He was begging for a WiiU megathread in another thread. He and many others were banned either begging for one or complaining that there wasn't one.
Sad...
He was begging for a WiiU megathread in another thread. He and many others were banned either begging for one or complaining that there wasn't one.
It can but then you loose the capacity to look around with the right stick.
That can be covered with motion.
It can but then you lose the capacity to look around with the right stick.
Serious racing car gamers would use a wheel and pedals.How the hell are we supposed to play any SERIOUS racing game, when you cant dose gass/brakes (ie a game like forza or gt).
MotionIt can but then you loose the capacity to look around with the right stick.
It can but then you loose the capacity to look around with the right stick.
Not sure if this has been posted up yet, but GamesRadar ZombiU Multiplayer Gameplay Footage. I wish it was online!
He was begging for a WiiU megathread in another thread. He and many others were banned either begging for one or complaining that there wasn't one.
Seems like NintendoLand/NSMBU embargo is now up tomorrow?
https://twitter.com/GoNintendoTweet/status/268808488875094016
Serious racing car gamers would use a wheel and pedals.
Motion
I really feel that no analog triggers are just a notch above "completely irrelevant" in the scheme of things.
I'm not a "serious" racing gamer, so don't murder me if this suggestion is offensively bad, but is there a particular reason the right analogue stick couldn't be used in place of a trigger?
Absolutely not, why buy a wheel and paddle when controllers are much better for most racing games? Or are you seriously going to play Need for Speed: Most Wanted with a wheel?
Motion is not a reasonable replacement for analogue triggers.
The lack of analogue triggers isn't irrelevant, it has a huge impact on a number of genres - as well restricting options for GameCube emulation.
Because with such a setup you can't brake and accelerate at the same time. It is also completely impractical, just think of open-world games like GTA. Losing camera control is much too severe a drawback.
The lack of analogue triggers isn't irrelevant, it has a huge impact on a number of genres - as well restricting options for GameCube emulation.
Absolutely not, why buy a wheel and paddle when controllers are much better for most racing games? Or are you seriously going to play Need for Speed: Most Wanted with a wheel?
Seems like NintendoLand/NSMBU embargo is now up tomorrow?
https://twitter.com/GoNintendoTweet/status/268808488875094016
When would you ever brake and accelerate at the same time? In a real car, you use the same foot for both.Because with such a setup you can't brake and accelerate at the same time. It is also completely impractical, just think of open-world games like GTA. Losing camera control is much too severe a drawback.
When would you ever brake and accelerate at the same time? In a real car, you use the same foot for both.
I guess games will use one stick to accelerate and brake, one stick to move the camera, and the gyro to steer, which should work pretty well as the hands are much further apart compared to regular controllers.
Left foot braking is a thing. I do it cause I'm just used to it now*, but in terms of racing it's used for messing with weight transfer in turns (and other techniques that are beyond my knowledge) and otherwise just a way to be quicker on both pedals. Depending on the engine and gearing and track it could also be used as a way to keep the revs up in the optimal power band while braking without having to shift down to a non ideal gear. There's a bunch of random stuff it's used for. (Edit-There's even a Wikipedia article on it!)When would you ever brake and accelerate at the same time? In a real car, you use the same foot for both.
I guess games will use one stick to accelerate and brake, one stick to move the camera, and the gyro to steer, which should work pretty well as the hands are much further apart compared to regular controllers.
I know the Pro does, but I don't think the gamepad does.
Yeah, I thought about that after posting. Though I'd only want a free camera in games like GTA or Saint's Row, where the driving physics aren't really advanced enough to require such techniques to begin with. In a real racing game, I'd probably use one stick to accelerate and the other to brake as I never use a free camera in such games.Left foot braking is a thing. I do it cause I'm just used to it now*, but in terms of racing it's used for messing with weight transfer in turns (and other techniques that are beyond my knowledge) and otherwise just a way to be quicker on both pedals. Depending on the engine and gearing and track it could also be used as a way to keep the revs up in the optimal power band while braking without having to shift down to a non ideal gear. There's a bunch of random stuff it's used for. (Edit-There's even a Wikipedia article on it!)
This is all true, however it's also true that digital buttons are better in some situations. Not as much better as analogue trigger are for racing games, but i'm not going to miss analogue triggers when I'm playing an FPS. I'm going to be glad for the digital buttons under those circumstances.
I'm not a "serious" racing gamer, so don't murder me if this suggestion is offensively bad, but is there a particular reason the right analogue stick couldn't be used in place of a trigger?
sometimes you want to be able to brake while still partly on the power. Can't do that with the right stick.
For arcade racers it shouldn't be a big deal, you can mitigate digital throttle/brake with how you apply it
So does the NSMBU/NintendoLand embargo lift at a certain time today? I don't see any reviews up yet...
Analog triggers can function as digital triggers. The other way around is not true. There is no added value in digital triggers.
Analog triggers can function as digital triggers. The other way around is not true. There is no added value in digital triggers.