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New World of Warcraft Expansion reveal confirmed for Gamescom

announced in august, release date and further info at blizzcon? Thinking we could see a December release. Only thing that may stop me from getting it at launch is if the Everquest tlp server I'm on goes to next expansion around the same time.
 
December release aint happening. Early 2016 is optimistic
 
Its simply hilarious to me they're actually going ahead with charging $60 for leveling content that every single player is tired of and what used to be contained in a regular content patch.

Found this somewhere else and it drives it home even further:

vanilla:
-1.2: 1 month after release, adds maraudon and gurubashi arena
-1.3: 3 months later, adds dire maul and 2 world bosses
-1.4: 1 month later, adds two epic questlines and the honor system
-1.5: 2 months later, adds AV and WSG
-1.6: 1 month later, adds BWL, darkmoon faire, battlemasters and two class talent revamps
-1.7: 2 months later, adds ZG, AB, fishing event and another class revamp
-1.8: 1 month later, adds 4 world bosses, effectively adds silithus, another class revamp
-1.9: 3 months later, adds AQ20 and AQ40, linked auction houses and another class revamp
-1.10: 2 months later, adds weather effects and another class revamp
-1.11: 3 months later, adds naxx and two more class revamps
-1.12: 2 months later, adds cross-realm BGs and another class revamp

every single patch added content, a new system feature or large gameplay changes and each was no more than 3 months after the last

meanwhile, with the expansion that boosted their sub count to near its previous record and with more money and employees to work on wow than ever before:

-6.1: 3 months after WoD launch, changes garrison stuff and flight paths
-6.2: 4 months later, adds a raid and a zone that was supposed to be in at launch
-that's it suckers see you next $50 expansion

After years of parroting "the game isn't getting worse, you're just bored of it!" like a good fanboy, the difference between how promising WoD looked before release and how it actually ended up being finally woke me up. I have zero faith in Blizzard anymore, and the next expansion will be the first I won't buy on release date, or ever.
 
I barely played WoD, I just saw yesterday that Archimonde was the last boss so is the story going forward with burning legion stuff like most people predicted?
 
You've been missing a huge amount of great raid content.

Thats what I have heard, I took an MMO break for a while... Then got into Wildstar until it sank, now am distracted by Rocket League, The Witcher 3, and soon to be MGS V and Fallout.

I imagine by the time this expansion is released, I will be MMO ready.
 
I'm laughing at how now people are realizing that MoP was actually really good, especially after WoD kinda screwed the pooch.

I'm hoping that this next expansion doesn't have an orc driving the story this time.
 
I'm laughing at how now people are realizing that MoP was actually really good, especially after WoD kinda screwed the pooch.

I'm hoping that this next expansion doesn't have an orc driving the story this time.

If the pattern so far is anything to go by we'll just get an Orc-themed revamp of Northrend. Wouldn't shock me.
 
I'm laughing at how now people are realizing that MoP was actually really good, especially after WoD kinda screwed the pooch.

I'm hoping that this next expansion doesn't have an orc driving the story this time.

I actually liked MoP a lot, and still was surprised at how much more I liked it after WoD.
 
I barely played WoD, I just saw yesterday that Archimonde was the last boss so is the story going forward with burning legion stuff like most people predicted?

They changed WoD's story to add in more Burning legion elements after people were complaining it was looking to be too orc centric, enemy wise. Grom was going to be the final boss but they changed it to him being an ally against the burning legion because reasons. No indications if it means more Legion stuff in normal timeline Azeroth
 
I'm laughing at how now people are realizing that MoP was actually really good, especially after WoD kinda screwed the pooch.

I'm hoping that this next expansion doesn't have an orc driving the story this time.
Well MoP and its daily quest treadmill did coincide with the huge playerbase decline.

Seems like lots of Bro-gamers didn't like the semi-comical pandas.

Not me though I still heart my wittle panda prot warrior :)
 
They changed WoD's story to add in more Burning legion elements after people were complaining it was looking to be too orc centric, enemy wise. Grom was going to be the final boss but they changed it to him being an ally against the burning legion because reasons. No indications if it means more Legion stuff in normal timeline Azeroth

I'm not really sure I buy that they "changed" anything, to be fair. Gul'Dan was always set up to be a bigger potential thread than Grom, and just knowing the glacial pace of Blizzard development, I find it hard to believe Hellfire Citadel wasn't always planned as the big, legion-themed final raid.
 
This expansion was basically all about killing orcish middle management and lying to the customer base.

