No info/idea on what Rare's up to, sadly.
I remember a time when I could barely contain myself waiting for Rare's next release. Ah, the good old days of the N64. Blast Corps, Jet Force Gemini, Goldeneye 007 and Perfect Dark, Banjo-Kazooie and Tooie, Donkey Kong 64 and Diddy Kong Racing, Conker's Bad Fur Day...Rare was arguably pound-for-pound THE best developer for the system, even over Nintendo themselves.
Rare today, though? Most of the talent left years ago, and Microsoft's got the rest of them making insipid Kinect Sports games ad nauseum. At this point, I think even a new Viva Pinata game from them is out of the question. Chances are, they're not "up to" anything other than what they've been doing for the past few years.
So much disappointment about Halo 5 missing 2014! Really? Halo games aren't made overnight, and this one's on a brand-new console. Being Microsoft's flagship franchise, the game's going to have to look extremely impressive and have very polished gameplay, and those take a hell of a lot of time too. Halo 2 Anniversary is basically an opportunity for the devs to learn the ins and outs of the tech/engine/etc., so that Halo 5 can benefit from their experience, much like Halo 1 Anniversary was towards Halo 4. (Though I guess what baffles me more is that there are people in 2014 complaining about a game being delayed, most of whom probably have a backlog several hundred games strong.)
Niiice. If I ever get an Xbone, it'll probably be that color. Not sure why white works so well with that design, but it really does.