Well if this is more like SMNC then it could be cool. They strike me as really different things even though they have those core elements. Something like SMNC feels like a development of team deathmatch modes, which were always dominated by CTF. Like CTF and the different modes in CS and TF2, it's another expression of the basic concept of objective-based teamwork in the midst of battle. It's a nice change of pace. Something like DOTA is more like a great way to fuck up RTS and Action RPGs at the same time. It takes every single aspect of gameplay and makes it passive aggressive. It's astoundingly annoying. They are totally different beasts in my mind and I only heard MOBA in reference to DOTA, LoL, HoN, RoI, etc.