At this point I think Blizz has burned about all the good will they have with me. We will see what happens.
 
I'm not really sure I buy that they "changed" anything, to be fair. Gul'Dan was always set up to be a bigger potential thread than Grom, and just knowing the glacial pace of Blizzard development, I find it hard to believe Hellfire Citadel wasn't always planned as the big, legion-themed final raid.

It does seem like there was a major transition though, considering how quests hyped up a lot of the Warchiefs only for them to die mainly in dungeons or story quests without any real ceremony. Hell as an Alliance i saw Doomhammer for 2 quests at most with almost 0 introduction to him before he got killed off. It just felt very rushed with the high-ups in the Iron Horde.
 
I'm not really sure I buy that they "changed" anything, to be fair. Gul'Dan was always set up to be a bigger potential thread than Grom, and just knowing the glacial pace of Blizzard development, I find it hard to believe Hellfire Citadel wasn't always planned as the big, legion-themed final raid.
They did mention Grom as the final dude long ago. But the writing was on the wall after we got fktons of expos on Gul'dan and very little on Grom, with the latter finally going out lamely at end of 6.1
 
I can agree with a lot of people in here. I loved WoD when it came out. I only came in at the end of Pandaria but had a ton of fun with it. WoD was great though, really awesome cutscenes, cool lore bits, fun questing zones, finding treasure, and more. Then I hit the level cap and idk the fun just stopped.

I was in a raiding guild for a while and the raids were fun but something about it just wasn't great. Leveling was awesome and made me remember why me personally loved WoW.

Though I really loved garrisons too. I could care less about tons of people being in the same spot. My biggest complaint for garrisons was the lack of customization. I wanted all Troll huts and NPCs but I could only get the guards you'd sometimes see so that was a bummer.

All in all unless it just looks like the worst I'll probably buy the next Xpack. I really really need new races/classes though. If we're going to the Naga I think it'd be perfect to bring them in. Naga for alliance and Ogre for the Horde. Then give me like a Shadow Hunter/Witch Doctor for my Troll and I'm all in that.

There are smaller stuff I'd want too but generally I'm happy with the content WoW provides.
 
Were they really?

And Draenei are uncorrupted Eredar like Kil'Jaedan and Archimonde, retconned from being Broken.

Gnomes existed in Warcraft 2. The alliance submarine and copter units were Gnomish.

Submarine-1.gif


Flyer-1.gif
 
Looking at that old b.net site for Warcraft 2 makes me really really want them to actually make and release the updated version for modern pcs/resolutions :(
 
Looking at that old b.net site for Warcraft 2 makes me really really want them to actually make and release the updated version for modern pcs/resolutions :(

There were rumors of a WarCraft III remake a few years back. Nothing ever happened, obviously but I do wonder if it was at one point planned as a solution to WarCraft IV.
 
There were rumors of a WarCraft III remake a few years back. Nothing ever happened, obviously but I do wonder if it was at one point planned as a solution to WarCraft IV.

There were datamined War3 icons for the b.net desktop launcher around blizzcon time last year but nothing has come of it yet.

Also, thinking about I would actually be ok with High Elves being made a playable Ally race only if Horde got like Eredar defectors. If they get Blood Elves, we get Draenei.
 
Dread but cautious optimism for this one. I liked WoD for a few weeks and it quickly got old for me. I stopped playing late Cata and skipped MoP.

What is nice is that WoW is essentially F2P now with their token system. Gold is ridiculously easy to make and the tokens don't cost a ton, so I wouldn't mind paying a little more cash for this upcoming expansion.
 
I hope they are working on a new MMO that can reinvent the wheel again, it's been far too long since we've had a change in formula. This genre is just stagnating way too much, especially with single player RPG's getting better and better.

As much as I loved WoW I just can't ever return. I got all the way to Pandaria before giving up, came back for Warlords and it was still the same game with barely anything changed. There is so much MMO talent in Blizzard that I really hope they push it to a new and exciting IP that takes on the technological changes the genre has been through.
 
I just think wow and it's design is played out. Of course it will have it's fans and will have ok numbers but I think it rode out MMOs novelty and that just killed the genre.

Had a decent time I had but my issues are far deeper than just content.
 
They need to do something and fast. They over-promised and under-delivered to such a large degree with WoD that the allure of them announcing a new expansion has done little to generate any hype for me.

Simply put, right now WoW is at it's lowest point in terms of fun and social interaction. It is a soulless, tedious game and I cannot believe how far Blizzard has fallen since MoP (crator like), nevermind The Burning Crusade or Wrath of the Lich King. It's unbelievable.

