
GDDR5, GPGPU and hUMA are going to be the catchphrases for this gen, I think.
Obviously you haven't heard of the cloud power.
have some hUMAS with thisIt's time for my lunch.
More efficient use of GPGPU for calculating stuff. This here is an example of GPGPU-accelerated fur simulation (proprietary to NVIDIA, but it's valid as a general example):
(before/after)
Also, the interaction between CPU/GPU is more efficient, for instance, the exchange of display lists (rendering instructions).
hUMA's advantages become the most apparent when you do multithreading.wasn't there 2 other threads saying this?
orginally fromfrom the xbox tech thread... a gaffer found this update on hUMA on the ps4
http://www.vgleaks.com/more-exclusi...plementation-and-memory-enhancements-details/
Don't know if already posted but new information from hUMA PS4
http://www.vgleaks.com/more-exclusive-playstation-4-huma-implementation-and-memory-enhancements-details/
Very nice!pushed from three threads to the one it concerns...
orginally from