Little Monser
Banned
Not this E3 being absolute HYPE!
NX
PS4K
Xbox Four K
Slay!!!
NX
PS4K
Xbox Four K
Slay!!!
Yea, E3 will be a must watch for me. I realize that Uncharted 4 is not happening in 4k or The Witcher etc, but what are the chances that they can make simpler games in 4k? Allowing Sony to still market it as playing 4k games, although it'll only be simple indie games.
Thanks for posting this. This is what the EG should have done instead of their speculation.Do you guys really think a Polaris GPU won't be capable of hitting 4K 30 FPS targets? Come on guys.
The 290X under load is around 200 watts give or take a few. This is a game running at Ultra settings in 4K. Polaris is supposed to offer a 2-2.5X efficiency so if Sony really wants, they can put in a GPU with the level of performance of a 290X in a 150 watt box .
Do you guys really think a Polaris GPU won't be capable of hitting 4K 30 FPS targets? Come on guys.
The 290X under load is around 200 watts give or take a few. This is a game running at Ultra settings in 4K. Polaris is supposed to offer a 2-2.5X efficiency so if Sony really wants, they can put in a GPU with the level of performance of a 290X in a 150 watt box .
What would be a lot more awesome imo is if they made Uncharted and Witcher 60fps.
Where are you getting these numbers from (the 290x power consumption)? This doesn't sound right at all to me.
i was kinda lukewarm on the idea of a mid-generation power boost at first, but i've come around on the idea considerably over the last few days. tech is evolving so quickly in every other space; it's bound to hit consoles eventually. i'm all in now.
they'll have to introduce some sort of trade-in program to help win over the existing base tho.
I barely gave the first PS4.5 thread a glance because I couldn't comprehend Sony doing something so stupid, between this and the Evolution closure, this week has proven that I've given them way too much credit in the past.
I barely gave the first PS4.5 thread a glance because I couldn't comprehend Sony doing something so stupid, between this and the Evolution closure, this week has proven that I've given them way too much credit in the past.
I barely gave the first PS4.5 thread a glance because I couldn't comprehend Sony doing something so stupid, between this and the Evolution closure, this week has proven that I've given them way too much credit in the past.
I barely gave the first PS4.5 thread a glance because I couldn't comprehend Sony doing something so stupid, between this and the Evolution closure, this week has proven that I've given them way too much credit in the past.
There's no way the standard PS4 spec gets left behind. Sony's too smart for that, especially if they market this as a product for 4k which not too many people have jumped into yet. I could see some differences for VR gsmes but that's a bit of a different scenario.As long as there's backwards compatibility between the PS4 and PS4K--and no exclusive games are made for the PS4K--I don't see this as a stupid idea at all.
The big fear about iterative consoles is splitting the user base. As long as Sony ensures that OG PS4 is the baseline for development, that shouldn't be an issue.
Some devs I've heard about prefer making console games not because of the market, but because you know exactly what the hardware is and don't need to account for different configurations, testing them all, fixing bugs for them all, etc. If it works on one console, it works on all.Hmm, that will take out the whole "I prefer it if I know everyone is playing with the same performance" argument that is occasionally brought up when comparing PC and console versions of games.
How is iterating hardware with enhancements 4 years after the release of the initial console a bad idea in a climate where GPU changes at a level of even 10X can't produce substantially better looking games? My heart goes out to Evolution, but let's not get carried away here. If Sony and MS play this right they can quite easily merge the benefits of PC gaming and console gaming if they don't screw the pooch in terms of legacy support.
I'm a current PC gamer, and it's hard not to get excited if Sony begins allows developers access to better hardware at set intervals. It allows "power users" to benefit and mantains a stagnant mainstream base that will get the same game minus a few bells and whistles. I've yet to see any one use the word "Tier 2" or "second class" citizen.
I will also say that, as an iOS developer, it can get quite annoying trying to deal with building a game for a fractured market, even one as gracefully fractured as Apple's. Coding for the lowest common denominator while simultaneously trying to take advantage of new hardware is a time vampire and that's assuming that Sony does this right.
BTW I think this machine will be capable of 4K/30 , but in no way can they get 4K/60 up and running. Battlefront itself can't even do 4K/60 on a 980ti without huge dips. The good news though is, the benefits of going from 2500X1600p to 3840X2160p are not as substantial as you'd think. 2500X1600p is a sweet spot for on the spot 60 herz performance.
1600p is a 4x res jump from 900p, right? That would be perfectly aligned with the jump from 1080p to 4k like everything else we've been discussing.BTW I think this machine will be capable of 4K/30 , but in no way can they get 4K/60 up and running. Battlefront itself can't even do 4K/60 on a 980ti without huge dips. The good news though is, the benefits of going from 2500X1600p to 3840X2160p are not as substantial as you'd think. 2500X1600p is a sweet spot for on the spot 60 herz performance.
It may have already been posted, but in my opinion this is just a revision with some small features added, nothing evolutionary and "dividing" as a PS4.5 name may suggest.
It will be announced very close to launch (it would make absolutely no sense doing it earlier, and i expect it to come out middle/end of 2017).
I think it's going to feature (also based on other threads):
- 4k blu-ray playback with in home streaming capability;
- integrated PSVR breakout box;
- smaller components and maybe just a little extra power for 4k capabilities.
Gaming functionality won't be touched in any meaningful way, and all games will run the same on both PS4 and PS4 "slim"(?).
PS This post is totally based on personal opinions and past consoles iterations
1600p is a 4x res jump from 900p, right? That would be perfectly aligned with the jump from 1080p to 4k like everything else we've been discussing.
I'm still not entirely convinced native 4k is happening but I am starting to think it's more likely. Still leaning toward some sort of reprojection though.
The 290X under load is around 200 watts give or take a few. This is a game running at Ultra settings in 4K. Polaris is supposed to offer a 2-2.5X efficiency so if Sony really wants, they can put in a GPU with the level of performance of a 290X in a 150 watt box .
It would explain why less developers/publishers are showing up at E3 this year. Because its gonna be more about hardware than software.
290X power draw. Once again, Polaris is supposed to be a hell of a lot more efficient. 2-2.5X
and this is the PS4 power draw
Yeah, I get that Kotaku was just reporting the words of their (obviously trustworthy) source, but the whole "4K games" thing obviously meant devs will have the option, but very few, if any, will use it.
This seems like an initiative from Sony HQ similar to the blu-ray one - it's in the best interests of the entire company to push 4K, as they benefit from the platform, televisions and the content sales.
But hey, it this increases the amount of 60fps games available to console gamers, great.
I swear if this is an upgrade for gaming (not only video) I'll sell my PS4 asap and I won't buy a console ever again.
Welp Zhuge just threw my delusions of grandeur into the stratosphere. Iterative console it sounds like ^_^.
Point one is likely why this console isn't going to replace the standard PS4Reasons why the PS 4K won't play a single AAA game at 4k.
- 4K display owners are a tiny minority. It's projected that by 2025 only half of households in the US will have a 4K tv. Expect that percentage to be even less WW.
- A dozen other really obvious reasons.
I swear if this is an upgrade for gaming (not only video) I'll sell my PS4 asap and I won't buy a console ever again.
They can still lock down performance, and just render at higher res / better AA on the new machine. No different than what's already out now, what with people having TVs with different resolutions.Hmm, that will take out the whole "I prefer it if I know everyone is playing with the same performance" argument that is occasionally brought up when comparing PC and console versions of games.
Welp Zhuge just threw my delusions of grandeur into the stratosphere. Iterative console it sounds like ^_^.