• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Eurogamer: Independently confirms source that the PS4.5 is real, referred as PS 4K

duhmetree

Member
Wouldn't a PS4K UHD player still need a new APU/Polaris? So it's not just a PS4lim

It might be both but HDMI 2.0a is only coming from Polaris/GCN 4.0. Which means new APU. Which means more powerful console.

No?
 
PS4k sounds like a glorified PS4 Slim. 4k media capabilities, maybe include and have more HDMI/USB ports, consider VR gaming by incorperating the VR box inside, maybe an HDMI in port, a better HDD maybe. But ultimately running games better is the least likely.

This is most likely the case. The fact that an insider says this is indeed a slim suggests a power upgrade must be minor at best unless Sony spent a shitload of money on R&D for a new APU, and even then a release in 2016 I can't see much of a power upgrade.
 
PS4k sounds like a glorified PS4 Slim. 4k media capabilities, maybe include and have more HDMI/USB ports, consider VR gaming by incorperating the VR box inside, maybe an HDMI in port, a better HDD maybe. But ultimately running games better is the least likely.

There'd be no reason to brief game developers if it only had those things. The fact that they briefed game developers and even told them that it would be more powerful suggests it will have more power to make games run better.
 

Frozone

Member
My most educated guess is that the TFLOPS will change but not dramatically while the HDMI 2.0 would be in place along with some other bells-n-whistles. Similarly priced at today's market value. 4k streaming should be within the realm, but nowhere near 4k gaming. Probably can ensure a good FPS click for VR whereas the base PS4 would probably struggle. I can see marketing for "added FX" from games but the same resolution. Perhaps more consistent framerates too.
 

MaDKaT

Member
My most educated guess is that the TFLOPS will change but not dramatically while the HDMI 2.0 would be in place along with some other bells-n-whistles. Similarly priced at today's market value. 4k streaming should be within the realm, but nowhere near 4k gaming. Probably can ensure a good FPS click for VR whereas the base PS4 would probably struggle. I can see marketing for "added FX" from games but the same resolution. Perhaps more consistent framerates too.

People keep bringing things like this up. Would be a Pretty big FU to early adopters looking forward to PSVR.
 

truth411

Member
And how would games use it ?

They cannot cut out "old" PS4´s with new games.

Games must run on both PS4 and PS4K

So devs would have to make 2 different versions of the game. Maybe 2 sets of textures. Different Level auf Antialiasing and so on.

Well ... why not :D
Not at all, it's the same apu just running at a higher clock speed. Thus better framrates.
 
People keep bringing things like this up. Would be a Pretty big FU to early adopters looking forward to PSVR.

At most I could see a bump from 60 reprojected to 90 native if there is enough power in this 4.5 box to do so. Would be a slightly improved experience, but I have to imagine, as per their earlier assertions during GDC, that the lockdown on the 60fps minimum remains firm.
 

onQ123

Member
Hahahaha

No fucking way lol

Problem is wouldn't the system be extremely bandwidth starved? Unless the double the bus from 256 bit to 512. (Doubt it)

36CUs with the same bandwidth as the PS4 Ram & the GPU is clocked the same as the PS4

19EdcWs.png
 
Devs need to target a spec, and that will likely be the better PS4, which means current PS4 owners get a worse version of a given game on the same platform. There will not be PS4. There will be a PS4 and a better PS4. It fractures customer base, games, performance, media coverage, you name it. It divides a platform into two systems.

Wrong. Unless this hypothetical PS4.5 comes out and sells 50 million overnight, devs are not going to make it the lead platform in game development, that will remain the vanilla PS4.
 

thuway

Member
A 4x Leap would be PS5 territory.

Traditional console leaps have been unofficially accepted to be 10X leaps. A 4X leap would net you nothing more than a resolution bump, FPS stability, and slightly better effects. We are reaching the ceiling of fidelity and even if developers increase performance by 15X the improvement won't equate to the numbers.
 
There'd be no reason to brief game developers if it only had those things. The fact that they briefed game developers and even told them that it would be more powerful suggests it will have more power to make games run better.

There's plenty of reasons to brief your partners on what's changing with your platform. Heck, a different hdmi spec would be enough change that you'd want developers to know and feel the need to keep them all in the loop. At least that's what a smart company would do.
 

thuway

Member
That doesn't change it that devs will have multiple hardware specs to address and that the current owners are getting something different. Gb color did this. Failed.

Games are developed on PC which is inherently scalable. If a developer has predetermined paramters- it could be pretty easy to do. Even if the PS4.5 had 10X the performance of PS4, a port wouldn't be impossible. Lowering resolution, quality of effects, texture resolution, and geometric complexity goes a LONG way in performance gains.

4K is four times the raw performance of 1080p. If the PS4.5 is 10X ( which it won't be ), a 4K 60 FPS game could run at 1080p 30 FPS on PS4. This step-ladder approach is smart. They can bait consumers into 4K, and than after another 4 years offer a true 4K 60 FPS setup.
 

thuway

Member
36CUs with the same bandwidth as the PS4 Ram & the GPU is clocked the same as the PS4

19EdcWs.png

Good find. This could potentially allow 4K 30 FPS games if the architectural "refinements" and CPU bound issues could work. The only problem I could potentially see is 192 GB/S might not be enough for 4K 30 FPS in an optimal format. HBM 2.0 where r u.

But this allows pits the rumours at odds with one another:

1) Zhuge's theory that this is similar to PS4 with a smaller PCB. This would inherently mean a much smaller machine, chip design, and manufacturing costs. Leaving no room for a "upgraded GPU".
2) Digital Foundry's Option 3. If they decide to go with this GPU, they will have design an all new console and APU. Everything will change, it's not so simple to just plug one paramter in and leave the others out.
 

Croatoan

They/Them A-10 Warthog
This dropping little hints thing for any leak is so damn lame. Just release your info or keep your mouth shut.

The whole "drip drop for attention but lets not get fired for leaking thing" is really frustrating and tends to cause a lot of forum drama.
 

Shpeshal Nick

aka Collingwood
Asfter some thought (during my ban) I"m on board with the increental smartphone style model for consoles.

As long as games continue to be made for the base model for about 5 or 6 years it should be all good.

So as an example.

Sony and Microsoft going forward just call their Platforms PlayStation and Xbox.

PlayStation (base model)/ Xbox (base model)

PlayStation S (incremental upgrade)/ Xbox S (incremental upgrade) games still made with base model as target platform with newer consoles having games automatically detect higher spec and adjust accordingly

PlayStation E (incremental upgrade)/Xbox E (incremental upgrade) same as above

new PlayStation/ new Xbox (new base model becomes S) games no longer made for old base model, consumers need to upgrade)

The increment cycle should be around 3 years to be reasonable. I'd be perfectly cool with that.
 

RM8

Member
It was a matter of time before consoles adopted the phone and tablet model, really. With MS also considering a XB1 refresh, I think traditional console cycles might indeed be on their way out.
 

ReBurn

Gold Member
It mentions a more powerful GPU. Which in turn would improve VR. A more powerful GPU would benefit anything devs want it to

I think that instead of "would" you should say "could." Is there anything that says developers will have access to any additional processing power for their games? Because it make sense that Sony would control what developers can do so that games don't pop up that require the new version of the console to play them.
 
Top Bottom