Straight from Steve Papoutsis, Vice President of Visceral Games.
https://twitter.com/leveluptime
they probably should have said..... "6 month old build running on PC with SLI Titan's".
That internal presentation could also started with the announcement from a dev: "We have 300+ new assets from our outsorcing studios in China, 3 new engine updates and new lightning pass already ready, but they weren't rolled into the build that was used during filming of this trailer a week ago".
Modern games sometimes really come together only in a last 6 months of the production. E3 demo will most probably receive mad levels of polish [and crunch time].
This is very true, actually I would say even less than that.
I wish more gamers realized this too.
Heh in BF4 case, game came together 6 months after the release.
This is very true, actually I would say even less than that.
I wish more gamers realized this too.
Ugh, I'm still incredibly salty that Visceral went from creating on the best modern action horror games to a freakin' Battlefield spin-off.
I hope the industry's growing inability to keep secrets leads to more transparency. I don't think it was really a big discussion point on GAF, but MS announcing the Gears IP purchase and project as soon as it went through was very interesting. Much more akin to how the film industry announce projects as soon as a producer is attached to a script.
I think it's wise, it's not like the meltdown from seeing TLG is going to be impacted by knowing of it's existence for so long. Barlog basically confirmed he's directing GoW4, we probably won't see even a hint of it till E3 next year, but people will still lose their shit.They did the same with the TF1 lifetime exclusivity deal. They didn't even give Zampella or West a call to let them know what had just happened...
That internal presentation could also started with the announcement from a dev: "We have 300+ new assets from our outsorcing studios in China, 3 new engine updates and new lightning pass already ready, but they weren't rolled into the build that was used during filming of this trailer a week ago".
Modern games sometimes really come together only in a last 6 months of the production. E3 demo will most probably receive mad levels of polish [and crunch time].
Yikes
That internal presentation could also started with the announcement from a dev: "We have 300+ new assets from our outsorcing studios in China, 3 new engine updates and new lightning pass already ready, but they weren't rolled into the build that was used during filming of this trailer a week ago".
Modern games sometimes really come together only in a last 6 months of the production. E3 demo will most probably receive mad levels of polish [and crunch time].
This is very true, actually I would say even less than that.
I wish more gamers realized this too.