http://i.imgur.com/DnLsCz9.jpg[img]
There's nothing worse than badly designed levels in games that actually feel good to play, and Sonic 2 is chock full of them in my opinion, inspiring some of the most cheap level design ideas that persists into even modern Sonic games. But none of them are as bad as Metropolis Zone, which is a reason enough for me to consider it the worst Classic Sonic game in the entire trilogy.
The entire zone is a clusterfuck of a maze with bad artistic design and awful platforming gimmicks, as well as terrible enemies such as the preying mantis robots, the stars that explode or worst of all the shellcrackers that you can't attack in any area when they have their claws exposed. To add more salt to the wound, it is the ONLY stage in the game that has three acts, as if the designers were deliberately stretching it in order to laugh at the misery. If I don't have Super Sonic by the time I get to this level I pretty much restart the game since I can't be bothered to go through with it.
Also the boss is fucking retarded too.[/QUOTE]
Yeah, but it has probably one of the top three music tracks of classic Sonic, so I can't hate it that much