Scalebound may have looked rough, but it was pretty high anticipated for two big reasons:
1. Scarcity of RPG/action adventure games on the Xbox One. Microsoft seems to have put all of their eggs into the Halo/Gears/Forza basket, so gamers were really looking forward to a big platform exclusive outside one of those franchises (especially considering how multi-platform games have consistently looked and played better on the PS4).
2. Pedigree. Kamiya was the director for a lot of really well-regarded games: Resident Evil 2, Devil May Cry, Okami, Bayonetta, The Wonderful 101, and Viewtiful Joe.
It's not a tragedy that Scalebound fell apart, but it is a bit of a bummer. The only reason I bought my Xbox One S was because Sony dropped the ball on Ultra BluRay support for the PS4 Pro. I played a little bit of Battlefield and Fallout 4 as they came with the console, but I haven't purchased any games made specifically for the platform. Backwards compatibility is neat, but mostly the console is just the there so I can enjoy my copies of Crouching Tiger, Hidden Dragon and John Wick in glorious 4K.