I've been playing WoW since the beginning and like most I take breaks now and again to recharge, play something else, or wait for another content patch. This is a different game, more than ever before. So who knows?
 
They need to do something and fast. They over-promised and under-delivered to such a large degree with WoD that the allure of them announcing a new expansion has done little to generate any hype for me.

Simply put, right now WoW is at it's lowest point in terms of fun and social interaction. It is a soulless, tedious game and I cannot believe how far Blizzard has fallen since MoP (crator like), nevermind The Burning Crusade or Wrath of the Lich King. It's unbelievable.

I've been playing WoW since the beginning and like most I take breaks now and again to recharge, play something else, or wait for another content patch. This is a different game, more than ever before. So who knows?

IMO, while Blizzard continues with the "vertical" style of expansion for WoW, where the major focus is on additional content of existing mechanics (new raids, dungeons, zones, dailies), and the only new mechanics are side and minor stuff, like pet battles or garrisons (which where heavily criticized for further isolating players), the game will continue to become stale.

It is about time Blizzard adopted a more horizontal approach of adding content, where they try to add new mechanics and things to further expand the game.
 
After the disaster that Warlords of Draenor turned out to be, I'm honestly surprised they're still throwing massive amounts of resources at WoW instead of moving everyone to new projects and letting the cash cow slowly spin down while maximizing their profits.

I mean, when you release an expansion with only 6 instances and 2 raids and expect it to last 12+ months, it really feels like you've already thrown in the towel.

Plus Garrisons was another feature that actually heavily detracts from the game rather than add to it. They don't know how to design themselves out of a paper bag with the game anymore.
 
After the disaster that Warlords of Draenor turned out to be, I'm honestly surprised they're still throwing massive amounts of resources at WoW instead of moving everyone to new projects and letting the cash cow slowly spin down while maximizing their profits.

I mean, when you release an expansion with only 6 instances and 2 raids and expect it to last 12+ months, it really feels like you've already thrown in the towel.

Plus Garrisons was another feature that actually heavily detracts from the game rather than add to it. They don't know how to design themselves out of a paper bag with the game anymore.

7 million subscribers, I dunno. Seems worth it.
 
IMO, while Blizzard continues with the "vertical" style of expansion for WoW, where the major focus is on additional content of existing mechanics (new raids, dungeons, zones, dailies), and the only new mechanics are side and minor stuff, like pet battles or garrisons (which where heavily criticized for further isolating players), the game will continue to become stale.

It is about time Blizzard adopted a more horizontal approach of adding content, where they try to add new mechanics and things to further expand the game.

Absolutely not. The thing they need to do first is cater to the people who actually play their game. There is no need to do radical overhauls to a game in an attempt to draw in more people when they are bleeding out huge numbers because they didn't bother creating the content and systems that people who already play the game want.

There is a huge amount of people who like WoW and want to keep playing it, those are the people Blizzard should be interested in keeping hooked, not people who want shit like a WoW 2 or radically different playing game.
 
I hope it's something interesting. For as beautiful as the setting of Pandaria was, I feel like it and WoD have been really boring story-wise compared to BC/WoTLK or even Cata. There are so many loose ends in the lore they could explore, I hope they actually do so this time.
 
I also played WoD until I reached max level and enjoyed most of the zones and quests. Then I just... stopped. I realized it was going to be the same thing of doing dungeons, heroic dungeons, repeat raids. I know a lot of mmos are about that, but I think it would be amazing if they had some other options to gear up fast that's not about repeating the same goddamn dungeon every day.
 
I hope it's something interesting. For as beautiful as the setting of Pandaria was, I feel like it and WoD have been really boring story-wise compared to BC/WoTLK or even Cata. There are so many loose ends in the lore they could explore, I hope they actually do so this time.

Pandaria was basically all about those loose ends and dealing with another thread in the Old God tapestry until Garrosh showed up and decided to make everything about himself.
 
Will this be the final expansion?
This will probably be the final expansion based on lore that's been hinted at since Warcraft 3 or before (they're basically out of existing villains post Azshara/Sargeras), but they intend to make expansions indefinitely.
 
This will probably be the final expansion based on lore that's been hinted at since Warcraft 3 or before (they're basically out of existing villains post Azshara/Sargeras), but they intend to make expansions indefinitely.

You could argue they can make a titans based expansion that is not related to Sargeras or a final old gods expansion.

But it's true, they are running out of the old Warcraft villains.
 
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