The Awesomest
Member
Can we get this moved to Off-Topic?
There's already a thread in OT
Can we get this moved to Off-Topic?
Anyone who went to work at Zynga in the sincere belief that they had a sustainable business model is an absolute sucker.
Why do they need so many studious? 10 guys and a basement could do better work.
There are a tons of talent at those studios.
Sounds like the opposite to me. They acted that way under the assumption that their stock were going to increase in value after the IPO... Which clearly didn't happen.The second this happened:
http://news.cnet.com/8301-13506_3-5...loyees-give-back-our-stock-or-youll-be-fired/
The writing was on the wall and it was just a matter of time.
If I worked at Zynga Dallas I'd be working on my resume.
Team,
Earlier today we initiated a number of changes to streamline our operations, focus our resources on our most strategic opportunities, and invest in our future. We waited to share this news with all of you until we had first spoken with the groups impacted.
As part of these changes, we’ve had to make some tough decisions around products, teams and people. I want to fill you in on what's happened and address any concerns you may have.
Here are the most important details.
We are sunsetting 13 older games and we’re also significantly reducing our investment in The Ville.
We are closing the Zynga Boston studio and proposing closures of the Zynga Japan and UK studios. Additionally, we are reducing staffing levels in our Austin studio. All of these represent terrific entrepreneurial teams, which make this decision so difficult. In addition to these studios, we are also making a small number of partner team reductions.
In all, we will unfortunately be parting ways with approximately 5% of our full time workforce. We don’t take these decisions lightly as we recognize the impact to our colleagues and friends who have been on this journey with us. We appreciate their amazing contributions and will miss them.
This is the most painful part of an overall cost reduction plan that also includes significant cuts in spending on data hosting, advertising and outside services, primarily contractors.
These reductions, along with our ongoing efforts to implement more stringent budget and resource allocation around new games and partner projects, will improve our profitability and allow us to reinvest in great games and our Zynga network on web and mobile. Zynga made social gaming and play a worldwide phenomenon, and we remain the industry leader. Our success has come from our dedication to a simple and powerful proposition – that play is not just something people do to pass time, it’s a core need for every person and culture.
We will all be discussing these difficult changes more with our teams and as a company. Tomorrow, Dave and I will be hosting a post-earnings webcast (details to follow) and next week we will be discussing our broader vision and strategy during our quarterly all-hands meeting. I’m confident this puts us on the right path to deliver on the promise of social gaming and make Zynga into an internet treasure.
If you have any immediate questions, I hope you will talk directly with your manager, Colleen, or me.
I look forward to talking with you tomorrow.
Mark
It's more about paying bills and getting work where you can.
Doesn't really seem all that sincere. I hope everyone is able to pick up the pieces. If you still have a job at Zynga I would be vetting contacts and preparing resumes regardless
Anyone who thinks this is a lasting model is seriously kidding themselves. I said it before in another thread, F2P is the pet rock of the gaming industry.
Really? Cause several huge companies in Asia have been sustained for years on F2P games.
Why the hell does Zynga have so many studios?
Want to know why Zynga are in trouble? Because they have offices in Boston, Chicago and Austin - and thats only part of the business.
This is UTTERLY INSANE. Who the hell thought this was a good idea?!
I think his point is that zynga is run by a bunch of fucking assholes who are incapable of taking the long view.Sounds like the opposite to me. They acted that way under the assumption that their stock were going to increase in value after the IPO... Which clearly didn't happen.
Karma's a bitch, ain't it, Zynga?
The second this happened:
http://news.cnet.com/8301-13506_3-5...loyees-give-back-our-stock-or-youll-be-fired/
The writing was on the wall and it was just a matter of time.
Anyone who thinks this is a lasting model is seriously kidding themselves. I said it before in another thread, F2P is the pet rock of the gaming industry.
Sorry. Yeah. This is what I was saying. I wish we had different terminology for the two models, because they hardly resemble each other.One should not confuse actual F2P models that have been proven to work for years with social "pyramid scheme" games just because there's no initial buy-in to begin playing them. They're almost totally different things.
Man, that sounds great! I'm excited for Zynga's bright future.Earlier today we initiated a number of changes to streamline our operations, focus our resources on our most strategic opportunities, and invest in our future.
Friend of mine lost his job at the Boston studio. =\