No there were 40 million people that connected to Live, but those were including the free memberships.
That makes a lot more sense! Thanks.As I recall, the 40 million number was for Live accounts and many just assumed it meant Gold. But since I've seen quotes that nearly half the 360s didn't have unique online accounts at all (one account on multiple systems probably explains a fair chunk of that), these all sound about right.
So, RPS had an interview with Wargaming.net CEO at Gamescom this year. A part of it was posted: http://www.rockpapershotgun.com/201...-on-wargaming-in-a-single-breath/#more-235303
He had this to say regarding World of Tanks on the 360:
I find it hard to believe that MS shared sensitive data such as that, without some type of NDA. I think he is guessing.
Didn't they say they have 40 million gold users a few years ago?
Which makes the claim that Xbox causes Microsoft over a billion losses every year all the more crazy.
Didnt they say they have 40 million gold users a few years ago?
I would expect so with so many things being locked behind the paywall for so long. Live Gold wss as standard as buying another controller for many last gen. Your PS Plus guess is likely far off.I bet the 17 mil is still much MUCH higher than PS+ memberships though.
I'm thinking PS+ membership is probably less than 5 mil.
Had Gold since XBL first launched on the OG Xbox but finally let it lapse this year.
Will consider rejoining if I ever pick up an Xbone.
I have 17 gold accounts, and so does my buddy.
That doesn't tale into account the number of people that have had to buy multiple 360's over Tue years. The RROD likely greatly inflated the 360's sales worldwide.So about 1 in 7? Thought it would have been higher.
So about 1 in 7? Thought it would have been higher.
I had Gold for over 6 years but let it drop over a year ago as with the rise of PS+ I was getting bitter with how much of a rip off it was. Vowed to never go back.
So about 1 in 7? Thought it would have been higher.
If those numbers are true than most people are using the internet only to update their games. "Online gaming is the future", my ass.
If those numbers are true than most people are using the internet only to update their games. "Online gaming is the future", my ass.
If those numbers are true than most people are using the internet only to update their games. "Online gaming is the future", my ass.
What the hell does that number mean?
I have a 360 and an XBO and a gold membership. Am I one of the 17m? I presume so as I could technically access their game. So is 17m the max gold subscribers across Live?
That's a pretty cool $1bn/yr.
That is certainly no small number, but I honestly expected more.
Every other dev that is Singleplayer or little Multiplayer? Yeah.
But a Dev that has games that are solely relying on the online Aspect NOT getting any Numbers on how much Audience they could have? NEVER!
The first thing Wargaming would have asked when they made the deal. Was the "exact" numbers of Gold users they can propably use as a playerbase. It would be crazy if they only relied on Microsoft Words that there would be "enough".
That wargaming leaked the number would be another thing altogether
Wasnt it 30 million + a while ago?
Now that I think about it at some point they did just stop talking about XBL numbers so maybe they did drop off.
The RROD likely greatly inflated the 360's sales worldwide.
No it didn't. MS had a 3 year warranty on early 360s. Replacements via MS didn't count to the sold number.
They were 46 million in April 2013, so that is some drop.
They were 46 million in April 2013, so that is some drop.
Yeah, but that was both Gold and Silver subscribers.
I don't think that is exclusively gold subs.
They talked about about having around 40 million accounts (not specifying how many are gold or silver) in 2012.
http://www.tgdaily.com/games-and-entertainment-brief/60687-xbox-live-users-topple-40-million
In the article you linked it talks about 18% growth from the previous year which would put that 40 million around 46 (47 if the numbers were exactly 40 mill in 2012 so it must have been a bit lower then) million. We know the 40 million weren't all gold then so the 46 million you are talking about can't be all gold as well.
subscriber
səbˈskrʌɪbə(r)/
noun
a person who has arranged to receive or access a service.
This is the most interesting bit. Publishers like Ubisoft are changing many of their games into always online experiences, but they're shutting out more than 80% of their possible customer base.
That's Xbox Live not Xbox Live Gold.They were 46 million in April 2013, so that is some drop.
That's Xbox Live not Xbox Live Gold.
Yeah, it was the 'subscriber' bit that threw me.
Does a silver member count as a subscriber of any kind? What are they subscribing too? I think that term should not be used if you are correct, as they are members, but not subscribers.
EDIT: I guess by definition they actually are: