My biggest issues were:
. Items breaking constantly during boss fights with no way to repair them at the shrines, you'll definitely run out of reagents on tough fights, then what? Having to replace your superior items with downgrades is not acceptable nor fun.
. The lock on is wonky, you should always face the enemy when locked on for a start.
. Controls feel very floaty
. The game is too brutal in the start, the first mob literally one shots you, until you find a few items the game is overly punishing, once you can take a few hits it becomes a lot more enjoyable and less tedious.
. Frame rate needs work, even in action mode it never feels like it's hitting 60fps for more than the odd second or two when nothing is happening, and once you get to the second area it's chop city.
. Font is hard to read and the text is too small.
. Stopping dead when you're out of stamina, I don't think it's fun and I'd say it hurts the overall feel of the combat which is otherwise fast and fluid.
. No option to offer all at the shrine, being able to offer all non equipped items would be a great QoL addition.