Well, as per gfx - I expect the character details won’t change too much - but I think we will see even more animated background objects to make things pop and exciting/engaging for gameplay. Incremental, not revolutionary differences.
Well, as per gfx - I expect the character details won’t change too much - but I think we will see even more animated background objects to make things pop and exciting/engaging for gameplay. Incremental, not revolutionary differences.
Mario Odyssey with better lighting, open world, textures, polygon making objects and characters geometric beautifull, elements with physics and interections.
I think with 1080p 60fps and DLSS 2 or 3, to look like 1440p or 4k...
We can even expect some ray tracing reflections...
the gap between Switch and PS4 is lower than Wii and PS3, and this time Switch 2 will be so much near to what PS5 is capable that we must be happier than ever!!!
10 Teraflops can make more frames, ray tracing and 3x more resolution, but textures, polygons, lighting will be pretty much the same between them..
Switch 2 will run DLSS making a 1080p image looks like 1440p or even 4k